Greetings, So, the first thing I'd like to say is that your armor looks great. It's well designed and it looks like it belongs in the world of Kenshi. I also love that you made a few variants available, I use them to denote rank among my characters. However, there is a problem. You see, once characters start to gain a lot of physical bulk, either through Strength or the Smithing skills, the model starts doing wacky things. It seems to react in an exaggerated fashion to the character's increased size, and the resulting model warp is, well, quite distracting. I realise you probably have other things to do, but I believe I speak for many of us when I say that we'd really appreciate it if you would fix this issue. Your mod is otherwise amazing and I would like to keep using it, but at the moment its aesthetics are ruined for mid to high level characters. Please fix it.
The armor looks great on "normal" sized characters, but looks really bad on high strength characters, the armor expands too large and looks overly bulky.
I compared it to the vanilla samurai armor, and the samurai armor conforms to high strength character bodies much closer, maybe tone down the body morphing/conforming settings?
Any chance of a blackened variant? I LOVED this mod and in looking foward to make my Faction use it, would love a blackened version as my faction main color is black
Hey, I saw the impaler armour in the steamworkshop. I dont know if you made the armour or if it was your collab partner. I just wanted to ask if you could upload the mod on nexus aswell. :D Would really appreciate it!
Id rather give an endorsement for the nexus mods than just trying work-arounds for steam without giving a like or anything.
22 comments
nvm, great armour. I love it.
So, the first thing I'd like to say is that your armor looks great. It's well designed and it looks like it belongs in the world of Kenshi.
I also love that you made a few variants available, I use them to denote rank among my characters.
However, there is a problem. You see, once characters start to gain a lot of physical bulk, either through Strength or the Smithing skills, the model starts doing wacky things. It seems to react in an exaggerated fashion to the character's increased size, and the resulting model warp is, well, quite distracting.
I realise you probably have other things to do, but I believe I speak for many of us when I say that we'd really appreciate it if you would fix this issue. Your mod is otherwise amazing and I would like to keep using it, but at the moment its aesthetics are ruined for mid to high level characters. Please fix it.
I compared it to the vanilla samurai armor, and the samurai armor conforms to high strength character bodies much closer, maybe tone down the body morphing/conforming settings?
Still, great work, hope to see more.
I saw the impaler armour in the steamworkshop. I dont know if you made the armour or if it was your collab partner. I just wanted to ask if you could upload the mod on nexus aswell. :D Would really appreciate it!
Id rather give an endorsement for the nexus mods than just trying work-arounds for steam without giving a like or anything.
<3 the designs!