Main files
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Stealth - Ambusher Perk now boosts damage to unaware targets by 100% vs 20%.
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Alchemy - Preservation Perk now prevents food and herbs from spoiling further while in inventory.
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Blood of Siegfried now increases armor by 25 instead of 10.
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The Houndmaster: Defender perk has been buffed from 10% to 50% reduction in damage to Mutt.
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v1.1 - Bugfix for those experiencing infinite duration
Alchemy - Enthusiast Perk is now Potion Enthusiast and grants longer potion duration and decreased hangover effects. -
Agility - Featherweight reduces fall damage by 99% over the vanilla 30%.
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v1.2.1 - Bugfix Reupload
Finesse I & II are changed from Slashing Damage +5% and +5% respectively to be +5% Attack Speed and +15% attack speed respectively. -
Grand Slam I & II have been changed to Close Combat I & II. These now grant you +5% and +15% ALL Weapon Damage respectively instead of only blunt damage by 5 + 5.
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v1.2 - Bugfix
Hard Working Lad now increases carrying capacity by 80 instead of 8. -
Horsemanship - Head Start I and II now grant +20% and +40% Movement Speed for the duration of 15s and 30s instead of a flat 0.5 MS and 1.0 MS, and 10s, which should make it scale better with faster horses.
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v1.2.1 - Bugfix
Hidden Pockets now has a 99% chance to prevent guards from finding stolen items when frisked or searched. -
Buffs Lucky Find Perk from 5% to 33% chance.
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v1.2 - Bugfix for some VH locks.
Changes the level of locks Master Thief opens to include all locks. -
v1.2 - Bugfix
Buffs Criminal Element to no longer need the brand. When selling stolen goods, you get a 20% increase in profit, also the bonuses to coerce, dominate, and dread are increased to 3 from 2. -
v1.2 - Bugfix
Pack Mule increases carry capacity by 120 instead of 12. -
v1.2 - Bugfix
Buffs Rodent Perk from 25% noise reduction to 50% noise reduction. -
The Houndmaster: Sic 'Em! perk is buffed from 20% to 100% more damage by Mutt.
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Marksmanship - Steady Aim I & II no longer require standing still and reduce stamina consumption by 10% and 20%, as well as Ranged Attack by 10% and 20% repectively.
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v1.2 - Bugfix
Strong as a Bull perk now grants 200 weight capacity from 20. -
Tight Grip now grants 50% better takedowns instead of a measly 10%, which was unnoticeable. Still scales off Strength stat.
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Vanguard now grants: Shield blocks cost you 30% less stamina, blocking is 50% more effective and you gain +2 to Fencing and Shields.
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Viper I & II are changed from 5% & 5% Stab Damage to 15% and 25% Stamina Cost reduction for weapon attacks.
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Saint Vivian's Grace now grants 25 Armor Bonus instead of 30% reduction in fall damage while intoxicated.
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v1.2 - Bugfix
Buffs Weasel Boy Perk to grant 50% noise reduction instead of 35% while outdoors. -
v1.2 - Bugfix
Well-Built perk now adds 20 weight capacity per Strength level.
Optional files
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Featherweight decreases fall damage by 50%.
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Lucky Find now procs 100% of the time instead of the default 5%.
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Master Thief Perk opens locks of Hard and below difficulty automatically.
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The Master Thief Perk opens all locks automatically except for most Very Hard locks.
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This is a customized loot table for Lucky Find that I hand picked. It's got much more variety than the vanilla. I added weights so there's some very nice stuff you can find at a low chance. Let me know if you hit "Jackpot" in the comments, extremely rare.
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This increases the game's limited weight capacity from 600 to 920, to allow for all the capacity increase mods to work properly.
Use this is you use all the Better Perks that include capacity.