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Sora101Ven OpenKH

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Sora101Ven

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264 comments

  1. gravwrld
    gravwrld
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    Is there any way you could publish a release that DOESN'T include the flowmotion changes?
  2. gravwrld
    gravwrld
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    []
  3. LolzMax101
    LolzMax101
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    I love this mod but i cant play through the game. it always crashes during combos and saw comments saying to not spam or to not use the shortcuts while taking dmg but none of it helps, the crashes jsut happen and i'd love to know if theres anyway to fix it
  4. roxas2099
    roxas2099
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    I love this mod, but there needs to be a few fixes/updates
    1.is the flowmotion and freeflow, its WAY too slippery and can cause sora to be stuck in the air and/or not able to aim correctly at opponents when using the blizzard claws/blades
    2. the lethal frame time stop is buggy and cannot be turned off, it needs to be fixed.
    3. while the combo game is creative, it can be hard to hit opponents sometimes even when locked-on or having combo master on or off, that also needs to be attended to.
  5. Sorakhkhsora554
    Sorakhkhsora554
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    hi there! this is a nitpick but is there a way to disable the kh2 high jump animation? i liked the animation but it just feels a bit wrong with kh3 
  6. prodvyse
    prodvyse
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    Hi, I'm looking to install this mod but I got a question: I know this sounds silly but is there a way to disable the feature where the faster I press to attack, the faster sora attacks?
    1. Sora101Ven
      Sora101Ven
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      It's not really a feature per-se, the new attack animations have quicker timings compared to base KH3. It's not like the ReSTYLE mod where the combos can be cancelled early.

      Give the mod a whirl and see if you like it!
    2. prodvyse
      prodvyse
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      Thanks so much for your reply, I did think it was like restyle that's why I was asking that haha. Thanks again for the reply
    3. prodvyse
      prodvyse
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      been playing with this mod already for a few days and it's completely mindblowing! I LOVE  the gameplay, I can't believe someone is able to make a mod like this 😭. Although I do get some fatal error crashes when trying to perform a finisher sometimes, which I believe are due to sora suddenly not being in a "controllable" state when I press the finisher: some examples are found are when I'm about to do a finisher and get hurt, but still press the finisher or when I'm about to do a finisher but sora goes from being normal to a sliding animation (like when you can slide in the tangled world). Mod is worth it nonetheless! insane work
  7. PlayerBlueOmega
    PlayerBlueOmega
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    I am playing with a keyboard. How do I use X-Chain?
  8. terrariku
    terrariku
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    Hi there Sora, I am not sure if this is possible but can you make a optional file with no air reflectga guard... i really wanna pair this mod with the Heartless Angel mod by Xydes... i am trying to combine the two mods together but its seem the remember mod overwrite it
    1. Sora101Ven
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      You can rename the mod to have "ZZZ" at the front, and a "_P" at the end of it to load as the absolute last mod in the mod order!

      Apologies for the trouble! Wanted to make absolutely sure nobody had any issues with the mod if they had overhauls like Animation Enhancement Overhaul and Light v. Darkness!

      So for what you want, you can do the following:

      pakchunk99-Heartless-Angel-Air-Guard.pak ---> ZZZ-Heartless-Angel-Air-Guard_P.pak
    2. terrariku
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      Thanks for the assist, I will try it after got home from work, Will let you know if it works.. 😃 
    3. terrariku
      terrariku
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      It doesn't work with the renaming... Remember mod still overwrite the Heartless Angel mod... or the Heartless Angel maybe not compatible with Remember mod... Would so amazing if can pair this mod with the Heartless Angel.. i trying to make a moveset made of light and dark by pair with others attack mod
    4. terrariku
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      After a lot of trying with zzz it finally works out great... can't believe this.. Thank you Sora i really really appreciate it... I love your mods even more now... cant wait to see what you working on next... Thanks again for the help  😊😊🥰
    5. Sora101Ven
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      Ayyy glad to hear it! \ o /

      Appreciate your support bud! Working on stuff as we speak, something that other modders can use to make their moveset making much easier:



      It's hard to describe without knowing how KH3 works, but I'll try describing it: The "Flag" that KH3 uses in an animation to hit an enemy -- I'm adding more stuff into it, like HitStop, HitShake, Casting Projectiles, etc. Anything a modder needs for an attack pretty much!

