This page was last updated on 08 January 2022, 5:38PM
Changelogs
Version 2022.1.4
[LE2] Higher resolution flashback images in the Normandy crash site, provided by Audemus Fix for vanilla bug, provided by Mellin: - The codex image of the M-29 Incisor had a noisy transparency channel
[LE3] Fixes for vanilla bugs, provided by Mellin: - 1 missing static light in Priority Earth hub - 1 missing static light on the Citadel - Kuwashii visor had a weird shimmer - Texture glitch on crashed Normandy's airlock
Version 2021.1.3
[LE1]
- Fix vanilla bug with galaxy map transparency
[LE2]
- Fix vanilla bug with galaxy map transparency
- Fix vanilla bug with M29 incisor's codex texture
[LE3]
- Fix vanilla bug with galaxy map transparency
- Fix vanilla bug with Joker's black teeth
Version 2021.1.2
[LE2, LE3] Corrected a mistake in Legion's texture Updated Tali's texture to be more vanilla friendly
Version 2021.1.1
[LE2, LE3] Overhauled Legion's texture due to popular demand
Version 2021.1.0
Initial release of ALOT and ISL for ME1, ME2, ME3
ALOT includes several dozen textures for every game, fixing the most glaring upscales in the LE with textures from the OT ALOT (LE3 Presidium sky, text holograms, Legion, Tali, EDI, Garrus, Liara, ...)
ISL includes 40k textures across the trilogy, removing artefacts, banding and aliasing in static lights and shadows. The details of the workflow: denoising of DDS artefacts, antialiasing, 2x bilinear upscale for some added smoothness and finally storing the textures in a higher quality DDS format through MEM.