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Sai

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38 comments

  1. Babberdeggl
    Babberdeggl
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    I don't understand how motion blur is supposed to remove headbob. Those are two totally different things. Also, I tried the mod and there still is headbob in the game as I expected.
    1. bmcambra
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      I just downloaded the mod hoping to eliminate the head bob as well... Hope this happens soon, the game is great but that headbob is nauseating. 
    2. Babberdeggl
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      I don't think this will happen at all. It's the same engine as the first game, and there still is no way of removing it, after all these years. 
    3. darthsutius
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      If you can make a third person mod, then you can make a headbob mod too - it's about untethering the camera from Henry's head rig, floating it in relation to his neck, and changing his head to invisible when in gameplay - while making the head reappear for conversations etc. I reckon it's a bit of work, but totally doable.
    4. Sai
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      Well, it is something I am still trying out.
      From what I saw from the first game, you need the command r_motionblur but also need a mod to use that command, if that makes sense, I was hoping to try the command and see if there was any change, but unfortunately it didn't change a thing. But I will still keep an eye on it and see if I can find something that can help.
    5. bmcambra
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      I'm honestly thrilled someone is trying, so thank you very much. I've never really had this problem gaming before (game makes me feel super sick), so I'm really hoping someone manages it soon. 
    6. Sai
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      There are three options now, use the one that suits you better. Cheers o/
    7. beethy
      beethy
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      motion blur is also misunderstood, that blame mainly lies with game devs not using the correct labels, especially in older games. 
      this game uses fantastic per object motion blur, which essentially blurs objects that are moving rapidly. 
      the motion blur people hate, is the one where the screen turns into a blur when you turn. they're different things. 
    8. Sai
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      Personally I also dislike the object motion blur. Also, if I am not mistaken, you have object motion blur in the game's settings, I don't recall the exact name, but I remember searching for it and finding it when I was doing the tutorial of the game.

      Tbh, I think it is nice that the devs added both blurs to the in-game options in case people want to disable it or disable just one (or enable it for that matter).
    9. Hydra01
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      @Babberdeggl https://www.nexusmods.com/kingdomcomedeliverance/mods/594
      It literally got removed in the first game.
    10. Lifeless999
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      peasants cant afford object blur, it costs quite a few groschen and if you dont have the coin it will not look correct and you will have to yank your pizzle a bit more to clear the sickness.  Head bob why the hell would you want to remove headbob....... some people are just fkn silly
    11. Sai
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      Anyway, there are multiple mods out there that aim to remove headbob. This mod in specific only aims to implement certain QoL commands into the game (you can see them in the description of the mod).

      Also, loved your comment Lifeless999 haha
  2. Prometheus942
    Prometheus942
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    I don't get the achievement. To use these commands, I start the game in Devmode. Could it be because of this?
    1. Sai
      Sai
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      Modding in KCD2 doesn't disable achievements. Are you sure you are doing whatever the achievements need to complete it ?
    2. Prometheus942
      Prometheus942
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      I used a save file that allowed us to skip the intro. Could this be the reason?
    3. Sai
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      I was playing a bit a go and I just unlocked an achievement. I play with over 40+ mods (I use my own collection), and yes, this mod and no intro mod are both part of my collection.

      I am not sure what could cause you to not win achievements, but I am pretty sure mods aren't the cause of it.
  3. serviens
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    I can't seem to get the Esc -> Save to work. It just says I don't have any schnapps. I installed via Vortex and launch with -devmode and user.cfg, and the option is set to "1". Should I set it to 0? Or does it need to be a New Game only?
    1. Sai
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      -devmode +exec user.cfgThis is what you should have on your launch options. Also, launch the game through Steam (or Epic, GoG, whatever you use).
    2. serviens
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      Yeah I had this in the Vortex launch option, but that clearly wasn't getting passed properly to Steam. added the options in Steam directly and launched from there and it works fine.
    3. castleyankee
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      I've always only had to type launch codes into the Steam Properties dialogue box's prompt before this game and it's always worked for me at least. Now though it's as if I'm back to having only just begun delving into modding and can't find something that's probably supposed to be obvious.

      Uh how you do 

      > Yeah I had this in the Vortex launch option

      that there thing
    4. Sai
      Sai
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      Only use Vortex to install your mods, don't use Vortex to launch your games.
      You can go to articles and find a clearer explanation how to properly set your launch options in each client.
  4. doombot696
    doombot696
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    Anyone know what the pic is or if that's a mod? 🥴

    Edit: asking for a friend 🥴🥴🥴
    1. SA3KAEGY
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      +1
    2. Sai
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      I couldn't say, I got it from google haha
      But looks great if you ask me haha
    3. Deimos01
      Deimos01
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      From what I can gather by extensive searching on google and comparing images I found. It looks like it's most likely an edit of the girl anna from the bathhouse in Zhelejov Inn.
  5. Blaankket
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    We 100% need a combat UI remover.
    1. Sai
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      Not sure we do. But I am certain there is at least one mod that does that.
    2. ThePartyGuest
      ThePartyGuest
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      Combat UI as in the directional arrows/perfect block, etc indicator? If so, there are one or two that already exist
  6. Belfaborac
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    "Better Shadow Draw Distance (e_ViewDistRatioLights = 55)"

    "Better XXX" is meaningless unless you tell us which setting in the game, at which level, it's better than and why. I have everything on Ultra; how does e_ViewDistRatioLights = 55 compare to that?
    1. Sai
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      I also play on Ultra, the setting in 55 basically just makes so Shadows dont constantly pop in, which sometimes can be annoying or looks like out of place, but you are free to try it for yourself. You can edit the file with notepad++ or something like that and remove the command entirely.

      Edit.: Removed it, since it wasn't ideal for all players.
  7. andmcc420
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    Maybe consider adding r_HDRBloom=0 to disable the game's horrible bloom
    1. Sai
      Sai
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      Thanks for the suggestion, I will look into it once I can!
  8. Drizzard
    Drizzard
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    I've had good experiences with better shadow draw distance so you don't get the constant shadow pop in:
    e_ViewDistRatioLights 55
    1. Sai
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      Thank you!
      I will look into it
    2. madonnagwen
      madonnagwen
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      cool........
  9. ezudo91
    ezudo91
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    I've seen multiple mods using the following command now, but it doesn't seem to work for me for some reason, but maybe I'm misunderstanding what it's supposed to do:
    No Hints While Riding a Horse (wh_player_HorseHintsVisibilityTimeout = 0);
    I assumed this was meant to disable the constant prompt to hold E to follow pathways, am I right? If so, this for some reason just won't work for me. Disabling autocentering does work just fine.
    1. Sai
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      This is supposed to disable hints while horse riding, for example the stop pressing W while sprinting.
      The follow pathway is not a hint/tutorial, I believe.
    2. ezudo91
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      Ah, then I just misunderstood what this was supposed to do. Thank you.