Hello possible to separate all keyblade please.. also and sora can equip it without the flip mode ? i would like at normal keyblade in game. thx you so much for this mod
Hey when I try to use this mod with the flipped keyblade mod for ventus It flips the key blades back to the original spot and doesn't change the model for the Kingdom key it just changes a few textures and that's it
If you instst on keeping oathkeeper and oblivion themed around terra and aqua, might i suggest changing them to:
Stormfall + Ends of the Earth or Brightcrest + Chaos Ripper
This way, they are at least on equal levels instead of the extremely noticable level difference between Aqua's endgame weapon and Terra's beginner weapon
I feel like it makes much more sense for void gear and lost memory to go onto oblivion and oathkeeper, it's the perfect representatoin for ventus and vanitus.
Also would it be possible to make a version of this mod that keeps the original keyblades but makes them held backwards?
i guess it makes more sence to make lost memories oathkeeper and missing ache or void gear oblivion since this are related more to ven's light and darkness, but hey this is just a suggestion no harm if you don't want to do it
Hi i've been using your mod and its really Awesome and Clean!! I have some suggestions if your willing to work on a update in the future:
Try adding the Keyblade's names in the menu Starlight = Missing ache (in Union X where everyone was using a Starlight, Ven had the Missing ache) Elemental Encoder = Lost memory (Upgraded version of KK = Upgraded version of Ven's Keyblade) Wheel of Fate = Void gear / Nano gear = No name (They're both Enemy Keyblades which makes since to have them Endgame) Oathkeeper = Crown unlimit (its the best Keyblade in BBS, and I think OKP is the best replacment) Oblivion = Fenrir (idk why but I think you want Fenrir to be there so here ya go)
I don't expect you to do everything I said but I would really appreciate if you do!
i feel like you could have put no-name over oblivion since A: you get oblivion by beating the game on critical mode, and B: you are rewared with no-name when you beat the unknown/young xehanort (idk, the wiki says so) and both are good challenges on they're own, soooo yeah
I get what you mean. But if you played my Playable Ventus mod and have seen the Formchanges of Light/Dark Form, you kinda see why i chose Earthshaker for Oblivion. Also it's kinda unnecessary since there is already a mod that does replace Oblivion/Oathkeeper with Xehanort's keyblades
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i would like at normal keyblade in game. thx you so much for this mod
The keyblades are flipped from the getgo.
Just remove the flipped Keyblade mod
Stormfall + Ends of the Earth
or
Brightcrest + Chaos Ripper
This way, they are at least on equal levels instead of the extremely noticable level difference between Aqua's endgame weapon and Terra's beginner weapon
Also would it be possible to make a version of this mod that keeps the original keyblades but makes them held backwards?
I have some suggestions if your willing to work on a update in the future:
Try adding the Keyblade's names in the menu
Starlight = Missing ache (in Union X where everyone was using a Starlight, Ven had the Missing ache)
Elemental Encoder = Lost memory (Upgraded version of KK = Upgraded version of Ven's Keyblade)
Wheel of Fate = Void gear / Nano gear = No name (They're both Enemy Keyblades which makes since to have them Endgame)
Oathkeeper = Crown unlimit (its the best Keyblade in BBS, and I think OKP is the best replacment)
Oblivion = Fenrir (idk why but I think you want Fenrir to be there so here ya go)
I don't expect you to do everything I said but I would really appreciate if you do!
But if you played my Playable Ventus mod and have seen the Formchanges of Light/Dark Form, you kinda see why i chose Earthshaker for Oblivion.
Also it's kinda unnecessary since there is already a mod that does replace Oblivion/Oathkeeper with Xehanort's keyblades