      It'll make creating new allies and moveset much easier on my end, too. I'll get started on my next mod when this is all set to go. (It's almost done!)
    6. terrariku
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      Wow that will be great... Good amazing job for you Sora... I will rooting for you.. you are an amazing KH3 mod i ever seen 🥰🥰
  9. jMENDOZACS
    jMENDOZACS
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    Really great mod and moveset but I seem to be having a problem where using the command finishers seems to be constantly causing a fatal error every 10-15 min I'm not sure exactly what's causing this as the mod seems to work for most people the mods I'm currently using are 
    Limit Form - Second Form E - D Overhaul
    QuickRun and Dodge Roll
    ReMember (Update 1.3) - Sora Moveset Overhaul
    Oathkeeper and Oblivion in Twilight Town
    Thanks for any help in advance 
    1. Sora101Ven
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      Is there any message from the Fatal Error that could help narrow things down? Or is it just "Fatal Error"?

      If you are playing on the steam version of KH3, make sure you delete the "0_P" Patch files found in the Paks folder. Those are the new textures and stuff, but because of how they're handled, the files overwrite mods and cause more issues for the game. It's highly recommended you delete them-- you'll hardly notice the difference in regular gameplay.
    2. jMENDOZACS
      jMENDOZACS
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      I'm using the Epic games version and I don't get any type of message just "Fatal Error" and the game closes 
    3. Sora101Ven
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      Is it ALL of the finishers, or just certain ones? If it's not ALL of the finishers, can you inform me which finishers are causing the crash?

      This is a very strange error where TresAttachEffect (A 'notify' that tells the game to spawn an FX for the attack) causes the game to crash if a GUID is attached to it. DavidRM99 helped 'uncook' all of Sora's attack animations, which helps us save time, but a lot of the attacks with effects unintentionally crash.

      I thought I fixed all of them, but I guess you got the short end of the stick. (Sorry!) Keep me posted and let me know ASAP so I can work on a fix!
    4. jMENDOZACS
      jMENDOZACS
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      Not every Finisher I'm not exactly sure what the names are but I mainly crash from finishers using the Y button (Light orb attacks) and B Button (Time Freeze) I've had a single crash from the A (Dash Attack) Most crashing occurs from ground Finishers the only Air one I've had any crashing from is the Y Finisher (Light Orb Attack) I haven't had any type of crashing from Base moves/Walking around or Using Finishers with the X Button Edit: Not sure if this helps much but I've uploaded a clip of the game crashing https://www.youtube.com/watch?v=eaus18xzSQY
    5. Sora101Ven
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      OH! Thank you for the video!

      This helped clear up what's causing the crashing: It's not something with the finishers and how they/the fx are made, but rather you are still performing the ShortcutEX Commands even after getting hit. Performing a forced attack while in the HURT state, then proceeding to press any button after that while cause the entire state machine of KH3 to crash and burn!

      I'll try to look more into this to knock out the issue. Thank you for your help!
    6. jMENDOZACS
      jMENDOZACS
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      Alright! Thanks for the great communication really appreciative of it I'll definitely make sure to pay more attention to when I'm using the skills now that I know what causes it.
    7. RobAlson244
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      I'm glad I checked here because I was having the same issue (playing on Steam). Now I know not to do one of these finishers if I am hurt.
    8. Kuldor013
      Kuldor013
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      This happens really often for me, I crashed like 4 times in an hour yesterday, is this something you can/will fix eventually? Or is it just how it works and there's nothing to be done
    9. Sora101Ven
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      There WAS a fix attempted with the newest update, however it appears that it wasn't enough to completely remove the bug from occuring.

      I'll look more into it!
    10. Kuldor013
      Kuldor013
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      Thanks for the answer, also, I don't seem to be affected by this exact same issue.

      I'm crashing more often after doing a double aerial Y finisher, often happens on the forest on twilight town, double aerial Y against a monkey causes a fatal error when I'm dropping to the ground after the second finisher, without getting hit at all.
    11. vaultyvlad95
      vaultyvlad95
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      This is going to be just an adjustment issue because I always find myself mashing a bit too much during combos and have triggered this crash a few times :(
  10. Killercritic
    Killercritic
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    Also there's perhaps a much bigger issue in the lethal frame technique. Whenever Sora stops time, you're not able to use quickfire magic mapped to the triangle button and you can't select other options like grand magic or form change activation commands. In the case of the former, the game will accidentally recognize it as you wanting to resume time early while in the case of the latter, they're completely greyed out.