A small addon to YAWC that adds regular, non-stream Clan LRMs, stream Clan SRMs, restored original Hyper Assault Gauss Rifles, and other small additions and fixes.
Loadouts will be broken without (Will still run without just, dont report broken loadouts)
Permissions and credits
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Author notes
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File credits
- cszolee79 for the original Yet Another Weapon Clan and its source files.
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Changelogs
Version 3.2b
Hot Fix - Updated some background setup for future mods and YAW Addon updates to the UAC shot counter mechanic.
Version 3.2a
Hot Fix - Fixed I PPC firing audio. - Changed IP Cannon audio to the PPC-X.
Version 3.2
Minor Update - Burst-fire AutoCannons of all types no longer consume ammo for each shot within the burst. Ammo for affected weapons adjusted accordingly. - Fixed Clan LRM 20-ST not having the correct tags.
Version 3.1
Minor Update - Fixed Revamped Machine Gun's compatibility check for the Clan AMS-DF.
Version 3.0a
Hot Fix - Fixed incorrect damage for the Improved Gauss' cluster mode. - Adjusted AI behavior for mode switching on the Improved weapons. - Improved LRMs stream mode can now be fired within minimum range.
Version 3.0
Major Update - Added (Improved) HAG 10, Railgun (C), Rotary AC/10 (C), Rotary AC/20 (C), (ER/Heavy) Flamer Array x2/x3/x4, Improved Heavy Micro Laser, Improved Small/Medium (Pulse) Lasers, (CAP) LPPC (C), LCAP PPC (C), Improved Plasma Cannon (C). - Fixed setup for Minnesota Tribe weapon rarity and dating. - Updated Arrow IV projectile to match the updates in the YAW Addon's artillery to make them more consistent. - Updated Improved missile weapon emitter to properly set stat changes between modes. - Updated weapon short and long names to match the YAW Addon/Assorted Fixes. - Improved AutoCannons, Gauss, PPC, and (Pulse) Lasers receive new mode swaps. - Mod option added to the YAW Addon to disable the Clan LRM damage ramp-up mechanic.
Version 2.2a
Hot Fix - Fixed SLRM 10-ST Homing short and long names. - Fixed missing intro, extinction, and reintro dates for the Improved SRMs. - Fixed Clan MG Array x5 using the Heavy version's tags.
Version 2.2
Minor Update - Updated/corrected any weapon and ammo names I missed last update. - Added spread modifier info to all tier weapon descriptions for the Clan NARC and L TAG. - Clan NARC now has tiered missile spread buffs like the NARC does in the Assorted Fixes mod. - Added missing Clan NARC double ammo. - Fixed Clan AC/10 using the wrong projectile. - Fixed up some lingering audio issues. - Fixed incorrect impact data on the Clan LRM 5. - Fixed incorrect spread stats for Clan Artemis SRMs. - Added Improved ACs, LRMs, and SRMs.
Version 2.1
Minor Update - Added Direct-Fire Clan AMS and LAMS. - Updated fix to the Clan Arrow IV. - Added new icon and model for the Clan Heavy Flamer ammo. - Updated projectile trail for Clan AC rounds. - Added new tracer for Clan MGs. - Added a new projectile for the Clan Proto ACs based on the IS RAC one. - Updated UAC weapon and ammo short names to match their IS counterparts in the YAW Fix. - Fixed Clan Heavy Lasers not responding to YAW's max range changes. - Updated firing audio assigned to LBX weapons. - Increased interference caused by firing Heavy Lasers. Updated weapon descriptions to make mention of this effect as well. - Nerfed damage on the Rapid-Fire PM AC/2 and 4. They now do 1.1 and 1.0 dmg/round base respectively. - Added missing audio to the Clan Flamer. - Clan Streak MRM double ammo now gets picked up by YAML's "Lore-Abiding Citizen" mod option.
Version 2.0a
Hot Fix - Fixed Clan Streak MRM ammo not being assigned to the weapons. - Fixed several mistakes made with setting up the rebalanced UAC/2 stats.
