Version 1.1 is now available ! - This is the main mod file for EMod: Expanded Weapons Pack, now fully supporting all languages available in Kingdom Come: Deliverance 2. The mod automatically detects your game’s language settings, ensuring a seamless experience in every supported language.
Having an issue? 1. Try waiting 7 in-game days (IG) to allow merchants' inventories to refresh. 2. If you're using another mod that modifies merchant inventories or adds new items, it may cause conflicts. 3. Try disabling all other mods and activate only this one. If the issue disappears, please let me know which mod causes the conflict, so I can investigate or provide compatibility support.
Technical Info : 1. Here are the target locations for the added items inventory_shop_blacksmithRadovan inventory_shop_blacksmithTrosky inventory_shop_blacksmithSuchdolFortress inventory_shop_blacksmithSuchdolFortressSiege inventory_shop_blacksmithGrunta inventory_shop_blacksmithMiskovice inventory_shop_blacksmithSigismundCamp inventory_shop_blacksmithKHKupecka_corner inventory_shop_blacksmithKHKupecka_crossroad inventory_shop_blacksmithSuchdolVillage inventory_shop_blacksmithMalesov inventory_shop_weaponSmithRadnicniStreet inventory_shop_weaponSmithRadnicniSquare inventory_shop_weaponSmithKupecka inventory_shop_weaponSmithLeflirska
You can make a suitable version with the Realish Weapons and Armor mod. I want to use your expansion but will have to leave the default values. The default values damage too high, the armor is almost useless. I can kill a full plate knight in 2 hits and there are currently no mods that increase the value of armor
Just read the description - "All weapons use the base game models and are seamlessly integrated into the world, placed in various forges and weapon shops."
Can you give us the Item IDs for all the weapons, please? Your mod is incompatible with some of the other mods on here that modify shop vendors' inventories. I need to spawn them manually or they'll never show up. I know I'm not the only one with this problem.
I read on another mod that there is an upcoming update for KCD 2 that it will enable the addition of custom items on npc inventory or smthing like that. I guess its better to wait for that update before installing mods with additional weapons/armors.
35 comments
Having an issue?
1. Try waiting 7 in-game days (IG) to allow merchants' inventories to refresh.
2. If you're using another mod that modifies merchant inventories or adds new items, it may cause conflicts.
3. Try disabling all other mods and activate only this one.
If the issue disappears, please let me know which mod causes the conflict, so I can investigate or provide compatibility support.
Technical Info : 1. Here are the target locations for the added items
inventory_shop_blacksmithRadovan
inventory_shop_blacksmithTrosky
inventory_shop_blacksmithSuchdolFortress
inventory_shop_blacksmithSuchdolFortressSiege
inventory_shop_blacksmithGrunta
inventory_shop_blacksmithMiskovice
inventory_shop_blacksmithSigismundCamp
inventory_shop_blacksmithKHKupecka_corner
inventory_shop_blacksmithKHKupecka_crossroad
inventory_shop_blacksmithSuchdolVillage
inventory_shop_blacksmithMalesov
inventory_shop_weaponSmithRadnicniStreet
inventory_shop_weaponSmithRadnicniSquare
inventory_shop_weaponSmithKupecka
inventory_shop_weaponSmithLeflirska