Is it broken now? I just care about sprint and crouch toggle but i tried all the zips one by one and game restarting yet it still doesnt work. The keybinds do not change at all. I am on game version v1.3.2
I had to remove UNlimited save mod. But another issue, how do i cancel attack? Like if i get rushed by 4 enemies at once, i cannot cancel the focus on enemy, sprint doesnt work. He just keeps walking when im inside of combat
im having a bug while aiming at a dead wolf. the "butcher" (dont know if its called like that in english) key is not working. In the lower right corner, displaying the keybind is just a plain keyboard key. Any button i tried to press on the controller doesnt work (its L2 without the mod). Keyboard keys also dont work.
Hi. Kann ich nicht bestätigen. Zocke mit "Controller Rebind Mod plus Sprint" seit beginn und auch nach dem Patch keine Probleme mit Schalchten o.ä. Vom Patch her ist die Datei auch unberührt geblieben, von daher liegt das Problem irgendwo anders.
komisch, liegt bei mir sicher an der mod. Hab alle anderen Mods deaktiviert -> fehler immer noch Habe die "Controller Rebind Mod" deaktiviert -> Fehler ist weg schade
Hi, the version of the mod "Controller_Rebind_false_photo" doesn't seem to work. I put it in the mods directory just like my other mods but I still accidentally jump to photo mode when in combat. I notice there is no mod manifest whereas most other mods have one. Any advice would be much appreciated.
- I wonder if I have to disable Steam Input - I have a variant of the Xbox for Windows controller - an EVOL-X Pro Controller which has 2 extra buttons which are unmapped so might be unaccounted for by the mod.
Sorry, I am such an idiot. I found out the problem - I was using a mod for unlimited saving which also had lots of other functions (some of which altered keybindings). It works perfectly. Thanks for the mod.
Good lord, this game drives me nuts!! First it deletes my 50+ hours save, now it turns out I cannot disable the ***** photo mode shortcut when having my Quicksave mod enabled? Cmon!!!
Dear Dev, I need idiot proof instructions on how to do it. I have all the mod files in the correct folder extracted already.
Either...or.... its the same file, so not much you can do but choose. Or you merge the files. Or, edit the Quicksave mod's xml file, search for photomode and change onpress=1 to 0. Then rebuild the package with the kcd pak builder for example.
I'm using use the "Rebind block / attack" version and trying to modify it so that the chat key (which is bound to the same key as "attack") is changed*.
But for whatever reason, only the original .pak file works. As soon as I changes something in the .xml file, the mod isn't enabled, even while using the PAK builder, and even with only this mod active (all other mods removed).
Any idea or suggestion ?
* What happens is: In several combat interactions, it is also possible to start a chat ("surrender") so both attack and chat are bound to the same on an Xbox controller (shoulder-right). So I'm trying to swap shoulder and trigger controls for those.
The mod isn't working for me. I followed the Vortex instructions exactly, and it shows as enabled and activated there. But despite that, the damn photo mode still activates when I press L3 and R3. What am I doing wrong? The game version is 1.1.1 -11377-release_1_1.
There are no Vortex instructions since its not Vortex compatible or you are creating your own manifest file. Or simply dont use vortex and stick to the simple install instructions.
Any chance you will continue work on the Controller Feedback Enhanced mod? I love that mod so much but there are some serious irritations like with forging and the trigger getting hard inconsistently and throwing off your timing. Another issue with pc is the controls constantly switching between pc and controller sometimes causing bugs to occur like the inability to quick swap on controller until restarting the game, pretty sure that is vanilla behavior, would you have any insight or have you experienced this? I'm using a Dualsense controller also (they are the best!).
Tyvm for the mod! I edited the xml file (extracted from pak) to get the button layout i wanted and repacked the folder with KCD.pakBuilder. Works like a charm :)
79 comments
In the lower right corner, displaying the keybind is just a plain keyboard key.
Any button i tried to press on the controller doesnt work (its L2 without the mod). Keyboard keys also dont work.
https://imgur.com/OcuuwFU
Kann ich nicht bestätigen. Zocke mit "Controller Rebind Mod plus Sprint" seit beginn und auch nach dem Patch keine Probleme mit Schalchten o.ä.
Vom Patch her ist die Datei auch unberührt geblieben, von daher liegt das Problem irgendwo anders.
Hab alle anderen Mods deaktiviert -> fehler immer noch
Habe die "Controller Rebind Mod" deaktiviert -> Fehler ist weg
schade
- Do I have to use Winzip or can I use Winrar?
- Do I have to have some kind of third party application installed like that Xpadder thing?
Why dont you try the other config and see if there is any change...
The mod is fine tho, so i dunno what i can do to help.
- I wonder if I have to disable Steam Input
- I have a variant of the Xbox for Windows controller - an EVOL-X Pro Controller which has 2 extra buttons which are unmapped so might be unaccounted for by the mod.
2) Test the other config, see if map/inventory are changed.
if so, are you now using a different save mod alongside this one? i wish these both could work together but they both affect controller rebinding.
i wish devs would allow for better accessibility controller remapping in 2025!
JCBP!
Your comment saved me a lot of trouble!
Dear Dev, I need idiot proof instructions on how to do it. I have all the mod files in the correct folder extracted already.
I'm using use the "Rebind block / attack" version and trying to modify it so that the chat key (which is bound to the same key as "attack") is changed*.
But for whatever reason, only the original .pak file works. As soon as I changes something in the .xml file, the mod isn't enabled, even while using the PAK builder, and even with only this mod active (all other mods removed).
Any idea or suggestion ?
* What happens is: In several combat interactions, it is also possible to start a chat ("surrender") so both attack and chat are bound to the same on an Xbox controller (shoulder-right). So I'm trying to swap shoulder and trigger controls for those.
I edited the xml file (extracted from pak) to get the button layout i wanted and repacked the folder with KCD.pakBuilder.
Works like a charm :)
<actionmap name="lockpicking" priority="minigames" exclusivity="1">
<include actionmap="minigame" />
<action name="lock_cursor_x" keyboard="maxis_x" />
<action name="lock_cursor_y" keyboard="maxis_y" />
<action name="xi_lock_cursor_x" onPress="1" onRelease="1" xboxpad="xi_thumbrx" pspad="pad_stickrx"/>
<action name="xi_lock_cursor_y" onPress="1" onRelease="1" xboxpad="xi_thumbry" pspad="pad_stickry"/>
<action name="lock_dir_fwd" onPress="1" onHold="1" onRelease="1" holdTriggerDelay="0" keyboard="_keybinds_ref_" xboxpad="xi_triggerl_btn" pspad="pad_l2" />
</actionmap>
Change
pad_stickrx
topad_sticklx
Thank you so much for the mod, its awesome you've made it!