This page was last updated on 21 April 2025, 5:11AM
Changelogs
Version 3.2b
Hot Fix - Updated some background setup for future mods and YAW Addon updates to the UAC shot counter mechanic.
Version 3.2a
Hot Fix - Fixed I PPC firing audio. - Changed IP Cannon audio to the PPC-X.
Version 3.2
Minor Update - Burst-fire AutoCannons of all types no longer consume ammo for each shot within the burst. Ammo for affected weapons adjusted accordingly. - Fixed Clan LRM 20-ST not having the correct tags.
Version 3.1
Minor Update - Fixed Revamped Machine Gun's compatibility check for the Clan AMS-DF.
Version 3.0a
Hot Fix - Fixed incorrect damage for the Improved Gauss' cluster mode. - Adjusted AI behavior for mode switching on the Improved weapons. - Improved LRMs stream mode can now be fired within minimum range.
Version 3.0
Major Update - Added (Improved) HAG 10, Railgun (C), Rotary AC/10 (C), Rotary AC/20 (C), (ER/Heavy) Flamer Array x2/x3/x4, Improved Heavy Micro Laser, Improved Small/Medium (Pulse) Lasers, (CAP) LPPC (C), LCAP PPC (C), Improved Plasma Cannon (C). - Fixed setup for Minnesota Tribe weapon rarity and dating. - Updated Arrow IV projectile to match the updates in the YAW Addon's artillery to make them more consistent. - Updated Improved missile weapon emitter to properly set stat changes between modes. - Updated weapon short and long names to match the YAW Addon/Assorted Fixes. - Improved AutoCannons, Gauss, PPC, and (Pulse) Lasers receive new mode swaps. - Mod option added to the YAW Addon to disable the Clan LRM damage ramp-up mechanic.
Version 2.2a
Hot Fix - Fixed SLRM 10-ST Homing short and long names. - Fixed missing intro, extinction, and reintro dates for the Improved SRMs. - Fixed Clan MG Array x5 using the Heavy version's tags.
Version 2.2
Minor Update - Updated/corrected any weapon and ammo names I missed last update. - Added spread modifier info to all tier weapon descriptions for the Clan NARC and L TAG. - Clan NARC now has tiered missile spread buffs like the NARC does in the Assorted Fixes mod. - Added missing Clan NARC double ammo. - Fixed Clan AC/10 using the wrong projectile. - Fixed up some lingering audio issues. - Fixed incorrect impact data on the Clan LRM 5. - Fixed incorrect spread stats for Clan Artemis SRMs. - Added Improved ACs, LRMs, and SRMs.
Version 2.1
Minor Update - Added Direct-Fire Clan AMS and LAMS. - Updated fix to the Clan Arrow IV. - Added new icon and model for the Clan Heavy Flamer ammo. - Updated projectile trail for Clan AC rounds. - Added new tracer for Clan MGs. - Added a new projectile for the Clan Proto ACs based on the IS RAC one. - Updated UAC weapon and ammo short names to match their IS counterparts in the YAW Fix. - Fixed Clan Heavy Lasers not responding to YAW's max range changes. - Updated firing audio assigned to LBX weapons. - Increased interference caused by firing Heavy Lasers. Updated weapon descriptions to make mention of this effect as well. - Nerfed damage on the Rapid-Fire PM AC/2 and 4. They now do 1.1 and 1.0 dmg/round base respectively. - Added missing audio to the Clan Flamer. - Clan Streak MRM double ammo now gets picked up by YAML's "Lore-Abiding Citizen" mod option.
Version 2.0a
Hot Fix - Fixed Clan Streak MRM ammo not being assigned to the weapons. - Fixed several mistakes made with setting up the rebalanced UAC/2 stats.
Version 2.0
Major Update - Added new weapons: Streak MRMs, Homing Streak LRMs, Solid and Burst UACs, Burst LB-Xs, Rapid Proto ACs, Improved Gauss, Improved PPC (w/ CAP version), Enhanced ER PPC (w/ CAP version), Improved Large Laser, Improved Large Pulse Laser, and Clan AMS. - Corrected incorrect targeting values in the Streak LRM 5 and 10s. - Fixed Clan Arrow IV damage and added a new projectile for it. - Fixed incorrect sound and projectile references in the LB-X emitters. - Heavy Lasers now cause interference when fired like their TT counterparts. - Updated and added new marketplace models and icons. - Laser AMS now does 5 heat a second and has a new stop fire sound effect. - Rebalanced the standard UAC/2 to make it stand out from the Solid version. - Buffed damage on the Improved HAGs. - Fixed incorrect damage and sound effects in the ACs and ER PPC. - Updated and added new icons and models for all weapons.
Version 1.33
Minor Update - Pushed back Improved HAG intro dates back to 3089. - Added Clan x3 and x5 sets of MG Arrays. Cooldowns rebalanced slightly to fit the new additions. - Added Clan ER Micro Pulse and Heavy Micro Laser. - Assigned new effects to the Micro Lasers. - Corrected Micro Laser tags. - Added proper impact effects for the Clan lasers. - Fixes only version added.
Version 1.32
Hot Fix - Added missing artillery smoke trail material.
Version 1.31
Minor Update - Adjusted HAG short names. - Corrected spacing issue in the Artemis LRM 10 short name.
Version 1.16
Minor Update - Clan AP Gauss Rifle now uses a Light Gauss model.
Version 1.15
Minor Update - Clan Arrow IV now uses an LRM 5 model. - Clan LAMS now uses the correct LAMS model where applicable. - Fixed some more market models.
Version 1.3
Minor Update - Restored old Hyper Assault Gauss Rifles as "Improved Hyper Assault Gauss Rifles." - Corrected Hyper Assault Gauss short names. - Added new market models for the ATMs and AP Gauss. - Corrected broken weapon tags for the ER Lasers. - Setup new projectiles and tracers for the Clan AutoCannons. - Changed the Clan Missile trails to have a more accented blue flame. - Clan Arrow smoke trail changed to be less intense.
Version 1.2
Minor Update - Added Streak Stream LRMs.
Version 1.1
Minor Update - Clan Streak Stream SRMs. - Fixed Stream SRM names for organization. - Fixed market models, will now properly show when the weapon when selected.