The mod manager seems to enable the console ingame. That's fine except that it's bound to "TAB" - same button used in the photo mode to hide the UI to take screenshots. Any way around this problem?
edit: Got a response on the discord. (can change it in the manager in tools - keybindings if anyone has the same issue)
There is a bug in the script compiler code in the February 25 version of Build 133 (see Help/About to check your version). It may cause crashes in games due to some recent changes to LegendaryExplorer. Due to my current situation I cannot update Mod Manager for a few days to resolve this issue.
You can downgrade to the version on NexusMods to revert to the working December 31 version. It will still be listed as build 133, but with a different date.
Will I break things if I store mods in the manager (or even the manager and everything with it) on a drive other than C? My C drive is already pretty damn full. And the Start Game option at the bottom right doesn't seem to actually launch the game? The mods will still register if I launch from Steam instead of the manager, yes?
I wanted to try to create mods using this application and noticed that it requires NET 7. There is already a Windows NET 8 and a Windows NET 9. Will this be updated to use the newer versions of NET? Just want to check before I download the NET 7.
When I go into Tools and then Legendary Explorer (Stable) it says that Net 7 is not installed. Am I selecting the wrong item if I want to create my own mods (or at least try to)?
Quick something I thought might be important mentioning. When linking backups within the ME3tweeks mod manager I experienced massive in stuttering throughout two entire missions, within Mass effect 1. I even attempted to reboot my computer and relaunch the game, but no matter what I tried the game was still stuttering. After removing my linked backups (and manually saving my game data on a seperate folder) the game stopped stuttering. Any thoughts on why linking a backup would 'lag' my game? Could it be that I tried backing up all 3 games even if there was nothing to back up? (meaning mass effect 2 and 3)
Linking a backup doesn't affect the game in any way. It verifies the files and then places a marker file and records the backup location. It does nothing else.
Had to reactivate my nexus account just to post here.
In case anyone is having any issues, at first I blamed the mod, then bitdefender, but later realised that I needed to update EA launcher...thanks mod for creating this content, increases replayability by x1000.
im trying to start the game for me 3 but the game won't start i can add or manage target for that game the others are ok but not 3 what do i do so i can play with my mods
LE3 for me was like starting a lawnmower or a chainsaw, it'll keep crashing until it finally doesn't. The help about to check your version does say December 30, so it's definitely not the February 25 version, but maybe it's something else entirely. I haven't been downloading every update from Nexus, I've been clicking on update when ME3Tweaks tells me there's one, perhaps that's just not the way to be doing it
I've tried your March re-release (R2), let it update and am now having CTDs galore, making the game absolutely impossible to play.
I tried it on a new playthrough and a clean install only with the LE3 Community Patch and EGM. I can't even make it after the first dialogue prompt with Anderson in Earth Prologue. I've never experienced this kind of issues in years of modding this game.
I also don't quite understand the point of having two main files. It's confusing and I'm truly at loss as to what to do.
There's two main files because one of them is the an older stable build. The other is one we are seeding to try to determine stability as we cannot reliably reproduce issues that are cropping up.
The older build did the trick. In my case, the newest version systematically lead to CTDs, no matter what and I've read that it doesn't cope well with the LE3 Community Patch.
I've started a new ME3 playthrough on a clean game, with all mods installed through the older build, and am now at Priority: Tuchanka without a single CTD, just like it always was, and I have quite a few mods on the list, including LE3 community Patch.
The real test for me will be the transition between AHEM and CEM, as I've recently experienced infinite loading screens that prevented me to play the Citadel DLC after AHEM, with EGM, TEB, More Gay Romances and the Miranda Mod installed. Also a completely new issue and I don't know if it was related the ME3Tweaks Mod Manager. I need a couple of days to see what's what.
I'm getting this as well. I just played through ME1:LE using ME3T to install an FOV mod at the start of January and bitdefender was totally happy to let it run. Now when I fire ME3T up i get the same issue as you. ME3T is 8.2.4
The file C:\Users\******\AppData\Local\Temp\.net\ME3TweaksModManager\5270\TexConverter.dll is infected with Gen:Variant.Lazy.472495 and was moved to quarantine. It is recommended that you run a System Scan to make sure your system is clean.
Hey, for me it helped to copy the mods to another folder, remove ME3TweaksManager and disable BitDefender for a moment. Re-downloading the installation package and reinstalling. Then copying the mods back to the ME3Tweaks folder and refreshing the list. It may be useful for someone.
You can also add an exception to BitDefender regarding the folder where you have ME3Tweaks. It worked for me and no longer "screams" that Wrex downloaded infected files on Normandy systems. :)
Playing on steam and using mods completely disables steam overlay, meaning I can't take screenshots, is there a way to fix this or is this just something I gotta live with when modding LE?
Sorry if this gets asked a lot, this is my first time modding LE.
Run the game directly through steam - how I launch it starts with EA and I've noticed on and off over the years that sometimes steam doesn't seem to be started, EA app just runs the game.
allo every one the mod is it fix because get trouble too on my DATA. The new one just get f*#@ with the previously on week ago. now i see some updated with no explication what appen...
604 comments
This page is NOT for asking for help making mods.There are plenty of resources available for making mods and getting help making them.
Pirated games and non-microsoft supported operating systems are NOT SUPPORTED IN ANY WAY.
to take screenshots. Any way around this problem?
edit: Got a response on the discord. (can change it in the manager in tools - keybindings if anyone has the same issue)
You can downgrade to the version on NexusMods to revert to the working December 31 version. It will still be listed as build 133, but with a different date.
In case anyone is having any issues, at first I blamed the mod, then bitdefender, but later realised that I needed to update EA launcher...thanks mod for creating this content, increases replayability by x1000.
Cheers,
I tried it on a new playthrough and a clean install only with the LE3 Community Patch and EGM. I can't even make it after the first dialogue prompt with Anderson in Earth Prologue. I've never experienced this kind of issues in years of modding this game.
I also don't quite understand the point of having two main files. It's confusing and I'm truly at loss as to what to do.
Any advice would be appreciated.
I've started a new ME3 playthrough on a clean game, with all mods installed through the older build, and am now at Priority: Tuchanka without a single CTD, just like it always was, and I have quite a few mods on the list, including LE3 community Patch.
The real test for me will be the transition between AHEM and CEM, as I've recently experienced infinite loading screens that prevented me to play the Citadel DLC after AHEM, with EGM, TEB, More Gay Romances and the Miranda Mod installed. Also a completely new issue and I don't know if it was related the ME3Tweaks Mod Manager. I need a couple of days to see what's what.
Thanks a bunch for the reply and explanation.
Any insight on this?
The file C:\Users\******\AppData\Local\Temp\.net\ME3TweaksModManager\5270\TexConverter.dll is infected with Gen:Variant.Lazy.472495 and was moved to quarantine. It is recommended that you run a System Scan to make sure your system is clean.
You can also add an exception to BitDefender regarding the folder where you have ME3Tweaks. It worked for me and no longer "screams" that Wrex downloaded infected files on Normandy systems. :)
Sorry if this gets asked a lot, this is my first time modding LE.
However, until someone can, you can try the following to take screenshots:
If your willing to go the extra mile, I can suggest the following paid software:
Hope this helps until you get your issue solved.