Hey, I was just wondering. How hard would it be to create a patch for Omo's Armor for the World mod and this mod? I am not sure they are compatible... In fact, it seems as they are not at all. Is this possible, or would that be something that Omo would have to do himself?
I believe an update made something go wrong with the Hiver mask. As of recently, when using the mod Shirt4all that does use this community part map, half of the hive's face is missing when wearing shirts. I'm pretty positive it has something to do with this because when i fiddled with the parts mask, the face came back, but the arms disappeared for some reason.
Endorsed for genius, however it doesn't function as expected. Loading the mask as a diffuse texture in blender would suggest that Purple leaves quite a bit of ankle exposed/unmasked on leg/feet. In game though the Purple mask clips off the entirety of the ankle leaving a lot of empty space. Editing the mask for Cyan coverage past the ankle seems to have no effect. Dark Wizardry indeed.
edit: The hands have this problem as well, when the arms are masked. Way too much of the wrist is masked. there should be a sort of wrist nub that extends into sleeve
you do that on armors .. say you made an armor or want to change existing one .. in the FCS in the armor screen you can select these colors from a dropdown . the colors u select will hide the body part coded for that color
hey ^^ could u help me try to wrap my head around how ur mod works XD i cant figure out how the mod tells FCS to point at the part map you provided instead of the ones in Data folder
9 comments
edit: The hands have this problem as well, when the arms are masked. Way too much of the wrist is masked. there should be a sort of wrist nub that extends into sleeve
could u help me try to wrap my head around how ur mod works XD
i cant figure out how the mod tells FCS to point at the part map you provided instead of the ones in Data folder
sorry to bother ^^
great mod BTW