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- A Lot Of Textures (ALOT) for ME3
A Lot Of Textures (ALOT) for ME3
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Version2021.14.1
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- Manual
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Last updated
Original upload
Created by
CreeperLavaUploaded by
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This page was last updated on 15 April 2024, 4:03PM
- Changelogs
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Version 2021.14.1
- Improve Tali and Legion's default armor
- Improve hover car interior
- Backported LE3 consistency fix for N7 breather helmet's lights
- Backported fix with galaxy map transparency from LE
- Fix vanilla bug with Joker's black teeth
- Fix the colour of Samara's head piece in her default armour
- Fix alliance logo relief on non-Alliance helmets
- Fix Ashley's iris being misaligned
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Version 2021.14.0
- - Ported several hundred textures from the Legendary Edition (LE) to the Original Trilogy (OT)
- - LE textures are only used as replacements of existing ALOT textures for now, and only if existing ALOT textures are inferior to LE. Future updates might expand the list of textures a bit, but memory limits for the OT are still there, so I need to be careful.
- - Textures included for now: environments, armours, weapons, some squadmates, skyboxes, ...
- - I removed most of the addons and replaced them by LE textures. This should make the installation of ALOT a lot less troublesome.
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Version 2021.13.0
- Cubemaps were missing in several locations, the texture that caused this issue was removed to restore them. Unfortunately removing a texture from ALOT requires a major update, hence if you already have ALOT installed you will need to vanilla your game, if you want to upgrade. Simply replacing the texture with the unmodded texture doesn't work.
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Version 2021.12.1
- [FIXES]
- Miranda's eyelids slightly glowed, no more (Jenya)
- Some Turian jaws were missing markings
- [NEW TEXTURES]
- Mercenary armours (ClearanceClarence)
- Robots: Ymir, Fenris... (ClearenceClarence)
- Cerberus Dropship exterior and interior
- Kitchens
- Warning signs (ClearanceClarence)
- Vegetation background
- Boxes
- Blue hovercar (Mellin)
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Version 2021.12.0
- The goal of this update is to polish the already excellent state of ALOT and to fix any remaining bugs or inconsistencies. There's really little left to work on now. Many thanks to the users who helped point out missing textures and helped testing the new textures (cristi1990an, Dwailing, Hadrorex, InfinityBeing, Nukleon, Paragon, ScifiIsMyJam101, STEVE HARVEY).
- [ALL]
- ALOT Installer has been updated to version 4. All credit goes to Mgamerz.
- Reworked GUI for better usability
- Better integration of ALOV into ALOT
- Support for standalone installation of mods, without ALOT
- Maaaany small improvements and optimisations, mostly in the backend
- [ME3]
- New textures that were still missing in ALOT: Turian NPCs, weapon textures (Cain and Black Widow), cubemaps in Normandy monitor's reflections, armor locker normal map, computers, lamps, a bunch of chairs, Bray's armor, Vorcha NPCs (removed custom vorcha meshes), main menu clouds, large computers, VI and Avina, torture chair, cubemaps in Citadel doors, combat fatigues, drop ships
- Static Lighting for ME3 has been updated to v2, lots of additional textures were upscaled. Now with a Lite version for lower memory usage. FPS performance is the same, only memory usage is lowered, only useful for heavily modded setups where the 3.5GB memory limit can be reached. Lite has slightly worse quality, but is still miles ahead of vanilla.
- Fixed vanilla bug whereby C-Sec Turian guards' collar is rendered completely black, improved their armor textures
- Fixed vanilla bug whereby some Turians displayed weird jaw colouring (bartender for example)
- Fixed vanilla bug whereby FPS counter would be visible on the council stills at high FOV
- Fixed TIM's suit being too dark
- Redid normal and spec for DeadMeat's Defender armor, so it looks better and closer to vanilla
- Fixed missing tongue in default femshep texture caused by corrupted PNG (thanks Jenya!)
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Version 2020.11.3
- Fixed red eyes glitch
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Version 2020.11.2
- Optimised a few more normal maps
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Version 2020.11.1
- Fixed grey eyes for certain characters
- Fixed weird shimmering on some of the Normandy's walls
- Fixed Vorcha heads' spazzing out
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Version 2020.11
- [NEW]
- New textures for ALL faces, scalp and hair textures. Powered by AI, but manually tweaked to remove any seams and get the best possible quality
- ClearanceClarence's textures: added Garrus outfit, Reckoner armor, Geth and Reaper units
- New textures for the Mako
- New textures for all gunships
- New textures for the Shadow Broker's goons
- New textures for all ammo cases
- New textures for statues in Hock's vault
- [IMPROVED]
- Major improvement of facial hair (eyebrows, eyelashes, beards) by JimbobJeffers. Should look closer to vanilla now
- Updated JimbobJeffers's Ultimate Miranda with v1.2
- New AI models have enabled large improvements over many textures. I've only scratched the surface of what's possible, more is coming.
