0 of 0

File information

Last updated

Original upload

Created by

momenaya

Uploaded by

momenaya

Virus scan

Safe to use

Tags for this mod

47 comments

  1. asj23
    asj23
    • member
    • 0 kudos
    sorry but i dont have the appdata section 
  2. rayano
    rayano
    • member
    • 0 kudos
    Any way to get this working on the game pass version?
    1. NurmanRUS
      NurmanRUS
      • member
      • 0 kudos
      If you found a solution for game pass, please write, I have the same problem  
    2. momenaya
      momenaya
      • premium
      • 38 kudos
      C:\Users\%username%\AppData\Local\LOTF2\Saved\Config\WinGDK\
    3. Drippybrains
      Drippybrains
      • supporter
      • 0 kudos
      The game.ini change didn't work for me with the Game Pass version.  Guessing there are no PS button prompt assets in this version (Yakuza LAD was the same)

      What does work is using the old version of the mod from the files section (putting the files \XboxGames\Lords of the Fallen\Content\LOTF2\Content\Paks\~mods)
    4. NurmanRUS
      NurmanRUS
      • member
      • 0 kudos
      Thank you! This method worked for me, but the picture from XBox remained in the gamepad settings menu, but this is not so important.
  3. SirButtsalot
    SirButtsalot
    • member
    • 0 kudos
    Great mod!

    Apologies for the broad question, but how did you find and modify this texture file? (ver 1.0)

    I'm trying to make a mod which switches the displayed button prompts - primarily for people like me that were limited by the games lack of control changing and were forced to change the buttons with a controller remapper, which of course doesnt display the right button prompt in game.

    Any help is appreciated!
    1. momenaya
      momenaya
      • premium
      • 38 kudos
      FModel: find & export the texture files as .png files.
      Unreal Engine 5.1: cook / package the modified .png files as .pak, .ucas, utoc files.
    2. SirButtsalot
      SirButtsalot
      • member
      • 0 kudos
      Wow, thank you so much.

      You have sent me down a rabbit hole of modifying unreal engine games and I couldn't be happier. Thanks for replying!!
    3. SirButtsalot
      SirButtsalot
      • member
      • 0 kudos
      Really sorry to ask another question, but I cant find anything online and don't know who else to ask...

      How did you package/cook the modified .png files in Unreal Engine 5.1 to create the .pak, .ucas and .utoc files?

      I put my own textures in the content browser, save it and cooked it - but found no .pak files in the project folders. 

      Once again, if you have the time it would be really appreciated. Sorry its not related to the mod you made!

    4. NurmanRUS
      NurmanRUS
      • member
      • 0 kudos
      Hello. Do you know how to enable this mod in the game pass version? It looks like it doesn't read "ini" files and the mod doesn't work. The same problem occurs with a mod that allows you to skip the introductory cutscenes. Thank you in advance.
  4. KnuckleFang
    KnuckleFang
    • supporter
    • 0 kudos
    Hi! Thank you for this mod but I can't seem to get it to work using the Gamepass version. It seems like it's not reading anything from game.ini
    1. NurmanRUS
      NurmanRUS
      • member
      • 0 kudos
      If you found a solution for game pass, please write, I have the same problem
  5. LAN021
    LAN021
    • member
    • 0 kudos
    Is this something that works in other UE5 games, or many/all of them? That would be quite useful if that's the case. Is it also possible to lock the prompts to one type, controller or KB/M, so that there's no auto-switching?
    1. momenaya
      momenaya
      • premium
      • 38 kudos
      idk I haven't tried. But yes you can lock the prompts by adding the following to your Game.ini:

      Controller only:
      bSupportsMouseAndKeyboard=False

      Keyboard only:
      bSupportsGamepad=False
    2. LAN021
      LAN021
      • member
      • 0 kudos
      Thanks a lot. And thank you even more for your Triangle Strategy and Octopath PlayStation mods, had been waiting for those.

      Just to make sure: do the settings disable simultaneous input for KB/M and controller or just the icon switching? I found it in the guide for UE4, too, so maybe it works there as well.
    3. momenaya
      momenaya
      • premium
      • 38 kudos
      It only disables the icon switching, you can still use KB/M the game just won't display it.
      Also check my latest mod I just used the same method to replace the controller on a UE4 game and the switching method to fix a weird a bug as well.
    4. LAN021
      LAN021
      • member
      • 0 kudos
      That's outstanding, thank you for the info. Will have to try that in a few other UE4 games later, such as Scarlet Nexus and FF7R.
  6. dondondon
    dondondon
    • member
    • 1 kudos
    Doesnt this affect the game in other ways now that they are patching it every week? If the game ini here is 2 weeks old I mean?
    1. momenaya
      momenaya
      • premium
      • 38 kudos
      This is why I didn't make a pak file changing the default Game.ini. The changes are only done to the user's Game.ini so any updates they add to the game will use the default Game.ini except for the 2 lines from the user's Game.ini which won't get updated unless the make specific changes to those 2 lines.
    2. dondondon
      dondondon
      • member
      • 1 kudos
      Aha, cool, thanks for the mod, works great!
  7. Thedark303
    Thedark303
    • member
    • 0 kudos
    You are life saver man. 
  8. Neonsir
    Neonsir
    • supporter
    • 0 kudos
    Could you also do this for Nintendo switch button layout?
  9. Dsinfull
    Dsinfull
    • supporter
    • 0 kudos
    This isn't needed with steam version. I have been playing with PlayStation Icons from the start without mods. You just need to disable Steam controller input for the game and you will get the PlayStation icons with zero risk of a ban for modifying files.


    Edit: Just realized this has already been answered in comments.
    1. NaipHype
      NaipHype
      • member
      • 0 kudos
      yes, it is. because you need to use wired, otherwise it does not work.
    2. ddp323
      ddp323
      • member
      • 0 kudos
      except it doesn't work via bluetooth, but thanks for coming out.
  10. nikkanoob
    nikkanoob
    • member
    • 0 kudos
     didn't show icons when I used lamp. But it was just the area I was in, lol. Tyvm for this fix :')