Here are the commands to spawn the recipes : wh_cheat_addItem fa1d5574-e2f9-4582-a712-614fb5cfba96 wh_cheat_addItem 1a4e3007-94ad-44af-8e50-4f3af0252076 wh_cheat_addItem 1b0de5dd-8dd6-4c2d-b480-6b2bffd8918b wh_cheat_addItem 28a7002f-7794-47b7-a960-edd0d293556b
go to .manifest file and delete this line <?xml version="1.0" encoding="utf-8"?> version 1.2 of the game mess up all mods that use this kind of command so if u download any mod that works in ver 1.1 just delete the version 1.1* or 1.0* line
Hi, I tried to reach you by message but I have an error, I can't contact you.
I created a French Translation for your mod, do you allow me to upload it on Nexus ? I will of course credit you and give a link to your mod, people will just have to add the translation into your mod. Thanks
For who don't find the recipe at any merchant here is a solution : Its probably because another mod is modifying merchant inventory.
If you want to get a crafted polearm without deinstalling any mod, just use 'wh_rpg_unlockall 1' ; This will give you all the recipe in the game, you also craft the so famous knight shortsword who is bugged at the moment, afterward use 'wh_rpg_unlockall 0' ; This will delete all the recipe that you did not read youself and keep the one you've learn trough recipes.
The way I do is move the merchant mod that conflict with this mod to another folder. Go to the game. Buy all polearm recipe and move that merchant mod back. All polearm recipe will still be there in your inventory. Problem solved.
Would u consider moving the recipes to the Carpenter Vendor instead? Prevents the conflicts with other mods that add items to blacksmiths. Was just a thought, either way i enjoy your mod on my polearm playthru. Thanks
Hey, you said your mod doesn't work if another mod changes common blacksmiths. But I don't understand shita bout modding. So, does your mod conflict with the "https://www.nexusmods.com/kingdomcomedeliverance2/mods/281"? Thanks in advance!
54 comments
wh_cheat_addItem fa1d5574-e2f9-4582-a712-614fb5cfba96
wh_cheat_addItem 1a4e3007-94ad-44af-8e50-4f3af0252076
wh_cheat_addItem 1b0de5dd-8dd6-4c2d-b480-6b2bffd8918b
wh_cheat_addItem 28a7002f-7794-47b7-a960-edd0d293556b
i'll download it and check if the mod is works
<?xml version="1.0" encoding="utf-8"?>
version 1.2 of the game mess up all mods that use this kind of command so if u download any mod that works in ver 1.1 just delete the version 1.1* or 1.0* line
I created a French Translation for your mod, do you allow me to upload it on Nexus ?
I will of course credit you and give a link to your mod, people will just have to add the translation into your mod.
Thanks
If you want to get a crafted polearm without deinstalling any mod, just use 'wh_rpg_unlockall 1' ; This will give you all the recipe in the game, you also craft the so famous knight shortsword who is bugged at the moment, afterward use 'wh_rpg_unlockall 0' ; This will delete all the recipe that you did not read youself and keep the one you've learn trough recipes.
You will keep the items you've crafted.