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CryptLoad

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  1. HiddenUnknown
    HiddenUnknown
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    Here are the recipes, simplified for this mod. I sorted the ingredients by how they are found quickest in your inventory. You don't need to buy/find the recipe before you brew it. Once brewed you know it. Descriptions are for the "Henry" versions. Enjoy!

    Aesop - Increases Horsemanship and Houndmaster by 7 for one day. Animals will take less notice of you, so you'll find it easier to approach them. Dogs won't notice you at all.

    Spirits
    Boar's Tusk
    Belladonna x1
    Comfrey x2

    Aqua Vitalis - You lose 60% less Health and bleed 60% slower for 15 minutes.

    Water
    Dandelion x2
    Marigold x1


    Artemisia - Increases Strength by 6 and both attack and defence cost x35% less Stamina, lasts 15 minutes.

    Spirits
    Wormwood x2
    Sage x1


    Bowman's Brew - Increases Marksmanship by 8 and stops Stamina loss when aiming for 15 minutes.

    Spirits
    Eyebright x2
    St John's Wort x1


    Buck's Blood - Increases Stamina by 60% and Stamina regeneration by 30% for 1 hour.

    Oil
    Comfrey x1
    Dandelion x1
    St John's Wort x1


    Chamomile Brew - For two days, sleep will heal you five times faster and restore Energy three times faster.

    Wine
    Chamomile x2
    Sage x1


    Cockerel - Increases Energy by 30 and Energy decreases 50% slower for a day.

    Spirits
    Valerian x1
    Mint x2


    Digestive Potion - Decreases Nourishment by 30, cures poisoning and increases Vitality by 3 for 20 minutes.

    Water
    Charcoal
    Nettle x1
    Thistle x2


    Embrocation - Increases Agility by 6 and Sprint will cost 30% less Stamina, lasts 20 minutes.

    Oil
    Boar's Tusk
    Eyebright x1
    Poppy x1
    Valerian x1


    Fox - Increases Speech by 7, increases reading speed and increases the amount of experience gained by 50% for two days.

    Oil
    Charcoal
    Belladonna x1
    Nettle x1
    St John's Wort x1


    Hair O' The Dog - Eliminates drunkenness, hangover and temporarily suppresses the effects of alcoholism.

    Water
    St John's Wort x1
    Sage x1
    Mint x1


    Marigold Decoction - Heals 60 health over one minute and instantly cures hangover.

    Water
    Marigold x2
    Nettle x1


    Nighthawk - See better in the dark and Energy will not decrease at all, lasts 25 minutes.

    Water
    Belladonna x1
    Chamomile x1
    Eyebright x2


    Painkiller Brew - Suppresses the effects of injury and your maximum Stamina decreases with Health 75% less, lasts 15 minutes.

    Spirits
    Comfrey x1
    Marigold x1
    Poppy x3


    Quickfinger - Increases Craftsmanship and Thievery by 8 for 1 hour.

    Water
    Cobweb
    Eyebright x2
    Valerian x2


    Saviour Schnapps - Saves the game, heals 30 points and increases Strength, Vitality and Agility by 3 for 8 minutes.

    Wine
    Belladonna x2
    Nettle x1



    ** POISONS **


    Bane - Makes running impossible and reduces health by 110 in 15 seconds.

    Wine
    Amanita Muscaria
    Belladonna x2
    Wormwood x1


    Dollmaker - Makes running impossible and reduces all weapon skills by 5. Gradually reduces Health by 50.

    Spirits
    Valerian x1
    Herb Paris x2


    Lullaby - Reduces Energy to 0 and decrease perception. Reduces Stamina and Stamina regeneration by 50% for a whole day.

    Oil
    Thistle x1
    Poppy x1
    Herb Paris x1



    ** OTHER **


    Fever Tonic - Quest related, will alleviate NPC's fever.

    Wine
    Elderberry Leaves x1
    Feverfew x3
    Ginger x2


    Lethean Water - Resets perk points. Alcohol is 40%, so drink Hair O' The Dog first.

    Spirits
    Belladonna x1
    Henbane x1
    Wormwood x2


    Lion Perfume - Increases Charisma by 10 for 10 minutes. Can be washed off.

    Spirits
    Sage x2
    Mint x2


    Mintha Perfume - Increases Charisma by 5 for 40 minutes. Can be washed off.

    Wine
    Dandelion x3
    Marigold x1
    Mint x1


    Moonshine - Get Rekt

    Spirits
    Wormwood x2
    Mint x2


    Soap - Wash off the smell of Moonshine, blood and tavern wenches.

