About this mod
Increases NPCs that spawn during combat events and ambushes by
1 Elite bandit- 2 Elite bandit
2.5 Weak bandit - 4.5 weak bandit scaling with player. Same for hostile Cuman encounters
Increases NPCs that spawn on the roads by 50%
Increases NPCs Soldiers that accompany caravans by 6
- Permissions and credits
- 3 - 6
- 3 - 10
Caravan escort increased to 10. These are the hardest battles in the game now.
Version 1.2 - Removed Mod manifest (Was causing weird issues)
- All human based combat encounters have been adjusted with increased spawns
Version 1.1 - Increased soldier caravan escort to 6 for a more pleasing formation when marching. - Added Soldiers to single caravan escort event. (Was none before)
If the event ambush/Caravan etc spawns a npc, a elite one lets call it the game will now spawn 3 instead of 1 as well as the other weaker npcs. The number of weaker npcs scale with the player. So in the encounter north of the baths i had to fight 3 full armour bandits and 3 weaker ones around level 20.
Wanderers on foot have been doubled, they walk around in pairs now it can get strange if the cuman wanderer spawns since he aggros on henry.
Caravans have more soldiers marching behind them. Its cool to see but i find they are useless, didnt bother to help me fight bandits, not sure why needs a relationship mod i think ill see if i can change it.
Note - Not all events are changed some dont have a simple scaling spawn line so they are still vanilla.
This makes the game harder obviously, recommended you have a a level 15 character at least but its safe to uninstall mid save if its too much for you.
Report issues if the increase in spawns have problems, Thanks.