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Sey

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seymordius

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  1. seymordius
    seymordius
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    This mod is a WIP-Work in Progress, meaning it's not feature complete yet. It is, however, in a working state. I've been using it without encountering bugs for several in-game hours.

    If you enjoy my mods, please consider endorsing them, It helps others discover them too!
  2. Silverborn
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    I'm curious about the origin story for this mod. The game's stealth system is very predictable. Say for example you stay at the neighboring town, and visit your targeted town at night (past 00:00 at night), you make sure you wake nobody, don't alert the dogs that wake people, and you don't knock out guards that saw you, but finish them off. And leave before people wake up and see you. You will never get tagged as a thief.

    There is an exception to the rule. If you were a little rascal during the day and entered area's you weren't supposed to be in. From "their perspective" they had someone trying to break into their houses during the day (your intentions don't matter), and lost items during the night. You will be "pegged" as their primary target.

    Get in and out without being seen once, and you don't "commit" the crime. Same goes for ambushing villagers outside of cities. Same goes if you get spotted by 1 person (even a guard) and kill them. Because yes, there is a witness system in place as well. Doesn't work with 2 npc's tho.
  3. Namizo88
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    Is it compatible with Angriness Begone ?
    1. seymordius
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      Yes it is compatible with Angriness Begone.
  4. EonSpirit
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    So, this is just the world npcs' reactions right? Is it possible to figure out how to edit/remove stuff from the statistics page? Cause right now the damn thing is completely broken - running an honorable Henry is completely impossible because a bunch of enemies are classified as civilians, so when you kill them in battle they are considered murders. Also, pretty much everyone you kill as Godwyn is on that list, too, so if you don't just run around like an idiot in the prologue, Henry already starts the game as a murderer.
    1. seymordius
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      so far it just makes crimes, not crimes essentially. Fees are removed and so is jail time. As far as being an honorable henry, you'd need a no rep loss for kills.

      This really just covers the crime database, for right now, as that was the primary focus. Expanding into reputation will come over time. This mod is still a work in progress.
    2. NOFEAR1
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      punching the enemy doesn't count as killing, so there it is, you can play unarmed and dodge only

      you can make the enemy yield if you still want to use weapon, they still bleed so becareful,
      i never tried using training sword,
      i also never tried using poison, so maybe try that

      killing bandit/vagabond is fine but not Ruffians
    3. NOFEAR1
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      sadly about godwyn part there is nothing you can do, disable what triggers when robbing, but that's probably require modding support from the devs if you want to do it easily