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This page was last updated on 25 December 2022, 1:53AM
- Changelogs
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Version 3.3
- Leviathan DLC is now required.
- Raised Mount Priority of PV Patches to 5176 so the patch with Spectre Lore works.
- Created Patches with TEB and PV and PV Extras
- Fixed Crash on Sur'Kesh with PV Patches and Spectre Lore.
- Fixed Crash when you exit Liara's cabin after talking to her about Horizon.
- Fixed conditionals that were causing squadmates to show up or not show up to Thane's Funeral under incorrect conditions.
- Aethyta now recognizes ME1 and ME2 romances while talking about Liara's relationship with Shepard.
- Fixed an issue with the mod where Traynor's PV Extra would not apply correctly upon returning to the Normandy.
- Fixed an issue with the mod where Kahlee's PV extra would not apply correctly upon returning to the Normandy.
- Actually fixed an issue where the N7 Dress was unavaliable to FemSheps.
- Fixed the arm rasing model issue for the Background NPC PV Extras.
- Fixed issue with the mod where a plot was not set after meeting with Miranda on the Citadel. This caused her death even if the player talked to her. For players already past that part, used gibbed to set bool 20185 to true.
- Fixed issue with the mod where the Ceberus Soldier dragging away the Grissom Kid was invisable.
- Fixed issue with the mod where one of the Tomkah's driving away on Tuchanka was invisable.
- Your Currently Equipped Weapon Will now longer be unequipped at the end of Gellix, Thessia, and the Reclaim the Normandy Mission.
- The squadmate that rescues Shepard in the Lower Docks will now correcly wear their armor upon returning to the apartment.
- Fixed an issue with the mod where Garrus, Ashley, and Tali were using the wrong weapons if they were the ones whor rescued Shepard at the Lower Docks.
- Fixed an issue with the mod where Shepard would not recived the Arc Pistol from Tali during the Geth Dreadnought Mission.
- Fixed an issue with the mod where one of Liara's outfits would have messed up textures if you did not choose her for the archives mission.
- Fixed issue where Jack's PV Extra with no hair change was changing the hair of Jack during the Apartment romance scene.
- Allers' PV Dialogue Extra will now work correctly.
- Fixed some issues with the Same Sex Romance patch that caused the VS to have their helmet on upon returning to the Normandy after Mars.
- Fixed some pop in static objects on the Presidium.
- Fixed an issue with the mod where squadmates were rotating incorrectly while using certian interaction points.
- Fixed an animation issue that occured on the Shuttle to Sur'Kesh, if both Garrus and Javik are taken.
- Removed an accidental texture dependancy with EGM.
- You will now see the Virmire Survivor being dragged away by the hospital medics upon arriving on the Citadel.
- Kai Leng's Sword will now be properly holstered on his back when he does not have it equipped.
- Kaidan's pistol will no longer be shown holstered on his body before he grabs it after Eva's shuttle crashes on Mars.
- Changed the idle animation of the Virmire Survior, during the meeting on the Presidium, so it does not look like they are holding an invisible cup. This also will make the transition to the conversation seamless.
- Added Rapid Transit to the levels of the Citadel where they were absent previously.
- Intergrated SirC's Zaeed Restoration Mod. PV's versions has dialouge about Vido that is absent from other mods that do the same thing. In addition, bad depth of field has been removed and the dialouge wheel has been reworked.
- Fixed some pop in static objects in the Refugee Docks.
- Fixed some pop in static objects on Sur'Kesh
- Fixed some pop in static objects in the Normandy CIC
- The Council meeting now has an intro video of the Council Chambers. Background music will also be playing during the meeting.
- Armored Elcor models have been updated to a higher quality one and now more of them show up on the Citadel.
- Bailey, Udina, Aethyta, and Kelly have been edited to more resemble their ME2 selves.
- Allers now has a romance scene if you decide to romance her.
- Jack now has a romance scene if you use EGM and invite her to your cabin after Grissom.
- Garrus will now use a sniper rilfe, if not taken on the Citadel Archives Mission, to match his dialogue.
- Shepard will now change into her underwear before entering the shower with Tranynor.
- Removed bad depth of field when talking with Bailey in his office.
- Removed some level pop in during the first Citadel DLC mission.
- Shepard will now be in Exploration Mode while on the Priority: Tuchanka highway
- Changed the animations of the Krogan Engineer on the Priority: Tuchanka highway so the transition to the cutscene is more seamless.
- Removed a piece of fence from the Krogan hollows so that it no longer clips with the shuttle.
- On Uttuku, your second squadmate now shows up in the cutscene where Grunt tells Shepard to leave the Rachni to him.
- Added unique description for all Citadel Levels in the elevator UI.
- Restored the Animated Presidium Ads as a PV Extra
- Filled some holes on the Presidium
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Version 3.2.1
- Fixed framerate issue on the Presidium and Huerta. Unfortunately, the only way to do this was to remove the animated ads on the Presidium.
