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watafuzz

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watafuzz

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14 comments

  1. rev22x20
    rev22x20
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    • 3 kudos
    As of August 2022, I don't think this is working?
    Characters speak to my Ryder and, unless I am looking straight at them with the camera, the voice will sound far away and all over the place.
    1. Tsukimaro
      Tsukimaro
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      Because it doesnt fix that. read the title.
    2. rev22x20
      rev22x20
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      Excuse me for not having english as a first language and for being new to the game.
      I will make sure to fix both asap for your comfort.

      It doesn't fix the AUDIOLOGS anyways. The datapads of Liara still sound off if I am not standing right in front of them so my original issue still stands regardless of your attitude.
  2. Felpas
    Felpas
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    • 9 kudos
    Does not work anymore
    1. watafuzz
      watafuzz
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      • 76 kudos
      Don't see why it woundn't but regardless I'm way done with modding Andromeda.
  3. ThePrinceOfHell
    ThePrinceOfHell
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    Would you be able to do something about conversations overriding each other? Like the contagion dialogue being overriden by Suvi asking about Lexi...
  4. SabuChan28
    SabuChan28
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    • 6 kudos
    Hello! So question : does you mod work with another language that English? 

    I playing this playthrough in French and so far I don't see any difference. Granted, I'm still at the start of the game : Ryder and crew just reached the Nexus for the very 1st time, Ryder just lost his father. That being said, maybe I'm being impatient. LOL

    If it does not work in French, I'll try it on my next run in English.
  5. onedownyeahs
    onedownyeahs
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    Very grateful for this mod, this fixes one of the biggest issues I had with the game on my first playthrough--endorsed!
  6. unkind77
    unkind77
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    • 0 kudos
    Thank you
  7. svartalfimposter
    svartalfimposter
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    Hi watafuzz, thank you very much for your excellent mod, it makes the audio experience much more tolerable - seriously, the orientation just needs to turn audio down a fraction, rather than virtually turning audio OFF when you're not facing the source.

    Could you please tell us what you did (i.e. which settings are the filter)? I have been trying to sort out the rest of the audio sources with no success.

    Also, I can't get your project file to load into Frosty Editor, so I can't see for myself
  8. SpiritWarden
    SpiritWarden
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    • 2 kudos
    I love this, would it be possible to do the same for ambient conversations? Always seemed weird I could be standing right next to two people but unable to hear a word they say because the camera is the wrong direction.
    1. watafuzz
      watafuzz
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      • 76 kudos
      Most likely yes, I did audiologs because they were the most obvious to me both in the game and in the game files. I may look into fixing the rest but no promises.
  9. Tydeous
    Tydeous
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    • 285 kudos
    Fantastic.
    1. watafuzz
      watafuzz
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      • 76 kudos
      Thank you!