But I was Wondering, if you'd perhaps be able to make a mod that Makes NPC's Straight Ragdoll on Death in Combat and Skip the Death Animation?
Currently In the Game, NPC's play out a Death animation when Killed, then they Ragdoll and it's really Jarring & Noticeable. If it would be Possible for a Mod that Removes the Death Animation and Have NPC's instantly Ragdoll on Death, that'd be amazing!
Sorry for the long comment mate, Hopefully you can get back to me :)
I installed this mod (50% with instant animation) on my second run and I have encountered a case of this mod breaking the game progression. During the alchemy tutorial with Bozhena where you brew Chamomile Decoction, you cannot leave the alchemy bench after brewing the potion successfully as the ESC command to leave the bench doesn't pops up. I think it's because due to the time shortened to see the result page of alchemy the trigger programmed to show the ESC command doesn't show up. If the game is indeed programmed that way, there's nothing we can do but to uninstall the mod shortly during that alchemy tutorial.
By the way, I'm liking this mod so far. I never had motion sickness with KCD1 and motion sickness with my first KCD2 run was not so hindering, but your mod is great improvement to the gameplay. Job well done!
PS - Is it correct that this mod doesn't affect combat system? Is it my improved control after the first run or does Henry have faster combat movement with this mod? Mikesh and Kozliek before the alchemy tutorial were too easy to deal with.
I don't know and I don't care. I was the first to make this mod and as soon I did, multiple people stole the idea and made their own versions without crediting me.
I played with this mod from the beginning and everything fine. Yesterday it still worked perfectly for me, but today it doesn't work anymore. I changed nothing, and reinstall the mod doesn't fix the problem. Need help, otherwise i can't continue playing :(
Edit: Okay i read the comments and found the problem. This Mod doesn't work with bow in the hand, while walking. Never really used the bow before ^^'
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and I hope to see a version merged with Instant animations
Sorry it's irrelevant to this Mod.
But I was Wondering, if you'd perhaps be able to make a mod that Makes NPC's Straight Ragdoll on Death in Combat and Skip the Death Animation?
Currently In the Game, NPC's play out a Death animation when Killed, then they Ragdoll and it's really Jarring & Noticeable. If it would be Possible for a Mod that Removes the Death Animation and Have NPC's instantly Ragdoll on Death, that'd be amazing!
Sorry for the long comment mate, Hopefully you can get back to me :)
By the way, I'm liking this mod so far. I never had motion sickness with KCD1 and motion sickness with my first KCD2 run was not so hindering, but your mod is great improvement to the gameplay. Job well done!
PS - Is it correct that this mod doesn't affect combat system? Is it my improved control after the first run or does Henry have faster combat movement with this mod? Mikesh and Kozliek before the alchemy tutorial were too easy to deal with.
Love the mod!!
Edit: Okay i read the comments and found the problem. This Mod doesn't work with bow in the hand, while walking. Never really used the bow before ^^'