- Fixed issue where Traynor would not have her PV Extra hair when you first meet her.
- Spectre Expansion Mod's Lore addon is now compatible.
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Version 3.2
- ALOT patch has now been moved to the main mod instead of PV patches
- PV Extras now has preview images during installation
- Added patch for Femshep Jack
- Fixed various issues in the patch for Respawn Mission Overhaul
- Added new romance scene for Miranda, Jack, Kaidan, Liara. Garrus, Traynor, Cortez, Samara, and Kelly
- You can now visit Kelly at her apartment if you romance her.
- Fixed issue with the mod where the music that plays after the Citadel DLC party will not stop playing if you romance model
- Added a nude Jack model to appropiate scenes courtesy of Jenya.
- Jack's tattoo will now appear on Shepard's underwear model everytime after it is applied.
- Fixed streaming issue with the ALOT patch.
- Fixed issue with the mod where the two NPCs who talk about Ghorek on the Citadel would not talk.
- Fixed issue with the mod where Wrex/Wreav would not be visable during the conversation in the basement of the STG base.
- Garrus and James no longer repeat their conversation on the Normandy.
- Fixed issue with the mod where Wreav had the wrong subtitle name during his introduction during Priority: Tuchanka
- Removed bad depth of field during conversations with Michel, Dominic Osoba, and Engineer Adams
- Squadmates weapons are no longer invisile when interacting with interaction points.
- Fixe various weapon and cutscene issues during the Wrex Genophage confrontation on the Citadel.
- Improved the Normandy Arrival Scene in the Prologue.
- Fixed animation issues for Shpard while takling to the Salarian Dalatrass over QEC.
- Further improved the fix for Admiral Gerris' neck following the Geth Dreadnought.
- Fixed an issue with the mod where there was a hole in the refugee camp floor.
- Chackwas is now turned in the right direction while talking to Shepard abot Tactus and his medigel
- Fixed issue with the mod where Shepard's weapon would not be removed at the end of the Gellix Mission
- Fixed issue with the mod where the Turian who meets Javik was invisible. This turian has now been changed to a female one.
- No more lap dances for Donelly
- The reaper destroyer on Tuchanka is now visable the moment Shepard and company arrive on the highway.
- The NPCs who judge a drunk Shepard at Purgatory now are in casual clothes.
- Fixed various pop in issues on the Presidium
- You can now change Purgatory's music at the music termianl in that level. The Extra in past versions has been removed.
- Fixed various pop in issues in the starting area of Sur'Kesh
- The Cerberus soldiers that drag the Grissom student away now have weapons on them.
- Shepard's Silencer pistol now is visable when they fall throught he floor of the Sushi bar.
- Optimized the armor locker in the Spectre room to be more memory friendly. Hopefully, this means less issues with ALOT.
- EDI will now always be in her causal outfit in Bryson's lab.
- Miranda now has a new hair model for her armor extra.
- Oriana now has a new hair model in her head extra.
- Ann Bryson now has a new hair model in her extra.
- Kalisah Al Jalani now has a unique hair model in her extra.
- Traynor now has a new hair model in her extra.
- Fixed issue with Kaidan's PV extra where his hair model would poke through his helmet in the squad selection screen.
- Kelly has a new hairstyle in her PV extra.
- Brynn now has a new hairstyle in her PV extra.
- Brooks now has a new hairstule in her dress PV extra.
- Shepard now has proper facefx when telling Eva to let go of the VS survivor
- Kaidan will now use his equipped pistol while shooting at Eva on Mars.
- Fixed various issues with the Tertiary Codex.
- The doctor next to Dr. Michel is now an Asari.
- Changed the armor of Riley to the N7 Engineer one.
- Fixed lighting issues while talking to Eve on the Normandy.
- Mordin/Wiks are now in the correct location before talking with them, Eve, and Wrex/Wreav
- Shepard and company no longer hold invisible weapons during one of the cutscenes on the mission to save the Turian platoon.
- Fixed issue with the mod where the dialouge for the hospital NPCs on break would not play correctly
- Give new hairstyles to various PV Extra Background NPCs.
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Version 3.1
- Prevents PV from being installed if Mod Manager detects that Ambient Audio Overhaul Mod, Immersive Thessia Mod, BackOff, and ThaneMod
- Fixed all Kaidan related issues
- Fixed Primarch Victus animation issues on Menae if the user has Respawn installed
- Fixed issue where the wrong model would display for Javik's head if the user chose the extra that gives him a breather
- Fixed animation issues on Uttuku when talking to the Rachni Queen
- Fixed issue where Dominic Osoba was not accesable if the player listened to the entire dialouge for drunk soldiers. This will not fix the bug for existing playthroughs. It will prevent it for future playthroughs
- Fixed issue where the Geth Virtual Gun could jam.
