1 items

File information

Last updated

Original upload

Created by

smokingoal

Uploaded by

smokingoal

Virus scan

Safe to use

49 comments

  1. MatthewAve
    MatthewAve
    • supporter
    • 1 kudos
    Hey mate!

    Sorry it's a bit Irrelevant to your Mod. But I was hoping if it would perhaps be Possible for you to make a Mod that Skips / Removes the Death Animation in Combat and Have NPC's Instantly Ragdoll on Death?

    Currently In the Game NPC's play out a Death Animation, then Ragdoll. If there was a way to Skip the Death Animation and Ragdoll Only on Death that'd be Amazing.

    Thanks mate! :) 
  2. benjiperry
    benjiperry
    • member
    • 1 kudos
    Would you be able to make it skip the first part of blacksmithing where he takes the thing to the forge?
    Great mod!
    1. raidero
      raidero
      • supporter
      • 2 kudos
      That would require scripting at a specific instance, which is impossible to do without good mod tools.
  3. Luciness
    Luciness
    • supporter
    • 0 kudos
    instant sleep, place, pickup book for alchemy?
  4. Midas1107
    Midas1107
    • member
    • 0 kudos
    Did you modify something on sprinting speed? I think my Henry is sprinting faster than usual.
    1. smokingoal
      smokingoal
      • premium
      • 1 kudos
      Nope, not at all. Maybe they patched something, or its another mod.
  5. Doslunas
    Doslunas
    • member
    • 0 kudos
    I also got two folders, Animations and Libs, when I unziped the mod. Instead of the .pak file shown in the file preview.

    I fixed it packing the folders into a .pak file with this other mod
    KCD2 Pakker: https://www.nexusmods.com/kingdomcomedeliverance2/mods/958?tab=description 
    or KCD PAK builder: https://www.nexusmods.com/kingdomcomedeliverance2/mods/78
    Just unzip the mod (you get the folder with Animations and Libs), and select this unziped folder in the mod from the link I pasted.

    (Edit: once you have the pack file, just create a new folder for the mod. Inside this folder, create a folder named Data, and put the pak that you created inside Data. If you also created a mod.manifest put it in the new folder)

    Once re-paked it's working perfectly, thanks for this mod!
  6. jyz1022
    jyz1022
    • member
    • 0 kudos
    I need you dude!
  7. longwang233
    longwang233
    • member
    • 0 kudos
    Please upload this mod to Steam, it will no longer work in version 1.2
  8. roguenazjatar
    roguenazjatar
    • member
    • 0 kudos
    It seems like sprinting with a torch in hand still has headbob/camera shake. Can this be fixed?
    Also, I would love a version with everything except changes in reload speed. I prefer combat related stuff to be unchanged.
  9. Evosol
    Evosol
    • member
    • 0 kudos
    I would like a version of the mod without "Disabled camera shaking"
    Did I understand correctly that this is why the character walks around with a weight in his pants?)
    Which really spoils the atmosphere of the game, watching your shadow while moving
    1. smokingoal
      smokingoal
      • premium
      • 1 kudos
      Yes exactly. I will do a version without disabled camera shaking.
    2. oWhiteTigress
      oWhiteTigress
      • member
      • 0 kudos
      +1 
    3. smokingoal
      smokingoal
      • premium
      • 1 kudos
      It's done :)
    4. Evosol
      Evosol
      • member
      • 0 kudos
      Thank you!
  10. Sam15SVK
    Sam15SVK
    • member
    • 3 kudos
    Hi there.

    • By how much % is the alchemy and blacksmithing faster? 
    I have the separate mods for 50% faster alchemy and 25% faster smithing which are the numbers I am looking for, hence I am asking about them.


    • And how much % faster is reloading the bow and crossbow?
    (honestly, I didn't feel any need for a faster bow reloading, just maybe 15-20% faster for the crossbow reloading as the NPCs were always faster in the crossbow contests even when I was firing as fast as I could with maxed stats.)

    By my mentioned preferred numbers I am trying to have it faster but still immersive/realistic :) .