It's working fine for me, just change the mod.manifest to current game version 1.2.4. Haven't noticed any problems thus far. Here's the full code for the mod.manifest:
<?xml version="1.0" encoding="utf-8"?> <kcd_mod xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <info> <name>Horse Overhaul Lite</name> <modid>horseoverhaul_t</modid> <description>Mod overhauling the horses in KCD2, more tame economy version</description> <author>MonlyConc</author> <created_on>02/22/2025</created_on> <version>1.2.4</version> </info> </kcd_mod>
Edit: This is for the Horse Overhaul Lite version.
Is there anything you can do about the horses throwing you off as soon as the game decides you have to be in combat even if you're miles away from the enemies?
I was wondering why no modders have even addressed that yet. It seems like the ONLY thing wrong with horses in KCD2 that would require a mod and yet no mods yet.
I was wondering why no modders have even addressed that yet. It seems like the ONLY thing wrong with horses in KCD2 that would require a mod and yet no mods yet.
Maybe, check the prices in case your horse farm doesn't have very noticeable appearance changes like Semine. It should also be Horse Overhaul in the mod folder and data is the first folder that pops up when you open it
Could you tell me where I can find horse IDs? I'd like to modify Schkrle (Zizke's horse) but I couldn't find its id. Seems it has to be somewhere around rpg folder but nowhere.
Just for note: With a small experiment, it seems that although Schkrle has a unique appearance, it uses one of the common stat categories (maybe noble_war something), and since I don't know how to allocate a new unique stat for Schkrle, I decided to give up on him and go for other horses.
thanks for the guide and i tried to change your mod to my directories, with all the right informations, but it doesnt change nothing...the horse stays original... would you mind make a guide for dummies? i'm new to modding and would like to know how you changed them so good! i only want to change Pisek Lad just with braided hair...but i just cant do it... thank u very much for your reply and your time! hope u can afford an other one for me <3
Do you know how to change horse names? Not sure where they're stored in the pak files
Edit: they appear to be in the Enlgish_xml.pak under text_ui_soul.xml.
However, if I create a new xml - text_ui_soul__horseoverhaul_t.xml, pack as English_xml.pak and add to a Localization directory in the mod root, nothing changes. Any ideas what I'm missing here?
For localization I don't think PTF works, so you more than likely will need the original soul.xml with just the values you want changed, make sure its named text_ui_soul.xml and then repack it into .pak renamed to original English_xml.pak but stored in localization folder and not data
Maybe PTF works for localization too, I just haven't tried much. If it was I would make an optional file changing some names back to czech version if you play in English. Vilik is a much better name than Bill for example
28 comments
<?xml version="1.0" encoding="utf-8"?>
<kcd_mod xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<info>
<name>Horse Overhaul Lite</name>
<modid>horseoverhaul_t</modid>
<description>Mod overhauling the horses in KCD2, more tame economy version</description>
<author>MonlyConc</author>
<created_on>02/22/2025</created_on>
<version>1.2.4</version>
</info>
</kcd_mod>
Edit: This is for the Horse Overhaul Lite version.
Thank you for the mod anyway.
would you mind make a guide for dummies? i'm new to modding and would like to know how you changed them so good!
i only want to change Pisek Lad just with braided hair...but i just cant do it...
thank u very much for your reply and your time! hope u can afford an other one for me <3
Edit: they appear to be in the Enlgish_xml.pak under text_ui_soul.xml.
However, if I create a new xml - text_ui_soul__horseoverhaul_t.xml, pack as English_xml.pak and add to a Localization directory in the mod root, nothing changes. Any ideas what I'm missing here?
Maybe PTF works for localization too, I just haven't tried much. If it was I would make an optional file changing some names back to czech version if you play in English. Vilik is a much better name than Bill for example