- Improved ~50 normal maps for better detail and less artefacting due to compression of the textures. This includes objects like conduits on the Normandy, the pilot seat and many miscellaneous items
- Removed lights on Quarian armour (including Tali) to be more in line with vanilla. An optional file has been uploaded that restores the lights
- Improved all textures of the Normandy's outside
- [FIXED]
- Downscaled all 4K normal maps to 2K. This won't reduce quality, since the engine is by design only able to load up to 2K normal maps for 4K diffuse maps. This, along with new optimisations to the EGM and Project Variety mods should resolve all crashes due to the 3.5GB memory limitation.
- Fixed vanilla bug on the Mako's normal map. The Mako uses 2 overlapped normal maps, one of them used the wrong UV, causing weird bumps where there shouldn't be. Credit to Mellin for the fix.
- Better specular map Thane and Feron, should fix the weird eye shadow they currently have
- Fix a graphical glitch in Miranda's alternate outfit
- Fixed market stall glow
- Removed starfield texture, since it creates a graphical glitch in TIM's room when upscaled
- Fix for the Rachni queen's glowing effect (specular map)
- [ADDONS]
- Added ALOV to the Installer. Only the 1080p version is there, the 4K version would have to be installed manually.
- Removed 4 addons that were rendered obsolete by the new hair and scalp textures.
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Version 2020.10.4
- Fixed the remote detonator texture
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Version 2020.10.3
- Improved torture chair texture because it really was too ugly
- Improved James' torso textures and fixed a bug where his N7 tattoo would not be visible
- Further optimized some lightmaps to fix some crashes until a better solution can be found
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Version 2020.10.2
- Fixed crash after the Mars mission when using ALOT with Project Variety and EGM: optimized a few textures for lower RAM usage.
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Version 2020.10.1
- Fixes a graphical glitch on headgear visors
- Improves main menu background texture
- Optimizes a number of lightmaps for lower RAM usage
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Version 2020.10.0
- [OPTIONAL]
- Completely new, massive overhaul of the game's static lighting textures. This improves the game's pre-rendered lights and shadows (lamps, shadows under objects...). 14,000 textures in total across all 3 games of the trilogy. Don't let the file size scare you, any computer will be able to run it just fine, it's not costly in terms of performance.
- [NEW]
- - New 4K textures for all of Shepard's N7 armors in ME2 and ME3
- - 200 environment textures (rocks, grass, wood, snow, sand...) were upscaled 4x by JimbobJeffers and CreeperLava
- - High resolution textures for facial hair (beards, eyebrows) by JimbobJeffers
- - 4K textures for the squad selection screen
- - 4K sky textures
- - 4K mercenary armors
- - 4K Blood Dragon, Inferno and Terminus armor
- - 4K texture for Jacob
- - 4K texture for Shepard's jacket by JimbobJeffers
- - New building textures for the Priority Earth map
- - Prothean head
- - Female krogan clothes
- - New junk textures (computer parts...)
- - Presidium Bank poster
- - Citadel background textures
- - Wounded Ash face
- [IMPROVED]
- - Much better cluster textures by Mellin and CreeperLava
- - Improved weapon textures based on new AI models
- - Improved Galaxy map texture
- - EDI default outfit and head
- - Jack default armor
- - Javik default and alternate armor
- - James face
- - Better citadel door normal
- - Omega holograms
- - Liara alternate outfit
- - Various miscellaneous
- [FIXED]
- - Fixed glowing red armor
- - Various others, I honestly can't remember them all
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Version 2019.9.0
- [FIXES]
- Fix Joker seam
- Fix store stall texture
- Fixed missing alphas on a few armors
- Removed 2 normals that caused graphical issues on Vancouver and Omega
- [NEW TEXTURES]
- 160 new/improved 2K environmental textures (walls, concrete)
- 69 new environment textures by JBJ
- Ported some ME2 armors to ME3
- New 4K Blood Dragon, Inferno, Terminus and 6 miscellaneous armor textures
- New Presidium Bank poster
- New Citadel background textures
- New Main frame and Normandy door textures
- New 4K texture for Jacob based on JeanLuc761's ME2 texture
- New textures for paintings, drawings
- New texture for the Leviathan galaxy map
- New junk textures (computer parts...)
