Is there a way to remove "improved binding and unbinding from enemies to better navigate crowds of enemies." and keep the rest of the mod? The 2 combat files dont seem to be separate anymore
go to the mod folder"ExcitingBalanceCombat_DFS" and delete the file "mod.cfg" or you can open "mod.cfg" with notepad and try to play with the values, the original values can be found in the utilityCommand search system -------------------------------------------------------------------------------------------------- lines are responsible for disabling the slowmo effect wh_cs_timewarppbfadespeedforopp = 1 wh_cs_timewarppbfadespeedforplayer = 1 -------------------------------------------------------------------------------------------------- lines are responsible for the distance of binding and unbinding wh_cs_playermaxopponentdistancetolock = 7 wh_cs_playermaxopponentdistancetounlock = 7 -------------------------------------------------------------------------------------------------- the lines are responsible for the speed and strength of binding and unbinding, we can say that the lower the value, the easier it is to unbind from the enemy when turning the camera wh_cs_playerinputlockingtolerance = 40 -------------------------------------------------------------------------------------------------- the remaining lines are difficult to adjust and in principle they can be removed altogether
I love ur mod! In my opinion it's the best combat balance mod out there. I have a request tough could u make the Radzig Sword a little stronger? The same as Dueling Longsword or a little better, plz? I tried editing ur mod files but it won't even load the game after doing so =[
Привет, ты не знаешь где можно найти скрипт сохранялки кровати? Я тоже делаю моды, например K1llaro's Hardcore Mode. Я хочу сделать так чтобы каждая кровать сохраняла игрока, но нашел лишь Scripts.pak/Scripts/Entities/Bed/Bed.lua скрипт, у которого есть функция EntityModule.WillSleepingOnThisBedSave. Проблема в этом случае что я не могу никак найти где находится эта функция и как к ней получить доступ. Может ты сможешь помочь?
На счет твоего мода - классно, но я бы добавил еще разных штучек и сделал бы список того что ты хочешь реализовать в дальнейшем.
Привет, к сожалению не знаю. По большей части делал моды и утилиты под себя, поэтому пока ничего не планирую. Может с моих модов возьмешь что-то для своих. А так я не против мыслей по улучшению игрового процесса. По поводу скрипта, если что-то найду напишу.
I have a request, can you make a mod that allows bandits and enemies to not die in weapon combat but become unconscious, so that they can use the merciless kill animation, like in KCD1, that would be cool
Also having an issue with stats raising crazy fast, but also with a "failed to create dump file" crash. Only using the combat, stealth, and weapon balance modules.
I had an issue with the ExcitingBalance_DFS file that caused my skills and stats to raise a bunch of levels like strength, agility, warfare, swords, stealth, horsemanship, and others all got raised, some to level 30 while I'm currently before the Semine wedding. They returned to the proper level after uninstalling the mod. I would love to use this mod but I feel like the sudden rise in stats is cheating. Any ideas on how to fix this? Thanks
When it says player vision has been changed to match npcs, does this refer to the player's actual ability to see in the dark? I've been using a reshade that makes nights significantly darker so you actually have a reason to use nighthawk. Now it seems like things are much more visible in the night. If this is the case, do you know which value I can change (and what the vanilla value was)?
52 comments
--------------------------------------------------------------------------------------------------
lines are responsible for disabling the slowmo effect
wh_cs_timewarppbfadespeedforopp = 1
wh_cs_timewarppbfadespeedforplayer = 1
--------------------------------------------------------------------------------------------------
lines are responsible for the distance of binding and unbinding
wh_cs_playermaxopponentdistancetolock = 7
wh_cs_playermaxopponentdistancetounlock = 7
--------------------------------------------------------------------------------------------------
the lines are responsible for the speed and strength of binding and unbinding, we can say that the lower the value, the easier it is to unbind from the enemy when turning the camera
wh_cs_playerinputlockingtolerance = 40
--------------------------------------------------------------------------------------------------
the remaining lines are difficult to adjust and in principle they can be removed altogether
In my opinion it's the best combat balance mod out there.
I have a request tough could u make the Radzig Sword a little stronger?
The same as Dueling Longsword or a little better, plz?
I tried editing ur mod files but it won't even load the game after doing so =[
На счет твоего мода - классно, но я бы добавил еще разных штучек и сделал бы список того что ты хочешь реализовать в дальнейшем.
Спасибо, жду твоего ответа.