- Fixed issue where Wrex was in the wrong location in parts of Priority: Tuchanka
- Fixed issue where Cortez was not properly changing into his armor on Desponia.
- Fixed flickering issue with some of the Preisidum advertisements when viewed from the Hospital.
- Fixed all issues where an 's was placed after a word that ended with an s.
- Fixed issue where some of the NPCs modified by PV Extras would have broken animations.
- Fixed issue where one of the NPCs in the refugee docks had the wrong headmorph.
- The player is no longer control locked on Mars after calling for the tram.
- Liara and James now shoot at Eva during the final part of Priority: Mars. They can disable her.
- Added 3 new outfits for Broshep.
- You can now buy a Shepard VI at the Gift Shop.
- You can now pick your outfit for Prologue Earth
- Finished the PV Extra for background NPCs. Outfits for various NPCs on the Presidium, Hospital, and Embassies have been added.
- Liara now has a unique casual outfit in PV Extras.
- Traynor's Pre Cronos romance scene now has the romance music in it.
- Shpeard and their LI will not wake up in their underwear following the Citadel DLC party. Garrus, Tali, Javik, and Jack are excluded from this.
- Aria now has a new, unique armor in PV Extras
- The N7 leather jacket no longer clips with Shepard's necks when certain animations play.
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Version 3.0
- PV 3 is an extremly big update, so please read the google doc
- https://docs.google.com/document/d/1x48c4KEFuydTx7_XMjVi8cn8ZfHQn2qb5Ih_Pakux1Q/edit?usp=sharing
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Version 2.1.1
- Fixed Crash when Using ALOT and PV during the transition between Mars and the Citadel
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Version 2.1
- Fixed Leviathan DLC crash
- Fixed Cortez mesh issue during his goodbye scene during Priority: Earth
- Fixed texture issue with Brynn during the Shuttle escape scene
- Added the old Purgatory music (Pre 2.0) to Project Variety Extras.
- The script for the mod has been extensively refined by valerie1972
- Fixed issue that caused NPC weapons to not be present on Grissom Academy if you do not have Citadel DLC. Other missions will be fixed in future updates.
- Updated patch so this mod is compatible with Spectre 0.91
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Version 2.0
- Mod has been rebuilt from the ground up. The size is much smaller because of it.
- Moved many requested features into Project Variety Extras. Read the Project Variety 2.0: A New Chapter article for the complete details.
- Fixed Phasteon Bug on Tuchanka
- Fixed a bug where the Argus would appear instead of the Avenger
- Fixed a bug where the game would crash on Ontorom
- Fixed bug where an Avenger would suddenly appear on Shepard during the end of the first mission of the Omega DLC.
- The Krogan leaders of the Blood Pack now wear thinner armor.
- The female Turians now have Specular Maps increasing the overall quality of the textures.
- The Krogan civillans now have Specular maps increasing the overall quality of the textures.
- Cortez's armor is now vanilla textures that can be improved with other texture mods.
- Quarian civillian texutres are now vanilla and can be improved with other textures mods.
- Fixed a glitch with a Vorcha's weapons during the Omega DLC.
- The Citadel docking officer is now a Female Turian. Dialouge has been adjusted to accomadate this.
- Ensign Copeland is now in the correct colored uniform when you first land on the Citadel.
- The soldiers that James buys drinks for and Bilal Osoba's squad now have the correct color uniform.
- James' head mesh has been made high quality if you do not choose him during the archive mission.
- Kasumi has new and better face textures.
- Kasumi has a new haircut.
- The scientists on Gellix now have more vanilla friendly outfits that can improvable with texture mods.
- Samara's armor textures are now high res
- The textures of the Asari soldiers on the Citadel can now be improvable by texture mods.
- TIM and Anderson's textures in the Leviathan DLC can now be improved by texture mods.
- Ann Bryson's outfits have been changed.
- Fixed issue with Salarian Head Mesh in Docking Bay D24
- Salarian C-SEC now have more vanilla friendly armor
- The body of Chellick has more vanilla friendly texture
- Fixed an issue with the head mesh of the Turian smuggler
- Improved Camera for the skipped Kai Leng Scene on Horizon
- One more face paint for the Turian females
- More color variation in the outfits for the Krogan and Turian Females
- Removed dialouge change for Leviathan
- Liara's Low Poly Armor is now the default one.
- Khalisah's outfit now has better textures.
- Fixed neck issue for the mesh for the Asari soldiers
- Purgatory Music now uses exclusivly Mass Effect Audio
- The Alliance soldiers at the Vancouver base now wear the correct colored uniforms
- Updated Drell Attendant's face textures.
