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Navid A1

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navida1

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33 comments

  1. Big bummer this is broken :(
  2. icesal
    icesal
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    • 0 kudos
    Don't seems to work anymore.
  3. viperfan7
    viperfan7
    • premium
    • 0 kudos
    Would it be at all possible, since you don't have time to work on your mods anymore, to maybe find someone to take over maintenance of them, or possibly release the source files on github?
  4. me3cenarie
    me3cenarie
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    Is this still possible to update for the latest version with DLCs please?
  5. MONKEYFISTAROO
    MONKEYFISTAROO
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    Is it even possible to install these older .pak mods with the new release?
  6. kokodak
    kokodak
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    Are you planning on updating this for the Steam version? I'd love to make use of this!
  7. Dar1ngOne
    Dar1ngOne
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    Mech-cellent!
  8. Therrinian
    Therrinian
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    Legs are still glitching on mechs since the new 1.5 update, don't have exact distances yet I will go and test more.
    The legs turn all the way up from the hips for a few frames. Impressively acrobatic.
    1. Sylow1
      Sylow1
      • member
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      Same here. The updated version does something wrong. I didn't see anything like that in the older version and switched back to it.
  9. alienzerox
    alienzerox
    • member
    • 23 kudos
    file name changed from "MW5Mercs-WindowsNoEditor3.pak" to "MW5Mercs-Z006_IK_LOD2.pak" do I use both or just the latest one ....?
  10. CommanderHunter
    CommanderHunter
    • member
    • 2 kudos
    Hey, there's a bug with this mod. 'Mechs that are more than 300 meters out have a lot of noticeable leg glitching going on, i.e. the legs suddenly jerking upwards or downwards.


    The bug so far seems to mostly affect 'Mechs with fast-moving legs, i.e. the Locust, although it might actually be a bug tied to reverse-jointed 'Mechs.
    1. predatron
      predatron
      • member
      • 1 kudos
      Yep, I see this glitch plenty with locusts, also Blackjack's
    2. CommanderHunter
      CommanderHunter
      • member
      • 2 kudos
      Kinda an annoying one, hoping Navid's working on it.
    3. Therrinian
      Therrinian
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      I notice the aforementioned glitching when mechs are at 300+ meters distance, there is intermittent, severe yet festive glitching of lance mate legs.

      I havent tested all mechs, but it was evident on the stalker and nightstar.

      I would gladly come back to this mod if it sees some more fixes ^_^