I assume I need to trigger the options to get Henry's Sword in the first place, so Henry doesn't just give it up to his father. Cause with the "I want a family" end don't get the recipe... I still need to try reloading an earlier save and triggering the other option.
Hello. If you don't mind, please add Russian localization. The text is prepared. Only I replaced LEGENDARY with BULAT.
Henry created this weapon in memory of Martin. Forged from damask steel, this blade cuts through armor like paper, and thanks to its excellent balance, it fits like a glove in the hand.
And most importantly. I thank you for your great job. Thanks to the console command you provided, I was able to add the sword right away. Thank you . I hope the recipe will be added as you described.
<Table> <Row><Cell>ui_nm_henrySword_reforged_legendary</Cell><Cell>Булатный меч Индржиха</Cell><Cell>Булатный меч Индржиха</Cell></Row> <Row><Cell>ui_in_longswordRadzig_legendary</Cell><Cell>Индржих создал это оружие в память о Мартине. Выкованный из булатной стали этот клинок прорубает доспехи как бумагу, а благодаря превосходному балансу сидит в руке как влитой.</Cell><Cell>Индржих создал это оружие в память о Мартине. Выкованный из булатной стали этот клинок прорубает доспехи как бумагу, а благодаря превосходному балансу сидит в руке как влитой.</Cell></Row> </Table>
I like this, but can you add some images about new recipe and new Henry's sword? Want to know the materials new recipe need, and new sword stat. and can I forge it by 4lvl?
Hello. I am very interested in your mod. Noah encountered a problem. Once I installed it, I can't spawn Henry's sword using the console command. I uninstall the mod and spawn works correctly. Then I install your mod again and the sword changes its characteristics to yours. Could you help with this issue?
Well, I noticed that myself and i think that happens because now Henry's sword is marked as a quest item. So you can not get it via console commands because game thinks that it will break itself. You could get it legitimately at the end of the story or you may spawn it first and install the mod after. You also do not need to get the Henry's sword in particular. All iterations of the sword are unbreacable. Henry's variant is just a little bit stronger.
I assume we have to delete the old version of this mod but also, I am now having an issue where KCD2 Mod Manager doesn't see your mod something to do with the Mod Manifest file line 1 position 16, 1.6 is not valid???? Also, it seems a lot of mods in KCD2 do not like capital letters or special characters in the file/folder names. I got it to load by extracting it and putting it in the Mods folder then editing the Mod Manifest file to say 1.0 instead of 1.6 for Version bit in-game it is not working, the damage for Henry's Sword Reforged went back to 199 and it still does not show as a Quest item like the Radzig Reforged does, see added User Image.
Ok, now the Mod Manager loads the mod but my image I added still looks the same when I look at the sword in my inventory the damage went back to 199 instead of 200 and it still does not show as a quest item like the Radzig reforged does this is using the 1.7 file
It works fine for me. Try installing it manually in the "Mods" folder. If that does not work, try disabling other mods and deleting files tha mod manager created.
35 comments
You might check my other mod called The Soulshard sword. It adds the recipe automatically.
Edit: nope, still don't t get the recipe.
Henry created this weapon in memory of Martin. Forged from damask steel, this blade cuts through armor like paper, and thanks to its excellent balance, it fits like a glove in the hand.
And most importantly. I thank you for your great job. Thanks to the console command you provided, I was able to add the sword right away. Thank you . I hope the recipe will be added as you described.
<Table>
<Row><Cell>ui_nm_henrySword_reforged_legendary</Cell><Cell>Булатный меч Индржиха</Cell><Cell>Булатный меч Индржиха</Cell></Row>
<Row><Cell>ui_in_longswordRadzig_legendary</Cell><Cell>Индржих создал это оружие в память о Мартине. Выкованный из булатной стали этот клинок прорубает доспехи как бумагу, а благодаря превосходному балансу сидит в руке как влитой.</Cell><Cell>Индржих создал это оружие в память о Мартине. Выкованный из булатной стали этот клинок прорубает доспехи как бумагу, а благодаря превосходному балансу сидит в руке как влитой.</Cell></Row>
</Table>
Want to know the materials new recipe need, and new sword stat. and can I forge it by 4lvl?
Hello. I am very interested in your mod. Noah encountered a problem. Once I installed it, I can't spawn Henry's sword using the console command. I uninstall the mod and spawn works correctly. Then I install your mod again and the sword changes its characteristics to yours. Could you help with this issue?
Also, it seems a lot of mods in KCD2 do not like capital letters or special characters in the file/folder names.
I got it to load by extracting it and putting it in the Mods folder then editing the Mod Manifest file to say 1.0 instead of 1.6 for Version bit in-game it is not working, the damage for Henry's Sword Reforged went back to 199 and it still does not show as a Quest item like the Radzig Reforged does, see added User Image.