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xcloudx

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xcloudx12345

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  1. xcloudx12345
    xcloudx12345
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    Install:
        └── /KCD2/
                └── Mods/
                        └── ResponsiveTargeting/
                                └── mod.manifest
                                └── mod.cfg
                                └── Data/
                                        └── AutoCfgPatch.pak


    You might need to enable devmode for the mod to work.
    How to enable developer mode:
    1. Steam: go to Library > right-click your game > Properties... > General > Launch Options > add "-devmode" without " ".
    2. GOG/yarr: create a shortcut to the game anywhere > right-click > Properties > Target > add a space and "-devmode" without " ". It should look like: "...\Kingdom Come Deliverance II\Bin\Win64MasterMasterSteamPGO\KingdomCome.exe" -devmode

    And to be certain, after installing and running the game, you can check your kcd.log file in the game's root folder. Search for 'responsive_targeting'. If it says it loaded, you're good.

    Still working with latest update 1.2.1
  2. GiovioCorleone
    GiovioCorleone
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    Thanks for the mod. I found out this mod has 1 problem, it's very responsive in targeting but messes up direction attack. Sometimes it messes up my combo or Masterstroke. Can you adjust the direction of the attack?
    1. xcloudx12345
      xcloudx12345
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      You can try adjusting the line wh_cs_playerinputmouseunlockminoppangle in mod.cfg to 25-35, to increase the lock-on degree a bit.
    2. GiovioCorleone
      GiovioCorleone
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      30 Work like a champ. Thanks mate. 
    3. SalientMe
      SalientMe
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      Came back to ask this. Thanks!
    4. TraumaBone
      TraumaBone
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      This made a huge difference for me, 35 seems to be the sweet spot.
  3. inakiugarte
    inakiugarte
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    Hey, been testing this, cant really find a good setting. It feels like the camera moves a lot and its really hard to change guard/combo etc... anyway, deleted the mod, but I have the feeling that it is still working. Could that be?
  4. buituankhanh001
    buituankhanh001
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    is this compatible with v1.3?
  5. TrueMightyDrengr
    TrueMightyDrengr
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    Bro this is godsend, much smoother with the 30 mod! However, I will have to get used to the "loser" targeting.
  6. huaonexus
    huaonexus
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    Is there a way to prevent the camera from moving when changing directions while locked on? I've noticed that no matter how I adjust it, the camera moves along with the direction change, making it easy to lose the lock. I've tried tweaking many settings, but nothing seems to work.
  7. Rougherz
    Rougherz
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    Heya! This mod is really essential imo, but I am still having trouble sometimes with auto locking into another enemy when it shouldnt ><
    Would it be possible to create a version that does not switch targets at all once locked so that I have to manually do it by holding RB to unlock?
    1. Brasidus
      Brasidus
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      • 1 kudos
      This, so much this.
      As someone who has fought and taught longsword since 1999, footwork is key, and with multiple opponents you HAVE to be able to switch and move at will. Target lock is the worst part about this wonderful game!
  8. bokiNM
    bokiNM
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    not working after update 1.1.2
  9. RiggsXx
    RiggsXx
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    • 1 kudos
    would this work on controller 
    1. xcloudx12345
      xcloudx12345
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      • 12 kudos
      yes
    2. RiggsXx
      RiggsXx
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      • 1 kudos
      thanks, going to try it out kudos
  10. MrPapaBear
    MrPapaBear
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    • 1 kudos
    Downloaded your 35 Version you forgot to change the Value in the AutoCfgPatch file to 35. 
    1. xcloudx12345
      xcloudx12345
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      • 12 kudos
      reuploaded, thanks
  11. Natchannn
    Natchannn
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    Thanks for the mod.
  12. Arbiano
    Arbiano
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    Excellent mod, many thanks, Could you please let us know if we can install it using Vortex? 
    1. xcloudx12345
      xcloudx12345
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      • 12 kudos
      Sure, it's possible. And to be certain, after installing and running the game, you can check your kcd.log file in the game's root folder. Search for 'responsive_targeting'. If it says it loaded, you're good. If not, double-check your folder setup. Remember to add -devmode to the launch options in Vortex when running the game from Vortex to enable devmode.