Hey mate, saw this pop up in the new mods... and I've a bone to pick. Your load order "recommendations".
Using the same layout as you've shown, Mod Options cannot be where you've put it - Mod Options should always load last (top of the list, with the ordering you've used). In fact, where it is means it's quite likely the mod options for YAML won't show up. YACM should be the first of the YA-mods loading. I can tell with where you've got "YetAnotherMechlabMechs" that you're using the old obsolete version that now breaks YAML - replace it with the Yet Another Mechlab Mechs Maintenance Fork so it's using the updated hardpoints, as well as loading in the correct place. Lore-based Mech Variants - YAML Edition: default order should be directly above HeatSinkKits YetAnotherRevampedQuirksEquipment - this should be loading all the way at the top, only thing above it should be Mod Options.
The short version of it - basically leave the load orders alone, unless you know exactly what you're doing. And even then, in your list only needs 3 load order changes from the default (MW5 Compatibility to first, Mod Options to last, and TTrulezAI to override Coyotes, and the last one is optional, especially for those playing coop).
Sorry if this comes off a bit strong, but we get a little tired of having to fix load orders for people on the YAML server when they've been unnecessarily mangled.
Thank you for your extensive input! I have adjusted my load order according to your suggestion.
However, I still have some confusion. You mentioned that "YACM should be the first of the YA-mods loading," but the page for Yet Another Clan Mech (https://www.nexusmods.com/mechwarrior5mercenaries/mods/760) states that it uses weapons and equipment from Yet Another Weapon Clan and Yet Another Equipment Collection. Shouldn't it load after them?
Regarding Yet Another Mechlab Mechs, I have been using your maintenance fork from the very beginning and truly appreciate your fixes. I will distinguish it in the list, as the identical folder names make it difficult to differentiate otherwise.
Cheers. Yeah, YAMM had to keep the same name to make sure that people could keep the mechs. YACM loads earliest due to some of the other files in it, the weapons and equipment will load in fine into the mechs even though the load order is later for them
Got it! Thanks for the explanation—sounds like YACM and the other YET mods are doing some serious behind-the-scenes teamwork to keep everything running smoothly. Cheers to that!
10 comments
Using the same layout as you've shown, Mod Options cannot be where you've put it - Mod Options should always load last (top of the list, with the ordering you've used). In fact, where it is means it's quite likely the mod options for YAML won't show up.
YACM should be the first of the YA-mods loading.
I can tell with where you've got "YetAnotherMechlabMechs" that you're using the old obsolete version that now breaks YAML - replace it with the Yet Another Mechlab Mechs Maintenance Fork so it's using the updated hardpoints, as well as loading in the correct place.
Lore-based Mech Variants - YAML Edition: default order should be directly above HeatSinkKits
YetAnotherRevampedQuirksEquipment - this should be loading all the way at the top, only thing above it should be Mod Options.
The short version of it - basically leave the load orders alone, unless you know exactly what you're doing. And even then, in your list only needs 3 load order changes from the default (MW5 Compatibility to first, Mod Options to last, and TTrulezAI to override Coyotes, and the last one is optional, especially for those playing coop).
Sorry if this comes off a bit strong, but we get a little tired of having to fix load orders for people on the YAML server when they've been unnecessarily mangled.
However, I still have some confusion.
You mentioned that "YACM should be the first of the YA-mods loading," but the page for Yet Another Clan Mech (https://www.nexusmods.com/mechwarrior5mercenaries/mods/760) states that it uses weapons and equipment from Yet Another Weapon Clan and Yet Another Equipment Collection. Shouldn't it load after them?
Regarding Yet Another Mechlab Mechs, I have been using your maintenance fork from the very beginning and truly appreciate your fixes. I will distinguish it in the list, as the identical folder names make it difficult to differentiate otherwise.
YAW and YAWAF is still needed though.