thanks for all the great mods Psiae. I wonder if its possible to make them configurable, like a mod options tab with sliders or something like it?! im not really good with dlls so idk about editing and recompiling it and im pretty sure others would love the ability of configuring some of ur mods to their liking, so we really appreciate if u can think about it! thanks a lot again!
Okay on further viewing, the shoals spawn in on the rivers, but they seem to be unfishable. They appear to be exactly on the borders, and my villagers are unable to fish
The river shoal capacity is unrelated to the problem though. The shoals aren't reachable by the villagers, any fishing hut placed nearby and work area limited to encompass far more than the shoal and the river itself doesn't make them fish there either. It seems these shoals are on the border between the regions, I do not know but I assume this makes the game AI assume it isn't in their territory and therefore not fishable
I have the same problem and can't solve it. How can I get workers fishing? Even building a bridge at the fish symbol doesn't help. Or to allocate the workspace doesn't help neither ...
*important: in vanilla by default your region have fish reserve active, disable or lower them if necessary.
*important: you might want to have dedicated fisherman hut for the river, you can restrict the work area using console command in the mod description page
This version is compatible with game version 0.8.017 .. 0.8.024
Changelogs:
bug_fix: fixed a bug where the game is overriding river shoals on save load
If you are previously affected (shoal showing 768 instead of 64), loading the save with this mod should fix it.
A big thanks to my patrons for keeping the mods updated.
*important: in vanilla by default your region have fish reserve active, disable or lower them if necessary.
*important: you might want to have dedicated fisherman hut for the river, you can restrict the work area using console command in the mod description page
A big thanks to my patrons for keeping the mods updated.
edit: the game might see the river shoal as "corrupt" and attempt to override it on next save load, I will have it "fixed" next update, you can keep using this version of the mod and your save is safe don't worry.
20 comments
(warning) This mod version require UE4SS version v3.0.1-355-gdab5e68
Changelogs:
Big thanks to my patrons for making maintenance and creation of my mods possible https://patron.psiae.fun/.
Even building a bridge at the fish symbol doesn't help. Or to allocate the workspace doesn't help neither ...
I reduced the reserve to 20 and now it works perfectly.
Great work!!!
*important: in vanilla by default your region have fish reserve active, disable or lower them if necessary.
*important: you might want to have dedicated fisherman hut for the river, you can restrict the work area using console command in the mod description page
This version is compatible with game version 0.8.017 .. 0.8.024
Changelogs:
If you are previously affected (shoal showing 768 instead of 64), loading the save with this mod should fix it.
A big thanks to my patrons for keeping the mods updated.
edit: 0.8.024 is compatible
*important: in vanilla by default your region have fish reserve active, disable or lower them if necessary.
*important: you might want to have dedicated fisherman hut for the river, you can restrict the work area using console command in the mod description page
A big thanks to my patrons for keeping the mods updated.
edit: the game might see the river shoal as "corrupt" and attempt to override it on next save load, I will have it "fixed" next update, you can keep using this version of the mod and your save is safe don't worry.