About this mod
NPCs have increased reactivity to Henry's behavior and other events.
- Permissions and credits
- Changelogs
Core Features: (Full details in Articles)
- NPCs are more alert to sounds and smells.
- NPCs react more to theft, lock-picking, and unlocked doors (supposed to be locked).
- NPCs react more to combat, gunshots, projectile impacts, and other weapon-related events.
- NPC reaction to unconscious NPCs or NPC corpses is much stronger.
- NPCs will react more to being bumped or rocks thrown in their direction. Bumping still won't result in violence or guards, though rocks will.
- NPC Factions are less tolerant of Henry, and faction relationship 'tiers' have higher thresholds.
- NPCs will grow nervous quicker, and the nervousness will spread.
- Henry reputation's spreads through NPCs quicker and moderately farther.
- Dead NPCs respawn time is now 14 days (normal), and 21 days (public enemy).
- NPCs always pray aloud.
IN KCD2, punishment severity is based upon Fine amount. Every crime adds to the Fine total. Fines often scale with social status of victim.
Crime Overhaul: (Full details in Articles)
- Petty theft is 50Gr minimum.
- Petty assault is 50Gr minimum.
- Poaching, killing owned animals, or stealing horses is 100Gr minimum (scales with animal type).
- Murder is 1500Gr minimum.
- 0-100Gr sends Henry to Pillory.
- 101-1000Gr gets Henry publicly Whipped.
- 1001Gr or more gets Henry a Brand.
- Second 1001Gr fine, while branded, gets Hanging.
Criminality Response:
- NPCs won't tolerate trespassing. Henry has 10 seconds.
- NPCs won't forget crimes easily, from 3 days to 28 days dependent on crime.
- Calls for alarm and dog alarms will result in more attention.
- Missing NPCs will garner more attention.
- NPCs replace locks much sooner.
- Timing window for Henry's horse impacting NPCs becoming a crime, has been greatly increased.
Mod is still a bit of a WIP: most situations have been tested, but not extensively. Expect changes and possibly more features.
Compatibility: This mod is PTF and only affects NPC values in rpg_param, scriptparam, crime, angriness_enum.
Installation: I recommend manual install, but Vortex should work as well.
Unzip and place mod folder in C:\ ... \KingdomComeDeliverance2\Mods.
My Mods:
Realish Weapons & Armor
Realish Horse Armor
Realish Warhorses
Realish Enemies
Realish NPCs
Realish Speed
Realish Wounds
Realish Hunting
Realish Economy