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williamweir10

Uploaded by

williamweir10

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30 comments

  1. imCioco
    imCioco
    • supporter
    • 5 kudos
    The mod disables the option to butcher the animals.

    edit: it's not this mod, sorry - I did some more testing
  2. Archangelj9
    Archangelj9
    • supporter
    • 0 kudos
    Love your mod. Any chance you could increase the selling price of game meat. Would actually make hunting worth it like in the first game.
  3. Stormeah
    Stormeah
    • member
    • 0 kudos
    Awesome Mod! So sick of shooting a deer in the ass and it running off unphased at Mach 10 speed and having to repeat this process multiple times to kill anything bigger than a rabbit!

    Any chance you could make a Vortex link?
  4. bagiaaa
    bagiaaa
    • member
    • 0 kudos
    Hi, just want to report that after installing this, I can't make a deal with surrendered enemy after a fight, you probably want to look up to it.
  5. NeoChozo
    NeoChozo
    • supporter
    • 8 kudos
    Hi! Thanks a lot for your mod!

    I just wanted to know, does it affects both Mutt and Henry's horses too?
  6. KingdomComeFan
    KingdomComeFan
    • member
    • 1 kudos
    doesn't seem to work for me although haven't used bow that much tbh the deer keep running off after hit.

    would easy combat and faster arrows effect this mod?
  7. HardmodeFan
    HardmodeFan
    • member
    • 0 kudos
    Hello, can you make a change to Animals Bleeding rate ? The problem in Hunting is not a damage done but that the injured animal is not dying after being injured through Bleed Mechanic. You need good weapon to cause high bleed rate. 
  8. gripen888
    gripen888
    • member
    • 0 kudos
    Since you obviously have experience modding the damage dealt to certain characters, I have a big request for you: I would really appreciate it if you could make a mod that would reduce the damage taken on all human characters? Due to the current state of the game, and the fact that I completed all side quests before leaving for Kuttenberg - I am very overpowered and all enemies (even those who logically should last longer and be dangerous) die in 1-2 hits. Variants with 0.75x dmg taken, 0.5x and 0.25x would be perfect.Thank you in advance.
    1. williamweir10
      williamweir10
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      • 0 kudos
      The way the body parts work, you would also be taking less damage.
    2. gripen888
      gripen888
      • member
      • 0 kudos
      Yes, that's expected. But in the current situation, it would still be a big help. If you could create one, that would be great.
  9. ChemBoy1
    ChemBoy1
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    • 211 kudos
    Hello there. Your mod.manifest file is corrupted. There are 2 invisible characters at the start of the file that prevent if from being parsed by the Vortex extension.

    You can get a clean mod.manifest file from the mod linked below, and update the data to be appropriate for your mod. Your mod will then install properly. 

    https://www.nexusmods.com/kingdomcomedeliverance2/mods/14?tab=posts
    1. williamweir10
      williamweir10
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      • 0 kudos
      Ok, I'll look into this, thanks. I have it set up to not use vortex at the moment anyways, so once I have a chance to get this fixed I'll change that as well. Thanks again!
    2. ChemBoy1
      ChemBoy1
      • premium
      • 211 kudos
      Also, you have XML version as "2.0" in the first line. This is not a correct value. The only correct value is "1.0". XML 2.0 does not exist. Using this incorrect value makes your file impossible to parse. 
    3. williamweir10
      williamweir10
      • premium
      • 0 kudos
      Ok thanks for the heads up. I’ll take a look
  10. Paddyy86
    Paddyy86
    • member
    • 12 kudos
    Does this mod increase the base dmg values of arrows? The description mentiones a multiplier, but when I check ingame, it seems to increase the values of all projectiles. I don't want to change the damage of arrows when I shoot at humans, and especially not when I get hit by arrows.
    Edit: It looks like the arrow dmg values are not changed. Just started the game without the mod. Must have remembered it wrong. I thought the vanilla values were lower when I started the game. Maybe perks have incresed them.