It would be nice if you said what you changed in BIOGame.ini so we can make it compatiable with other mods on our own. I cant just manual delete and replace files come on now.
Is this outfit supposed to make the heavy weapon disappear? Any grenade launcher I have equipped with this is completely invisible until is pulled out in combat. Shep reaches behind to grab it and then it magically appears.
Hey, the skin looks ghostly white. any chance you could send me the texture files and hopefully that would fix it? i've already installed texture mods after installing this mod so i would have to restore my game to a vanilla state then reinstall ALL my mods in order to just reinstall this mod on ME3tweakManager.
Loved the mod for LE2, but I cannot get the chest piece option working for LE3. Can't get the "Decompile Default_DLC_MOD_AriaBlackOutfit.bin through ME3Tweaks" to work. I tried the way it was shown in the video that was posted in an earlier comment, but it doesn't let me simply drag-and-drop it into ME3Tweaks. Am I missing some option to enable decompiling? Is there another way to get it done?
EDIT: Of course I figure it out myself the day after I make a post... For anyone having the same problem: - open Legendary Explorer in ME3Tweaks (under "tools") - in Legendary Explorer select "Utilities"-->"Coalesced Compiler" - in Coalesced Compiler enter the path to "Default_DLC_MOD_AriaBlackOutfit.bin" of the mod (e.g.: "Documents\ME3TweaksModManager\mods\LE2\Aria Outfit for Femshep LE2\DLC_MOD_LE2AriaBlackOutfit\CookedPCConsole\Default_DLC_MOD_AriaBlackOutfit.bin") - select "convert" and the decompiled folder appears like shown in the video - to recompile after replacing the BIOGame.ini file, enter the path to the "Default_DLC_MOD_AriaBlackOutfit.xml" file within the decompiled folder and select "convert" again - then do the remaining steps from the video
i wish there was an option for this outfit without the white alliance symbol plastered on the back of it. it especially immersion breaking in me2 when you're working for cerberus but wearing alliance logo around everywhere you go and its kinda annoying how bright it is even when in a dark shadowy area
I strongly agree. This is a great look for a renegade Shep embracing their role as a free operator in the Terminus systems, so the Alliance logo really kills the vibe, on top of the fact that it's so big and bright and distracting.
Still, beggars can't be choosers. I appreciate having the option of using the mod at least.
70 comments
thanks in advance
EDIT: Of course I figure it out myself the day after I make a post...
For anyone having the same problem:
- open Legendary Explorer in ME3Tweaks (under "tools")
- in Legendary Explorer select "Utilities"-->"Coalesced Compiler"
- in Coalesced Compiler enter the path to "Default_DLC_MOD_AriaBlackOutfit.bin" of the mod (e.g.: "Documents\ME3TweaksModManager\mods\LE2\Aria Outfit for Femshep LE2\DLC_MOD_LE2AriaBlackOutfit\CookedPCConsole\Default_DLC_MOD_AriaBlackOutfit.bin")
- select "convert" and the decompiled folder appears like shown in the video
- to recompile after replacing the BIOGame.ini file, enter the path to the "Default_DLC_MOD_AriaBlackOutfit.xml" file within the decompiled folder and select "convert" again
- then do the remaining steps from the video
Still, beggars can't be choosers. I appreciate having the option of using the mod at least.