Version 2.0
Major Update - Added new weapons: Streak MRMs, Homing Streak LRMs, Solid and Burst UACs, Burst LB-Xs, Rapid Proto ACs, Improved Gauss, Improved PPC (w/ CAP version), Enhanced ER PPC (w/ CAP version), Improved Large Laser, Improved Large Pulse Laser, and Clan AMS. - Corrected incorrect targeting values in the Streak LRM 5 and 10s. - Fixed Clan Arrow IV damage and added a new projectile for it. - Fixed incorrect sound and projectile references in the LB-X emitters. - Heavy Lasers now cause interference when fired like their TT counterparts. - Updated and added new marketplace models and icons. - Laser AMS now does 5 heat a second and has a new stop fire sound effect. - Rebalanced the standard UAC/2 to make it stand out from the Solid version. - Buffed damage on the Improved HAGs. - Fixed incorrect damage and sound effects in the ACs and ER PPC. - Updated and added new icons and models for all weapons.
Version 1.33
Minor Update - Pushed back Improved HAG intro dates back to 3089. - Added Clan x3 and x5 sets of MG Arrays. Cooldowns rebalanced slightly to fit the new additions. - Added Clan ER Micro Pulse and Heavy Micro Laser. - Assigned new effects to the Micro Lasers. - Corrected Micro Laser tags. - Added proper impact effects for the Clan lasers. - Fixes only version added.
Version 1.32
Hot Fix - Added missing artillery smoke trail material.
Version 1.31
Minor Update - Adjusted HAG short names. - Corrected spacing issue in the Artemis LRM 10 short name.
Version 1.16
Minor Update - Clan AP Gauss Rifle now uses a Light Gauss model.
Version 1.15
Minor Update - Clan Arrow IV now uses an LRM 5 model. - Clan LAMS now uses the correct LAMS model where applicable. - Fixed some more market models.
Version 1.3
Minor Update - Restored old Hyper Assault Gauss Rifles as "Improved Hyper Assault Gauss Rifles." - Corrected Hyper Assault Gauss short names. - Added new market models for the ATMs and AP Gauss. - Corrected broken weapon tags for the ER Lasers. - Setup new projectiles and tracers for the Clan AutoCannons. - Changed the Clan Missile trails to have a more accented blue flame. - Clan Arrow smoke trail changed to be less intense.
Version 1.2
Minor Update - Added Streak Stream LRMs.
Version 1.1
Minor Update - Clan Streak Stream SRMs. - Fixed Stream SRM names for organization. - Fixed market models, will now properly show when the weapon when selected.
This is small mod was originally an addon that introduced one highly requested weapon type and also adds in a likely useless one. Standard Clan LRMs now fire all at once instead of their standard stream behavior in the basic YAWC. The original YAWC missiles have been renamed to highlight that they are the stream versions now. As a little bonus, stream versions of the Clan SRMs are also added in case some people want to use them or something. Now includes other updates and fixes.
Formerly known as the YAWC "Missile Addon," the name has been changed to now reflect it's recent changes and additions.
FEATURES IN VERSION 1.0
New standard Clan LRMs (cluster fired).
Original YAWC Clan LRMs renamed to Clan Stream LRMs.
New Clan Stream SRMs.
ADDED IN VERSION 1.1
Clan Streak Stream SRMs.
Fixed Streak SRM names for organization.
Fixed market models for certain weapons. Their correct models will now show up when purchasing or browsing.
ADDED IN VERSION 1.15
Clan Arrow IV now uses an LRM 5 model.
Clan LAMS now uses the correct LAMS model where applicable.
Fixed some more market models.
ADDED IN VERSION 1.16
Clan AP Gauss now uses a Light Gauss model.
ADDED IN VERSION 1.2
Added Clan Streak Stream LRMs.
ADDED IN VERSION 1.3
Restored the old Hyper Assault Gauss Rifles as "Improved" versions.
Corrected Hyper Assault Gauss short names.
Added new market models for the ATMs and AP Gauss.
Corrected broken weapon tags for the ER Lasers.
Setup new projectiles and tracers for the Clan AutoCannons.
Changed Clan Missile trails to have a more accented blue flame.
Clan Arrow smoke trail changed to be less intense.
ADDED IN VERSION 1.31
Adjusted HAG short names.
Corrected spacing issue in the Artemis LRM 10 short name.
ADDED IN VERSION 1.32
Added missing material for the artillery smoke trail.
ADDED IN VERSION 1.33
Pushed back Improved HAG intro dates back to 3089.
Added Clan x3 and x5 sets of MG Arrays. Cooldowns rebalanced slightly to fit the new additions.
Added Clan ER Micro Pulse and Heavy Micro Laser.
