A new version (0.7.1) of repak (repak_cli-x86_64-pc-windows-msvc.zip) has just been released. It includes a fix for those of you having issues with newer mods. Please refer to these instructions:
For mods working with with Season 1 patch (last season) or mods uploaded after Feb 10th 2024 use fix LastPatchMods.batto repak the mod files (Simply drag and drop the .pak file onto fixLastPatchMods.bat or repakMod.bat, and a new updated mod file will be generated.)
For old unupdated mods from season 0 use repakMod.bat
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Here’s what I have planned for updating my mod manager:
Selecting a character from a list to assign to a specific mod, indicating which character it’s for.
The ability to rename mod files directly from the manager.
The ability to archive mods and share them with friends (as presets).
Support for Linux systems.
Mod Manager update checks.
A notification system in case Marvel Rivals starts "boycotting" mods again, so you’ll get an alert in the manager that mods aren’t working. (This might be in the next update, but I really hope not.)
Support for more launchers (e.g., NetEase Games).
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Feel free to suggest your improvements—I’m ready to listen and take notes. This post will be updated, so you can follow the ideas and their progress :3
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[b]Wanna support the project? You can toss a shiny coin my way on DonationAlerts or just smash that Vote and Endorse button! Honestly, it’s a huge motivation boost! You’re all amazing! P.S. I love cats and 2D girls, no cap. xD 🐱💕
For those still having problems, there's a new method for packing mods. Old mods will need to be repacked. Marvel rivals modding discord can be found here and the message you need to check for how to repack can be found here.
Don't worry, its literally dragging a folder of loose assets onto a .bat file and you're done.
You need to go into the game folder and delete the mods folder, you deleted the mod manager not the mods installed in the game. C:\Program Files (x86)\Steam\steamapps\common\MarvelRivals\MarvelGame\Marvel\Content\CustomContent\Mod
does anyone else's game crash with some mods? i had a few and i had to disable them to get the game running... like for example i have a beast Gohan mod for black panther and it crashed the game but the mod developer fixed it from him but some other mods crashed the game and it seems like it doesn't crash for everyone... not sure if its on my part or not but i didn't change anywhere that I'm awake of that involves marvel rivals
Looking at the release of WhitePimpi's Psylocke, there's so many versions I want to use which is why am requesting the ability to mark multiple mods for a character that will load 1 of them randomly each time you start the game via mod manager.
600 comments
It’s NOT working!!
Stay tuned for more news:
A new version (0.7.1) of repak (repak_cli-x86_64-pc-windows-msvc.zip) has just been released. It includes a fix for those of you having issues with newer mods.
Please refer to these instructions:
(Simply drag and drop the .pak file onto fixLastPatchMods.bat or repakMod.bat, and a new updated mod file will be generated.)
Here’s what I have planned for updating my mod manager:
This post will be updated, so you can follow the ideas and their progress :3
You can toss a shiny coin my way on DonationAlerts or just smash that Vote and Endorse button!
Honestly, it’s a huge motivation boost! You’re all amazing!
P.S. I love cats and 2D girls, no cap. xD 🐱💕
Marvel rivals modding discord can be found here and the message you need to check for how to repack can be found here.
Don't worry, its literally dragging a folder of loose assets onto a .bat file and you're done.