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GlitchGames

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GlitchAnims

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10 comments

  1. Will you be making this compatible with the Macrosis Rework?
    1. GlitchAnims
      GlitchAnims
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      I'd have to ask Macrosis on *how* to do this, because it's kind of complicated.
      First off, I modify Argalia's keypage, since Resonance passive is a completely different script with this mod.
      Second, Resonant Scythe, the page, is also using a different script, so it's modified.
      I really don't see how I would go about this because of the pages used. I could, however, make a separate mod that includes a keypage you can draw from the Rats, with a single passive with 0 cost you can then add onto Argalia, and also a Resonant Scythe page with a custom script that combines both the one from Macrosis' mod and mine.
    2. Would be awesome to see if you decided to do it and pulled it off
    3. GlitchAnims
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      Alright, I'll do it, but only after i've finished the card art. Priorities : )
    4. Understandable, good luck!
    5. GlitchAnims
      GlitchAnims
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      Hey, I did the thing. Also 1 new artwork.
  2. scauldy1
    scauldy1
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    I have not tested this, but I would guess that the Argalia rework in question is almost definently, to my knowledge, the mod called "Macrosis' Ensemble Rework", which contains a rework for each ensamble member including Argalia.
  3. Rydyms
    Rydyms
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    Incase anyone's wondering: yes, this DOES conflict with Argalia's Overhaul.
    1. GlitchAnims
      GlitchAnims
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      and THAT'S a mod I haven't heard of.
      I'll have to look at it now, nobody mentioned it while I was making this so I thought I was the only one...
  4. Franys
    Franys
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    yikes it worked