33 comments
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Big bummer this is broken :(
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Don't seems to work anymore.
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Would it be at all possible, since you don't have time to work on your mods anymore, to maybe find someone to take over maintenance of them, or possibly release the source files on github?
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Is this still possible to update for the latest version with DLCs please?
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Is it even possible to install these older .pak mods with the new release?
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Are you planning on updating this for the Steam version? I'd love to make use of this!
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Mech-cellent!
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Legs are still glitching on mechs since the new 1.5 update, don't have exact distances yet I will go and test more.
The legs turn all the way up from the hips for a few frames. Impressively acrobatic. -
file name changed from "MW5Mercs-WindowsNoEditor3.pak" to "MW5Mercs-Z006_IK_LOD2.pak" do I use both or just the latest one ....?
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Hey, there's a bug with this mod. 'Mechs that are more than 300 meters out have a lot of noticeable leg glitching going on, i.e. the legs suddenly jerking upwards or downwards.
The bug so far seems to mostly affect 'Mechs with fast-moving legs, i.e. the Locust, although it might actually be a bug tied to reverse-jointed 'Mechs.-
Yep, I see this glitch plenty with locusts, also Blackjack's
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Kinda an annoying one, hoping Navid's working on it.
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I notice the aforementioned glitching when mechs are at 300+ meters distance, there is intermittent, severe yet festive glitching of lance mate legs.
I havent tested all mechs, but it was evident on the stalker and nightstar.
I would gladly come back to this mod if it sees some more fixes ^_^
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