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Sey

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seymordius

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About this mod

Buffs some Vanilla Perks to be more worthwhile.

Requirements
Permissions and credits
Translations
  • Mandarin
  • Korean
Changelogs
What Changes:


Main Level Perks:
  • Well Built – Increases carry capacity by +20 per level of Strength (up from 2).
  • Notorious Criminal (formerly Criminal Element) – Stolen goods sell for 20% more, and you gain a +3 bonus to Coerce, Dominate, and Dread without the need for a brand. Also the brand, if you have it, fades 25% faster.
  • Blood of Siegfried – Armor increased by 25 (up from 10).


Strength Perks:
  • Hard-Working Lad – Increases carry capacity by 80 (up from 8). Unable to change move speed.
  • Pack Mule – Increases carry capacity by 120 (up from 12).
  • Strong as a Bull – Increases carry capacity by 200 (up from 20).
  • Grand Slam (renamed to Close Combat) – Close Combat I & II now grant +5% and +15% ALL Melee Weapon Damage, instead of the original +5% & +5% Blunt Damage bonuses.
  • Vanguard – Increases Warfare and Shield bonus by +2, Shield Blocks cost 30% less, and blocking is 50% more effective. Instead of only 30% Shield Block Stamina Reduction.


Agility Perks:
  • Featherweight – Reduces fall damage by 99% (up from 30%).
  • Finesse – Finesse I & II now grant +5% Melee Attack Speed and +15% Melee Attack Speed, replacing the original +5% Slashing Damage bonuses.
  • Viper (renamed to Disciplined Strikes) – Viper I & II now reduce Stamina Cost for Melee Weapon Attacks by 15% and 25%, replacing the original 5% & 5% Stab Damage bonuses.


Vitality Perks:
Coming Soon...

Speech Perks:
Coming Soon...

Alchemy Perks:
  • Art of Preservation – Decreases the rate at which food and herbs spoil by 100% (up from 50%).
  • Potion Enthusiast – Increases the duration of potions and lowers the effects of hangovers.

    Craftsmanship Perks:
    Coming Soon...

    Drinking Perks:
  • Saint Vivian's Grace – Increases Armor Bonus by 25 while intoxicated, instead of reducing fall damage by 30%.

    Horsemanship Perks:
  • Headstart I & II – Increases movement speed by 20% and 40% respectively, also duration increased to 15s and 30s respectively.

    Houndmaster Perks:
  • Defender – Decreases the amount of damage mutt takes by 50% (up from 10%).
  • Sic 'Em! – Increases damage dealt by Mutt by 100%. (up from 20%).

    Marksmanship Perks:
  • Steady Aim I & II – While aiming, reduce stamina consumption by 10% and 20%, as well as Ranged Attack by 10% and 20% respectively. No longer requires standing still for 2s.

    Scholarship Perks:
    Coming Soon...

    Stealth Perks:
    • Rodent – Reduces noise by 50% (up from 25%).
    • Weasel Boy – Reduces noise by 50% (up from 35%).
    • Ambusher – Increases damage dealt to unaware targets by 100%. (up from 20%).

    Survival Perks:

      Lucky Find – Increases Lucky Find chance to 33%/100% (up from 5%).

    Thievery Perks:
    • Hidden Pockets – Guard searches now have a 99% chance to miss stolen items (up from 33%).
    • Master Thief – Automatically unlocks ALL/VH/H difficulty locks (up from Easy).


    Compatibility:
    This mod should be compatible with everything seeing as it is PTF. If you run into issues let me know.

    Installation:
    • Download the file(s) - "betterperk"
    • Navigate to your Kingdom Come: Deliverance 2 game folder. The steam default is: C:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance2\
    • Create a "Mods" folder if one does not already exist.
    • Open the zip(s) and extract the contents to the folder

    Uninstallation:
    • Delete the folder "betterperk(s)" in previously installed directory.



    Check out my other mods!