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112 comments
Does this replace the ALOT?
And can we get few comparison images. Its hard to tell what has changed from just looking images
As for ALOT its pretty minimal overlap:
Overlaps are:
1) Samara Black and Red outfits (the ALOT version are using the UV mapping from OT though, so Samara's shoulders will be slightly off/scrambled when you follow the gold trim)
2) Liara LOTSB armor: This one is subjective pick which one you like better. The diffuse is really good I think it's an old JeanLuc OT texture? I could be wrong though. It is missing an updated normal map, so LEUITM may look more "3D" and detailed when light hits it. when looking in photoshop the LEUITM version has finer Carbon fiber and fabric details, the ALOT version has nicer metals.
3)Miranda Face: Subjective difference both are very detailed. I have bit bit more gritty detail in the diffuse and spec, so that's the main difference. (my preference for mass effect textures is gritty grunge film noir Sci-fi. If you like smoother fantasy looks I may not be your first choice.
4) Miranda romance body texture - LEUITM version is quite a bit more detailed
5) Garrus face textures: ALOT's are all from OT textures I submitted to them way back when. I have upgraded these in LEUITM, though some may prefer the old look if they are used to it. So it's ultimately subjective.
6) Tali re-texture. ALOT's is from an older ME2 mod it potentially cleaner appearing but also looks flatter IMO and details are little black crushed in the fabric and normal map has not been re-textured. Mine is closer to vanilla and maintains the lighting and grit and add fine details to spec, normal and diffuse.
7) Legion this is less detailed than LEUITM2's and is missing the default head re-texture and no normal maps were re-textured.
Obviously I prefer mine as they are made to my desire, but there are a few subjective choices there.
That's it. The rest have no overlaps.
Long story short - Samara has a white eyes glowing when she is meditating on the Normandy. For some reason it doesn't work after I've installed Unofficial community patch (tried disabling it, no effect) and ALOT2+LEUITM2. Works in Vanilla though... Could you please check if there is anything to do with the textures or VFX's? I'm slow and dumb with modding things, any help is appreciated.
my question is if i re install her lipstick will it replace just her lips or your full HD textures of miranda?
https://www.nexusmods.com/masseffectlegendaryedition/mods/240?tab=description
I love your works!
Just finished Me1le with mello
I hope there are mello for me2le and me3le.
Playing me2 without mello feels like downgrade haha.
ME¹LLO exists because the original ME1 had a dynamic lighting system in place, created by talented people, including the game's Cinematic Director, who understood lighting (a system that Mac Walters admittedly chose not to implement in MELE1 during production) and ME¹LLO, simply put, re-enabled / restored it.
No such systems ever existed in ME2 & ME3, nor did they have the same Cinematic Director, instead opting for the basic sh*t we all see, courtesy of Parrish Ley (who is also in charge of it for ME4). That's why a modded MELE1 looks better than MELE 2&3 in terms of lighting, no matter how much you mod them.
And it will forever be this way, unless BioWare actually properly rework the games -- but BioWare should be more worried about not getting shut down by EA after they release The Veilguard, rather than worrying about LE lighting systems. :)