    Oil
    Charcoal
    Dandelion x1
    Thistle x2



    **AMMUNITION - Don't brew while drunk or with Alchemy mods, other than amount modifiers (x40 made is okay) - You Will Explode**


    Lead Shot - Long distance hole punch.

    Water
    Charcoal
    Sulphur
    Saltpetre
    Grind Sulphur & Saltpetre - add to cauldron
    Boil 2x
    Grind Charcoal - add to cauldron
    Boil 2x
    Grind


    Scattershot - Meat tenderizer.

    Water
    Leached Coal
    Sulphur
    Saltpetre
    Grind Sulphur & Saltpetre - add to cauldron
    Boil 3x
    Grind Leached Coal - add to cauldron
    Boil 1x
    Grind
  2. alsualevai
    alsualevai
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    Hi guys. So I originally downloaded the x3 yield and realized that I wanted to do more. I deleted the mod in the mod folder and then downloaded x12 and followed all the directions like before and extracted into the mods folder. x3 worked but after deleting and installing x12, I am still only getting x3 yields. Anyone know how I need to fix?

    EDIT: I just tried to do it with x20 and it still did not change. Is there a .txt file that I need to change?
  3. bibalaem
    bibalaem
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    Still working fine
  4. Shadowstalker321
    Shadowstalker321
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    I keep getting lower quality potions consistently after the patch. Anyone else facing this issue/ any fix for this?
    1. Mithuk1
      Mithuk1
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      I confirm this too
    2. KindlyMiquella
      KindlyMiquella
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      ^
    3. Dima080599
      Dima080599
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      I have the same problem
    4. Dima080599
      Dima080599
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      I've done tests, the modification has nothing to do with it. To make the highest quality potions you need fresh herbs, not dried ones. If you have the "secret of balance" perk, then dried herbs do not affect the quality of the potion. It's so stupid.
    5. Westend101
      Westend101
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      I can confirm too. I was getting Henry potions from dried herbs. Now I'm not. In addition I'm not getting Henry potions using fresh picked herbs either. I know the mod is in effect because Henry does not complain about not boiling which he will do without the mod in effect and with the "Secret of Equilibrium II" perk.

      I have tried uninstalling and reinstalling the mod. I have tried both the "Never Boil" and "Never Boil, Distill" mods. I also had the "No Herbs Decay" mod which I tried both on and off.

      To add I was also getting Henry potions with dried herbs and this mod with the "Secret of Balance" perks. I switched the the equilibrium one as additional testing.

      Also tried a character with Alchemy 30 and 7. Fresh herbs or dried only make Strong with no complaints.

      Ok So after some messing around with resetting perks I have it working again.

      Secrets of Secrets, Secrets of Matter, Secrets of Equilibrium II, Dark Arts

      Tested with both fresh and dried herbs. During the day and between 12:00 - 04:00.

      Always Henry's potions.

      Not sure what was causing the issue. My first build used: Secrets of Secrets, Secrets of Matter I and II, Dark Arts. That was certainly working. Then I respecced and chose: Secrets of Secrets, Secrets of Equib I and II, Dark Arts. That did not work for me. The final respec shown above is working.

      Maybe it was glitched and the respec using Lethean helped. I don't mind now. Back to the game. :)
  5. knuk221
    knuk221
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    just ranted to report, i have not had any issues so far using the mod after the big update. i made a few different henry quality potions, and also opened the crafting tab without any issues.
  6. azexor
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    There is a non-spawnable quest item called “Coal Water”. Would it be possible to create a recipe that would allow us to distill it using your mod? Because in the end it's just water and coal... but it allows you to craft the Rikonaris sword.
  7. FallenShoe01
    FallenShoe01
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    Hi, I'm not sure where to ask. Maybe you could help me. I would like to consume a potion faster from a quick slot. Is there any way to speed up this action?
  8. herodsppk
    herodsppk
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    If it's not too much hassle, could you edit a version that just removes the need for the bellows? All the rest of the mechanics I think is valid, but it's very annoying to have to keep squeezing the bellows 
  9. Numidyum
    Numidyum
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    Can you add 3x output please and is it safe to remove/add mid save?
    1. CryptLoad
      CryptLoad
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      Sure, done.
      And yes, it is safe to remove/add mid save. This mod does not make any changes to your save game.
  10. shotgunrain
    shotgunrain
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    Does this mod work for modded potions like Henrys concoction or do I have to edit the pack file to add it? 
    1. CryptLoad
      CryptLoad
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      As of right now, it only supports the base game potions.