CHANGELOG 1.1 - updated for KCD2 Vortex extension. 1.1.2 - only vortex manifest version fixed, no need to update if you are not using Vortex. 1.2 - updated manifest for patch 1.2.
NOTES Everyone giving suggestions they don't understand (like removing game version in manifest) will be blocked. I warned in my profile, that I don't tolerate harmful suggestions in comments which I need to troubleshoot later, because people think its a part of the mod.
Also, best you can do when game's patch arrive is just wait for mods update instead of spamming "its broken, we are doomed" in a 5 minute after they updated the game. Modders know when mod requires update, there is no need to give advices or create drama, it will only make updating process longer.
Hi, I would like to ask if this mod affects achievement completion in the game. I'm doing my second playthrough to get a perfect game on Steam, and I don't really want to grind my character. Iād rather not download and use the mod if it prevents me from earning achievements. Thanks in advance!
IIII was only mainly used when making an addition or when counting vertically, and even clocks because people consider it easier to read, romans didn't even abide by their own rules, but i personally would love an IV version as i know roman numerals very well and it lowkey bothers me
Why does the mod stop working after a while even by uninstalling and reinstalling it? There are also other mods that just stop working after a while! This is so frustrating because I really liked this mod! :(
mod adds dial for rotor textures, to make it easier to figure out hotspot and stay in it, because for high-difficulty locks there is no or very few cogs to "stick" to smth. mod doesn't change hotspot size.
both IV and IIII are right and watches traditionally use IIII instead of IV. locks are not watches of course, but I wanted that same association for memorizing position so I haven't changed standard handwatch dial.
22 comments
1.1 - updated for KCD2 Vortex extension.
1.1.2 - only vortex manifest version fixed, no need to update if you are not using Vortex.
1.2 - updated manifest for patch 1.2.
Everyone giving suggestions they don't understand (like removing game version in manifest) will be blocked. I warned in my profile, that I don't tolerate harmful suggestions in comments which I need to troubleshoot later, because people think its a part of the mod.
Also, best you can do when game's patch arrive is just wait for mods update instead of spamming "its broken, we are doomed" in a 5 minute after they updated the game. Modders know when mod requires update, there is no need to give advices or create drama, it will only make updating process longer.
https://en.wikipedia.org/wiki/Roman_numerals
Thank you very much, this is amazing xD