If you want to request a scabbard for a certain sword, keep in mind that if it is more common, then NPC's will also have the same design for their scabbards.
Once I make them, I'd appreciate it if you guys could upload user images. A screenshot or using the photo mode (F1) would work!
Hey @Phonebooks I was wondering if you could give me some advice about creating my own weapon scabbard swap? I'd like to swap Peter of Suchotlesky's scabbard with the Basilard scabbard but i can't find the name of the scabbard in the files. Would you happen to know, or would you be interested in doing that swap?
Hey I was wondering if (if you're already not working on these swords) it would be possible to get a version that edits Peter's and Sir Valentine's swords to a black scabbard version?
First of all, thanks for this mod! I really like the simpler scabbards and endorsed it :)
But a little question, I just saw there's an update and you wrote you added support for 1.2, but is it the correct file you've uploaded? I just checked the update and the mod manifest of the main file still says 1.1. I was going through because I wanted to add the black scabbard for radzigs / henrys sword again since it's incompatible otherwise with the other mod and saw there was no differences except the black scabbard.
Thank you for enjoying my mod! To clarify, most mods that have a mod.manifest will have a line that says <kcd_version>1.1.*</kcd_version>. With the introduction of the modding tool, the format is now different. I removed the version requirement in the mod.manifest, and the version you are seeing is simply the mod's current version inside of info. Everything inside the info section is simply for users to read.
Can you make this sectional? For example, I love the Radzig changes and the absolver changes, but I like the other scabbards. Anyway to dissect this mod into smaller pieces so we can pick and choose which scabbards we replace?
Still working on that; it's hard to manually go over the code and keep going back and forth on what works or not. In addition, some pieces are derived from an original model. Once I have more free time, I'll work on it. Have other mods I want to focus on.
Howdy - lovely mod here. I love a lot of these changes.
I was curious however, could you swap the scabbard of the dueling / capon's sword (the OG one) to be the same for the guild and kuttenburg one? Regardless, thank you for this baller mod. Def a download for my subsequent playthroughs.
Hey! So are you asking for the guild and Kuttenberg sword to have a gold capon scabbard? Or are you asking for the capon sword to have the Kuttenberg scabbard?
Thank you for enjoying the mod! Unfortunately, I am only currently working with existing textures for the game and editing a clothing's components. Anything dealing with models is out of my focus right now. I would suggest asking a question in the KCD2 modding Discord.
Let me know which weapons you are exactly looking for, and I will go over the item's code and see what I can do. In terms of animations, however, I won't be able to modify that as I only deal with existing textures. Refer to my comment mentioning the modding discord. They might be able to help.
43 comments
Once I make them, I'd appreciate it if you guys could upload user images. A screenshot or using the photo mode (F1) would work!
But a little question, I just saw there's an update and you wrote you added support for 1.2, but is it the correct file you've uploaded?
I just checked the update and the mod manifest of the main file still says 1.1.
I was going through because I wanted to add the black scabbard for radzigs / henrys sword again since it's incompatible otherwise with the other mod and saw there was no differences except the black scabbard.
I was curious however, could you swap the scabbard of the dueling / capon's sword (the OG one) to be the same for the guild and kuttenburg one? Regardless, thank you for this baller mod. Def a download for my subsequent playthroughs.
Master menhart longsword's scabbard has clipping issues, would you be able to fix that ?
Great mod by the way !
I'll try it though, to see what it looks like in game, thanks !
https://youtu.be/IYqTII7t5k8?si=OEQAJCtOVnihVxX5
49s and 1m25s
Thank u