- New Prothean head textures
- New 4K sky textures
- New water textures
- New quarian doors
- New biotic field texture
- New cubemaps for quarian visors, much better reflections
- New Tali photo
- New Krogan head textures
- Added Mellin's DropShip textures
- [IMPROVEMENTS]
- Replaced most galaxy map cluster textures with AI Topaz upscales (better quality)
- Some improvements to AlvaroMe's Normandy textures
- Improved Liara's alternate outfit based on Ellise's default outfit textures
- Better hologram textures
- Improved Omega holograms based on waifu2x upscales
- Better citadel door normal
- Better James face textures
- Better female krogan clothes
- Better noise pattern texture (used in biotic fields, Purgatory screens)
- Better Jack armor texture
- Much better EDI head and armor textures
- Improved Javik armor
- Improved Legion emissive and normal maps
- Updated CDAMJC's Wrex face texture
- Much improved drell face textures
- Better Samara armor norm
- Better Samara face
- Much improved volus textures
- [PATCH]
- I uploaded a patch for the Miranda Mod, which replaces Miranda's default armor texture. The patch replaces that texture with the one used in ALOT for consistency (and because it looks better, imo).
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Version 2019.8.0
- Added MaryseDynasty's Tali textures, for all four of her armours (default, alternate, from ashes, casino)
- Cerberus units, Reapers and Garrus now use ClearanceClarence's textures
- Updated Miranda's textures with JimbobJeffers' newest Ultimate Miri update
- Added an optional file to revert Tali's textures to how they were before, if you preferred the old ones
- Added a bunch of new textures, among others Vorcha, Talon armour and environmental textures
- Fixed the alpha on some of the Normandy's walls
- Fixed the seam on James' face
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Version 2019.7.2
- Updated MaryseDynasty's Quarian textures with the less visible faces option
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Version 2019.7.1
- Added more of MaryseDynasty's excellent Quarian textures for ME3
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Version 2019.7.0
- Bit early for a 2019 release, but there's probably not going to be one at the beginning of the year, and I don't want to make you wait just to have a beautiful 2019 in my version number. So there you go.
Not a huge release, but still some very welcome additions, and a bugfix !
[INSTALLER]
The installer has been merged with the textures download. It is now sufficiently stable and its autoupdate feature means it is unnecessary to separate the downloads. You can still download it separately from Mgamerz' github page : https://github.com/Mgamerz/AlotAddOnGUI/releases
[TEXTURES]
- Fixed lighting on the remote detonator object
- Added new London Graffiti texture by Mellin
- Added MaryseDynasty's Quarian textures
- Added MaryseDynasty's Aria textures
- Added hologram textures by Darziak
- Added Volus textures !!
- Bit early for a 2019 release, but there's probably not going to be one at the beginning of the year, and I don't want to make you wait just to have a beautiful 2019 in my version number. So there you go.
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Version 2018.6.4
- Updated DeadMeat's textures with his newly improved reuploads on Nexus.
- Replaced JeanLuc761's texture of Miranda with JimbobJeffers'
- A dozen new 4K textures by CreeperLava for the Holograms in the Omega DLC and elsewhere
- Improved my texture of Aria's outfit. Leather is now less pronounced
- Added 65 new textures by Mellin. These textures were made exclusively for the upcoming Priority Earth Overhaul Mod (PEOM), and were generously shared with ALOT. https://forums.nexusmods.com/index.php?/topic/6332841-introducing-priority-earth-overhaul-mod/
- Many other various textures added. Total ~200 textures added or modified
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Version 2018.6.3
- Changes made in MEUITM's latest update were propagated to ALOT.
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Version 2018.6.2
- Fixed a bug whereby Windows would refuse to use DLLs because they come from the internet...
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Version 2018.6.1
- Fixed a weird bug whereby Windows couldn't extract his own zip format.
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Version 2018.6.0
- [INSTALLER]
- Entirely new installation procedure. Should now be more beautiful, less buggy, way more functional. All credit to Mgamerz and aquadran.
- Overhauled the additional mods available for download in the installer for better consistency with the rest of the textures. Added some mods, removed a few others.
[TEXTURES]
- Added and updated many, many textures with CDAMJC's recently released update for MEUITM.
- Added some new textures related to the solar system, made by myself.
- Added a hologram texture made by JimbobJeffers.
- Various bugfixes.
- [INSTALLER]
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Version 2017.5.3
- - Readded JimbobJeffer's Holograms mod to the main ALOT package.
- Updated the addon with Ellise's face tweaks and Heleuss' face textures (there is no overlap).