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Version 1.10
- Files size is much smaller because of 7zip compression
- Fixed crash at the begining of the Leviathan DLC
- Fixed crash when meeting Leviathan on Desponia
- Fixed accidently changed texture in Omega DLC
- Aria's speech was further improved. The ambient video files, that contained her vanilla outfit, have been removed
- The Batarians in the Omega DLC have much better armor
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Version 1.3
- Fixed Possible Omega DLC crash
- Fixed Possible Ontarom Crash
- Added Compatibility with Allers Redone
- Mod no longer is required to be disabled during Priority: Earth if you romaced Jack and Samara and used JAM or MEHEM
- Project Variety Gun Cutscens.pdf is no longer needed. The new requirements for cutscene weapons are listed in the Accurate Cutscene Weapons section of the mod page
- Fixed Krogan Head mesh issue
- Fixed Salarian Head mesh issue in the Presidium
- Better salarain clothing textures
- Better Quarian body and visor textures
- Better Vorcha Textures
- Better Hanar Textures
- Better Turret Textures in the Omega DLC
- Geth Heavy Troopers now use the weapon that Shepard uses in the consensus rather than the spitfire
- Doctors at Huerta no longer have an SR2 patch on their uniforms
- The dead scientists on Mars no longer have an SR2 logo on their uniforms
- Issue where Cortez was not wearing armor in some cutscenes has been resolved
- Alliance logos have been removed from Sanctuary
- Alliance logos have been removed from the ammo boxes at Talon Headquarters
- A Talon soldier no longer uses a geth weapon at Talon headquarters (WTF)
- The soldiers during the cutscene where Aria calls Nyreen are now Centerions
- The soldiers in the hallway with the Adjutant now use correct weapons and are of the correct type
- Shepard's weapon's no longer dissapear while talking with the General at the reactor
- Fixed issue with Hornet on Gellix
- The smoking dockworker during the first mission of Citadel DLC no longer wears armor
- Shepard's weapons actually appear during the opeing cutscene of the Archive mission
- Fixed Specular map issues with Jack's outfits on Grissom Academy and Purgatory
- Fixed lighting issue with the new decorations at the apartment
- Joker gets a better outfit for the duration of Citadel DLC
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Version 1.2
- Citadel Epilouge Mod Full (CEM) now requires a patch.
- Fixed wrong textures on one of the Cerberus Scientist during Jacob's mission
- Fixed crash when entering the Talon Base
- The vehicles that the Cerberus troopers were using to attack the retreating Talons are now Cerberus colored instead of Alliance colored
- In the same scene, Cerberus troops will now use Mattocks instead of Avengers
- Squadmates will not use accurate weapons when shooting Brooks. Shepard will still use the Predator because of technical reasons
- The C-Sec offices guarding Grunt now use the Argus instead of the Avenger
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Version 1.1.1
- Fixed bug with ALOT
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- Author's activity
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December 2022
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25 Dec 2022, 1:53AM | Action by: Scottina123
Attribute change
'Description changed.'
October 2021
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30 Oct 2021, 8:32PM | Action by: Scottina123
Permission change
'Bug tracker set to private.'
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30 Oct 2021, 8:31PM | Action by: Scottina123
Attribute change
'Description changed.'
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30 Oct 2021, 8:26PM | Action by: Scottina123
Permission change
'Bug tracker set to locked.'
June 2021
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11 Jun 2021, 10:27AM | Action by: Scottina123
Mod edited
Mod Compatibility
May 2021
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11 May 2021, 3:39PM | Action by: Scottina123
Permission change
Author changed their permission instructions.
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05 May 2021, 7:08AM | Action by: Scottina123
Attribute change
Description changed.
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01 May 2021, 9:52AM | Action by: Scottina123
Changelog added
Change log added for version 3.3
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01 May 2021, 9:50AM | Action by: Scottina123
Mod edited
Modders Resource
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01 May 2021, 9:48AM | Action by: Scottina123
Attribute change
file visible to the public
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01 May 2021, 9:45AM | Action by: Scottina123
Mod image added
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01 May 2021, 9:44AM | Action by: Scottina123
Mod image added
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01 May 2021, 9:44AM | Action by: Scottina123
Mod image added
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01 May 2021, 9:44AM | Action by: Scottina123
Mod image added
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01 May 2021, 9:43AM | Action by: Scottina123
Attribute change
Description changed.
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01 May 2021, 9:42AM | Action by: Scottina123
Attribute change
Description changed.
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01 May 2021, 9:39AM | Action by: Scottina123
Attribute change
Mod version changed to 3.3.
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01 May 2021, 9:39AM | Action by: Scottina123
Changelog added
Change log added for version 3.3
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01 May 2021, 9:38AM | Action by: Scottina123
File added
Project Variety Patches [version 3.3]
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01 May 2021, 9:35AM | Action by: Scottina123
File added
Project Variety Extras [version 3.3]
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- Mod page activity
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April 2025
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