No clue, I don't have the steam version and I don't plan on paying for the game again just to find out. I can't think of any reason why it wouldn't, though, so if you have the steam version feel free to try it out, you have nothing to lose by trying.
Awesome, glad to here! That's the goal! If you like this mod, I made a similar one I made that shows formchanges while in the camp menu: https://www.nexusmods.com/kingdomhearts3/mods/2119
And this mod causes characters to walk in the camp menu! https://www.nexusmods.com/kingdomhearts3/mods/1711
This isn't working for me, modloader or not. The camp one does seem to work if I activate it in modloader but this one never works. Can you provide more troubleshooting steps?
Edit: I'm on an HDD. I highly doubt the type of disc would change the behavior of the loaded files. Pretty sure it's a general file conflict thing. Only those 2 mods work in modloader, the rest are automatically activated.
What I have installed: ImprovedMovement_Animations ImprovedMovement_ValueEdits LongerForms60Secs (this one doesn't work either) pakchunk99-ExpandedBoundaries_TT pakchunk99-ReMindAbilityIntegration.pak SoraNewQuotesA zHealthBars ZzZ-Modloader zzzzzEnhancedMaps.pak ZZZZZZZZZZZZZZZZZZZZZZ_AnimationEnhancementOverhaul
Hello, just wanted to let you know that so far the update seems to be working for me, it just doesn’t work in the garage of san fransokyo because you can’t attack or do any kind of transformation in there so it makes sense. seems to be working outside of the garage tho (Ex: Currently facing that weird dinosaur boss and it’s showing me the wisdom form i activated prior to the cutscene). Thank you for updating the file!
Awesome, glad you got it working! It's much easier to test if you've already beaten the game, as you can just teleport to the end game and play the cutscene right there (assuming you have the mod that lets you enter form changes at will)
I'm still trying to find the source of the issue, I'm not super convinced its SSD/HDD because I've seen other people post that it's not working even though they're using HDD
I don't believe that's the real issue, but I have someone who's able to reproduce the bug who's willing to run debug versions of the mod for me, so hopefully I'll be able to figure out through them
I'm currently finishing a debugging version of my app that will output some debugging elements that should help me figure out what's going on. If you're willing to try this version, it would be helpful to help track the bug as I'm still unable to reproduce the bug
Yeah, I had a similar issue with my mod that shows form changes in the pause menu. Looking through the code, I think I found one possible error. I'm converting the player's pawn to a Sora specific pawn, which could break compabitility, however, I feel like this would only affect non-sora pawns so it's a coin toss. I'm making a version that will have some debug statements being printed to give to others who are able to reproduce this bug to see if we can find it
@DragonKing2356 What happens when you type FormchangeCutscenes into the modloader? Does it stay there or get cleared right away? Do you have any other mods that could potentially cause a conflict?
it stays. in terms of mods these are all in my ~mods folder which seem to activate without me needing to specify in the modloader as far as i can tell.
@DragonKing2356 Does the camp mod work for you either? So far it seems to be the case that either both mods work or both mods don't work. I'm not able to reproduce this bug but modders have on their end, so I'll be sending debugable versions over to them that will output some information.
By chance, are you running the game on SSD or HDD? We're starting to see a correlation of it only working on one of these
Yeah this is the pattern we're seeing. Typically neither work if you're on SSD. I'm on HDD, so it's looking like this is the issue, but I think I've figured out a solution
I'll have to find someone in the discord who the mod doesn't work for them to try and debug it with me and send patches to. While I did fix the camp menu mod, which you can checkout now, I'm not has sure where to begin for this glitch.
Well one way you could help is testing some patches for me. I'm not able to see the bug on my end, but what I did last time was do various tests and outputing debugging statements that other people were able to read to try to narrow in on the issue. If you want, ofc
@MasterAarron, yes, quite a few mods, I can do a test without them to see what happens. I also didn't test this without my Vibrant forms mod, but I highly doubt that's the issue but I can give that a go as well. Do you have other mods installed?
Sorry it took so long to get to this. To answer your first question, I have many mods installed, like you did, but I wouldn't know what causes it to not work. As for your second question, I have all KH games on an SSD (WDBlue).
Also, I've noticed when downloading the Camp Menu mod that it says I need to use Modloader, but it didn't say that anywhere in the description, which got me really confused. Instead of putting the instructions on how to use it in the Requirements tab, maybe move it into the description itself? Same goes for this mod as well. Maybe that's why they didn't work for me the first time. I've typed in the Camp Menu mod in the Modloader and it now works, but this mod, however, still doesn't.
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I can't think of any reason why it wouldn't, though, so if you have the steam version feel free to try it out, you have nothing to lose by trying.
Is the new update file not in a pak file?
cant work without pak right?
Downloaded and trying to play now hehe
Thank you again for the great mod
Its feel so nostalgia when KH3 now
https://www.nexusmods.com/kingdomhearts3/mods/2119
And this mod causes characters to walk in the camp menu!
https://www.nexusmods.com/kingdomhearts3/mods/1711
Thanks again for the great mod <3
Looking forward to what you working on the future
Edit: I'm on an HDD. I highly doubt the type of disc would change the behavior of the loaded files. Pretty sure it's a general file conflict thing. Only those 2 mods work in modloader, the rest are automatically activated.
What I have installed:
ImprovedMovement_Animations
ImprovedMovement_ValueEdits
LongerForms60Secs (this one doesn't work either)
pakchunk99-ExpandedBoundaries_TT
pakchunk99-ReMindAbilityIntegration.pak
SoraNewQuotesA
zHealthBars
ZzZ-Modloader
zzzzzEnhancedMaps.pak
ZZZZZZZZZZZZZZZZZZZZZZ_AnimationEnhancementOverhaul
Thank you for updating the file!
so its weird
You can message me on Discord @sleepwalkergames
I'm currently finishing a debugging version of my app that will output some debugging elements that should help me figure out what's going on. If you're willing to try this version, it would be helpful to help track the bug as I'm still unable to reproduce the bug
By chance, are you running the game on SSD or HDD? We're starting to see a correlation of it only working on one of these
Okay, I got a debug build version ready. Can I PM it to you via Discord?
Have you had any other mods on, that wasn't your Vibrant Forms mod?
To answer your first question, I have many mods installed, like you did, but I wouldn't know what causes it to not work.
As for your second question, I have all KH games on an SSD (WDBlue).
Instead of putting the instructions on how to use it in the Requirements tab, maybe move it into the description itself?
Same goes for this mod as well.
Maybe that's why they didn't work for me the first time.
I've typed in the Camp Menu mod in the Modloader and it now works, but this mod, however, still doesn't.
Edit: sadly I can't get it to work either. Loads correctly in Modloader but doesn't do anything, even as the only mod active.