- Improved the Joker teeth fix. - Major changes to the addon in preparation for version 2018.
- - Readded JimbobJeffer's Holograms mod to the main ALOT package.
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Version 2017.5.2.1
- New upscale for Joker's face and scalp.
- 4 new 2048px textures.
- Reimplemented the Joker's Teeth Fix.
- Should also fix the remaining seam with his face.
- New upscale for Joker's face and scalp.
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Version 2017.5.2
- - Added ThinkBlueN7's Turian (Garrus included), Salarian and Quarian new textures, from Alien Aliens.
- Fixed some of the environment textures I made in 2017.5. Should resolve the black texture issue.
- - Added ThinkBlueN7's Turian (Garrus included), Salarian and Quarian new textures, from Alien Aliens.
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Version 2017.5.1
- Fix for the red eyes issue. It's possible that other textures present this issue due to a conversion error when building the update. Please report them :).
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Version 2017.5.0
- This is a major release mainly so that everyone uses the new version of MEM.
- Updated MEM to v167. The format of the texture scan file has changed in this version to fix some issues. If you had already installed ALOT, you need to revert ME3 to vanilla and reinstall everything.
- Added something like 30 new environment textures (mainly walls) by myself, CreeperLava
- Added JeanLuc's textures for some forgotten Asari face
- Hopefully fixed or somewhat improved the blue eyes issue, not much more I can do
- Fixed an inconsistency between the norm, spec and diff of Shepard's jacket (N7 symbol)
- Fixed an inconsistency between spec and diff on the Terminus armor
- Fixed a seam between Diana Allers' face and body - ALOT is now using a versioning system (Boar). This doesn't change anything on your side, it's all in the background. It means the textures are tracked much more professionally between updates, and are easier to revert in case of regressions.
- This is a major release mainly so that everyone uses the new version of MEM.
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Version 2017.4.4
- Attempt to fix the M7 Lancer's textures. Added a spec map.
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Version 2017.4.3
- Added 66 new textures, mainly on the Normandy and the Citadel.
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Version 2017.4.2
- Minor fix to a blood texture.
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Version 2017.4.1
- Re-added some textures I forgot in the main 4.0 update, from previous version 3.7.
- Added some more textures from MEUITM, that weren't known to be portable before.
- Added a hologram texture made by Mgamerz.
- Redone some of the SR2 Normandy textures, that you can see on on the cabin model.
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Version 2017.4.0
- New textures for Garrus' visor and some holograms.
New texture for some of the fish in the aquarium.
I've redone about 30 of the posters (advertisements) you can see eg in the Citadel (from 128x256px to 512x1024px or 1024x2048px, ie 4x or 8x vanilla size).
Updated MEM to v159 (now with auto update)
- New textures for Garrus' visor and some holograms.
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Version 2017.3.7
- Just a reupload, since apparently Nexus never implemented the previous update file. You can see what fixes are included by reading previous changelog entries.
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Version 2017.3.6
- Made Tali's face less visible, closer to vanilla.
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Version 2017.3.5
- Not much to write, despite the quantity of changes.
[ALOT]
41 new textures, generously contributed by AlvaroMe and mylastsong18.
These cover the Normandy environment textures (AlvaroMe), as well as holograms and fonts (mylastsong18).
[ADDON]
Brand new interface for the addon, brought to you by the author of "ME3 Mod Manager", Mgamerz. Beautiful and functional UI, no more batch file shenanigans.
- Not much to write, despite the quantity of changes.
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Version 2017.3.4
- Updated MEM in the addon (better DXT1 conversion quality). If you've already installed it, no need to update, unless you really care about the minor quality improvement.
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Version 2017.3.3
- Another very minor fix for the addon.
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Version 2017.3.2
- Minor fixes to the addon. Updated MEM to v117, among other things.
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Version 2017.3.1
- Fixed face seams for Diana Allers, Miranda, Jack (0x175A221F 0x39F09AAD 0x4BB5DC65 0xB241839B 0xD3E0AC15 0xF95D3472).
- Improved Miranda's suit's norm (0xF98DBA55).
- Fixed Presidium rock texture (0x0C715C98).
- Updated the optional Addon to include MEM 1.116, which adds autofix and bulk TPF extraction functionalities. The installation of the addon feels less like a hack now :). The installation should be faster and more stable. Nothing else has been changed, so no need to update if you already have the addon installed.
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Version 2017.3.0
- MEM Updated (aquadran).
- Removal of JimbobJeffer's textures, at his request. His textures will be redone, and made available on his Nexus account. Expect their inclusion in the addon as soon as they are available.
