Tweaks the combat elements of KCD2 to make them more challenging.
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Changelogs
Version 1.0.5
Removed the reduced weapon damage mod because there are so many better mods in that aspect out there.
Optional File Added:
Increased NPC Stamina: NPCs now have 20 additional Stamina.
Version 1.0.4
AI dodge probability changes moved to a separate file.
Version 1.0.3
Reduced the range of random delays in AI attacks.
Reduced AI reaction time to player attack zone changes.
AI dodge probability increased. (Still lower than Perfect Block or Master Strike)
Optional File Added:
Reduced Weapon Damage: All melee weapon damage is reduced by 40%.
Version 1.0.2
Attack zone changes adjusted to prevent animation issues.
Perfect block and master strike changes moved to a separate file.
Optional Files Added:
Shorter Perfect Block and Master Strike Timing: Player's Perfect Block and Master Strike windows halved.
Equal Base Armor: Player's base armor is now equivalent to other NPCs.
Reduced Damage Scaling: Significantly reduced damage bonuses from skills.
Version 1.0.1
The mod structure has been changed. If the previous version isn't working, please update to the latest version.
This mod enhances combat difficulty by adjusting AI behavior and combat mechanics to provide a more challenging experience.
Changes
AI attacks more frequently.
AI switches attack zones more often.
AI reacts faster in certain situations, such as clinches.
AI dodge probability increased. (Optional)
Player's Perfect Block and Master Strike windows halved. (Optional)
Player's base armor is now equivalent to other NPCs. (Optional)
Significantly reduced damage bonuses from skills. (Optional)
NPCs now have 20 additional Stamina. (Optional)
Note: If you’ve edited the values or want to, you need to repack the mod properly after editing. Otherwise, it won’t work at all. Use this mod to repack the files.