Assigned new effects to the Micro Lasers.
Corrected Micro Laser tags.
Added proper impact effects for the Clan lasers.
Changed Laser AMS audio to an energy beam sound.
Fixes only version is now available.
ADDED IN VERSION 2.0
Added new weapons: Streak MRMs, Homing Streak LRMs, Solid and Burst UACs, Burst LB-Xs, Rapid Proto ACs, Improved Gauss, Improved PPC (w/ CAP version), Enhanced ER PPC (w/ CAP version), Improved Large Laser, Improved Large Pulse Laser, and Clan AMS.
Corrected incorrect targeting values in the Streak LRM 5 and 10s.
Updated and added new icons and models for all weapons.
Fixed Clan Arrow IV damage and added a new projectile for it.
Fixed incorrect sound and projectile references in the LB-X emitters.
Heavy Lasers now cause interference when fired like their TT counterparts.
Updated and added new marketplace models and icons.
Laser AMS now does 5 heat a second and has a new stop fire sound effect.
Rebalanced the standard UAC/2 to make it stand out from the Solid version.
Buffed damage on the Improved HAGs.
Fixed incorrect damage and sound effects in the ACs and ER PPC.
ADDED IN VERSION 2.0a
Fixed Clan Streak MRM ammo not being assigned to the weapons.
Fixed several mistakes made with setting up the rebalanced UAC/2 stats.
ADDED IN VERSION 2.1
Added Direct-Fire Clan AMS and LAMS.
Updated fix to the Clan Arrow IV.
Added new icon and model for the Clan Heavy Flamer ammo.
Updated projectile trail for Clan AC rounds.
Added new tracer for Clan MGs.
Added a new projectile for the Clan Proto ACs based on the IS RAC one.
Updated UAC weapon and ammo short names to match their IS counterparts in the YAW Fix.
Fixed Clan Heavy Lasers not responding to YAW's max range changes.
Updated firing audio assigned to LBX weapons.
Increased interference caused by firing Heavy Lasers. Updated weapon descriptions to make mention of this effect as well.
Nerfed damage on the Rapid-Fire PM AC/2 and 4. They now do 1.1 and 1.0 dmg/round base respectively.
Added missing audio to the Clan Flamer.
Clan Streak MRM double ammo now gets picked up by YAML's "Lore-Abiding Citizen" mod option.
ADDED IN VERSION 2.2
Updated/corrected any weapon and ammo names I missed last update.
Added spread modifier info to all tier weapon descriptions for the Clan NARC and L TAG.
Clan NARC now has tiered missile spread buffs like the NARC does in the Assorted Fixes mod.
Added missing Clan NARC double ammo.
Fixed Clan AC/10 using the wrong projectile.
Fixed up some lingering audio issues.
Fixed incorrect impact data on the Clan LRM 5.
Fixed incorrect spread stats for Clan SRMs.
Added Improved ACs, LRMs, and SRMs.
ADDED IN VERSION 2.2a
Fixed Improved SRMs missing their extinction and reintro dates.
Fixed Homing SLRM 10-ST long name and short name for all tiers.
Fixed Clan MG Array x5 using the Heavy version's tags.
Fixed setup for Minnesota Tribe weapon rarity and dating.
Updated Arrow IV projectile to match the updates in the YAW Addon's artillery to make them more consistent.
Updated Improved missile weapon emitter to properly set stat changes between modes.
Updated weapon short and long names to match the YAW Addon/Assorted Fixes.
Improved AutoCannons, Gauss, PPC, and (Pulse) Lasers receive new mode swaps.
Mod option added to the YAW Addon to disable the Clan LRM damage ramp-up mechanic.
ADDED IN VERSION 3.0a
Fixed incorrect damage for the Improved Gauss' cluster mode.
Adjusted AI behavior for mode switching on the Improved weapons.
Improved LRMs stream mode can now be fired within minimum range.
IMPORTANT NOTES *The RAC/10+20 (C), IHMC Laser, CAP LPPC (C), LCAP PPC (C), and IP Cannon (C) are only available if Yet Another Obscure Weapon is in your load order. Otherwise they will be disabled and won't spawn under normal circumstances.
CREDITS
cszolee79 for the original Yet Another Weapon Clan and its source files.
LittleTex115 for the updated artillery smoke trail and the idea behind the Rapid Proto ACs.