- To anticipate your questions : no, I don't want to give any details ; no, sending Jimbob hateful PMs won't change anything (please don't do that) ; we're still in great terms and will continue to work together, in a different way.
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Version 2017.2.0
- "Major" update as in new full release (merges all previous updates), with updated MEM included, to reduce user error.
- Not many changes apart from that. If you already have A.L.O.T installed, no need to update.
- Fixes some minor face seams (Diana, Miranda).
- Changelogs between version 2017 and 2017.2.0 moved here for clarity : https://github.com/CreeperLava/MassEffectTextureMapper/blob/master/moreOldChangelogsME3.md
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Version 2017
- Version 2017 is a complete overhaul of ALOT. Too many changes to list individually :).
Full list of textures / authors : http://filebin.ca/3DmTH4gIsnvB/FULL.csv
[Textures]
- We created an exhaustive database of "portable" (ie identical) textures between the 3 Mass Effect games. This means comparing through various means about 44 000 textures.
- Bioware downscaled many textures and upscaled others throughout the development of the 3 games (eg a texture could be 1024px in ME1, 512px in ME2, 256px in ME3). We normalized the textures (same, highest resolution everywhere).
- We compared each ALOT texture to its highest resolution vanilla counterpart. We removed all non vanilla-friendly textures and fixed many bugs.
- We made plenty of new textures. More to come in the next updates :).
[Installation]
- Switch from ME3Explorer to the much newer, faster and stable MassEffectModder (MEM).
- Installation of ALOT has been simplified thanks to an installer made for us by the MEM author.
- Installation should now take less than an hour on any computer. Much less than that on SSD.
- MEM takes care automatically of INI settings.
- No more DDS version. 7z version has been changed to MEM format. The DDS' can still be extracted from the MEM version, using MEM.
[Community]
We are now on Discord : https://discord.gg/PSYR3Zb
You can join us there to give feedback, ask (sensible) questions. We'll also make available there pre-releases for beta testing. - Older changelogs have been removed from Nexus. You can find them here : https://github.com/CreeperLava/MassEffectTextureMapper/blob/master/oldChangelogME3.md
- Version 2017 is a complete overhaul of ALOT. Too many changes to list individually :).
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- Author's activity
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April 2024
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15 Apr 2024, 4:03PM | Action by: CreeperLava
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15 Apr 2024, 4:02PM | Action by: CreeperLava
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'Description changed.'
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15 Apr 2024, 3:58PM | Action by: CreeperLava
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'Description changed.'
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15 Apr 2024, 3:57PM | Action by: CreeperLava
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'Description changed.'
November 2021
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07 Nov 2021, 11:34AM | Action by: CreeperLava
File added
'ALOT for ME3 14.1 - Update [version 2021.14.1]'
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07 Nov 2021, 11:27AM | Action by: CreeperLava
Changelog added
'Change log added for version 2021.14.1'
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06 Nov 2021, 9:15AM | Action by: CreeperLava
Changelog added
'Change log added for version 2021.14.1'
July 2021
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25 Jul 2021, 10:19PM | Action by: CreeperLava
Attribute change
'Description changed.'
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23 Jul 2021, 8:21PM | Action by: CreeperLava
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'Description changed.'
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23 Jul 2021, 8:05PM | Action by: CreeperLava
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'file visible to the public'
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23 Jul 2021, 6:06PM | Action by: CreeperLava
Changelog added
'Change log added for version 2021.14.0'
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23 Jul 2021, 2:19PM | Action by: CreeperLava
File added
'ALOT for ME3 14.0 - Torrent [version 2021.14.0]'
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23 Jul 2021, 12:18PM | Action by: CreeperLava
File added
'ALOT for ME3 14.0 [version 2021.14.0]'
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22 Jul 2021, 5:33PM | Action by: CreeperLava
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May 2021
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14 May 2021, 12:00PM | Action by: CreeperLava
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Description changed.
April 2021
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29 Apr 2021, 9:47AM | Action by: CreeperLava
Mod mirror added
http://wearetheborg.net/files/alot/ALOT%20for%20ME3%20v13.zip
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22 Apr 2021, 6:52PM | Action by: CreeperLava
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22 Apr 2021, 5:48PM | Action by: CreeperLava
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22 Apr 2021, 5:48PM | Action by: CreeperLava
File added
ALOT for ME3 13.0 - Torrent [version 2021.13.0]
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22 Apr 2021, 5:47PM | Action by: CreeperLava
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ALOT for ME3 13.0 [version 2021.13.0]
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