About this mod
A compilation of many niche tweaks and bug fixes, improving game logic and fixing problems which are only noticeable after many hours spent on Kenshi.
- Permissions and credits
Designed as an addition to Shidan's Tweaks and Fixes and Unnoficial Patches for Kenshi. Not a requirement but highly recommended, both contain many essential tweaks not included here.
-----AI-----
-Robotics is now an NPC AI task and is performed by Scraphouse skeletons (Quin, Dack), Armour King, and the Vault Warden.
-Burn and Shinobi Thieves stay at home.
-Hospital AI will not go aimless, beds are now rentable.
-Raids which steal food will not loot until after defeating player.
-Slavers will not get stuck in a loop with legless slaves.
-----Animals-----
-Adjusted hunger rates for most animals (Bonedog 2>1, Boneyard Wolf 4>1.25, Goat 1>0,5, Crab 2>1.5, Bull/Domesticated 2>1.5, Garru 2.1>1.5, Landbat 1.7>1.25, Swamp Turtle 1>1.5, Gorillo 5>2.5, Black Gorillo 5>2.5).
-Blood Spiders swim -50% as fast and avoid water twice as much.
-Domesticated bull head HP increased 100>150.
-Crabs have 50% chance to spawn as female.
-Settler's Pup is now a puppy.
-Bonedogs and Boneyard Wolves can enter buildings.
-----Armor/Clothing-----
-Goggles wearable in the belt slot. Size changed 1x3>1x2
-----Crafting/Industry-----
-Chain Armor crafting bench produces armor 2x as fast.
-Lanterns can be crafted at a clothing bench.
-Tools and Hacksaws can be crafted at weapon smiths.
-Prisoner Shackles and Hive Prisoner Shackles craftable at Chainmail Crafting Bench.
-Grind Machine now works the same as Hacksaw.
-Reduced scale of Weapon Smith I, II, III, and Heavy Armor Smithy 100%>85%
-Weapon Cabinet and Weapon Stand size changed to 20x20.
-Item Furnace size changed to 20x20.
-----Faction------
-Cannibals cannot go to Fog Islands or Obedience.
-Flotsam Ninjas will reinforce Shek allies.
-Gorillo Bandits will not go to Greyshelf, Royal Valley, or Cheater's Run.
-Hounds can now go to the Burning Forest, cannot go to The Crater.
-Mongrel is now friends with Shinobi Thieves, Holy Nation Outlaws, Flotsam Ninja, and Drifters.
-Starving Bandits and Outlaws factions set to not real.
-Shrieking Bandits cannot go to Northern Coast, Leviathan Coast, Floodlands, or Obedience.
-Skin bandits hate Skeleton Legion and Skeleton Bandits (mutual).
-Skeletons and United Cities are friends.
-Southern Hive can now go to the Bonesfields.
-Stone Rats can now go to the Burning Forest, cannot go to The Crater
-Traders Guild can now go to South Wetlands and Howler Maze
-United Cities can now go to Sinkuun, Grey Desert, Howler Maze, and The Outlands.
-Western Hive cannot go to The Crater,
-----Food-----
-Cannibals can eat raw meat.
-Animal Feeder only holds Foul Raw Meat.
-Ration pack craftable with Advanced Cooking research.
-----Races-----
-All Hivers, Deadhivers, Southern Hivers, Skimmers, and Skin Spiders have the same blood color to look like crushed bugs.
-Cannibals are no longer immune to acid.
-Deadhive now immune to acid.
-Added missing beards for Scorchlanders.
-----Recruits-----
-Red is malnourished.
-Burn is smart.
-Izumi's stats changed, Science 20>40 Field Medic 40>20.
-Griffin is a Vagrant.
-Ells faction importance set to 0.
-----Misc-----
-All shops and bars set to respawn. All Holy Farm Squads set to respawn.
-Added wind to Deadlands.
-Changed imprisonment to tech level 1
-Throne, Throne Platform, and Hive Queen Throne are all craftable at tech level 2.
-Added prisoner pole to default research.
-Turned distant mesh off for all locatons in the Swamp and Burning Forest.
-Removed 2 lines of dialogue causing Anti-Slavers to join as bodyguards randomly.
-----NPCs-----
-Cloud Ninjas wear Mask Type III
-Many Holy NPCs carry the Holy Flame (Paladin, Paladin Guardian, High Paladin, Strayed Paladin, Holy Chosen, Holy Farm Leader, Holy Lord Phoenix, Holy Priest, Holy Sentinel, Shop Guard Holy).
-The Hub now has a plastic surgeon in the bar.