A mod that adds 100+ custom paint schemes of official Battletech factions, mercenary groups, and real world camos from the inner sphere using in game styles. I pulled most of the styles from unitcolorcompendium.com and tried to match them in game as closely as possible.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version v2 - Marauder
v2 changes:
Locusthorde300
Renamed a lot of faction patterns to include the faction name first for organization purposes
~ Desert 2 -> Desert Dark
~ 90s Desert -> Desert 90s
~ RUSFED KLMK -> RUSFED Berezhka White
+ Clan Smoke Jaguars Watchmen Galaxy
+ Clan Blood Spirit Alpha Galaxy
+ Clan Blood Spirit Beta Galaxy
+ Clan Blood Spirit Delta Galaxy
+ Clan Blood Spirit Zeta Galaxy
+ FRaselhagueR Freemen (in two variants)
+ FRaselhagueR Drakons
+ FRaselhagueR Kavalleri
+ Clan Goliath Scorpion Alpha Galaxy
+ Clan Goliath Scorpion Chi Galaxy
+ Clan Goliath Scorpion Omega Galaxy
+ Clan Goliath Scorpion Tau Galaxy
+ Clan Wolverine Beta Galaxy
+ Clan Wolverine Zeta Galaxy
+ Clan Wolf In Exile Alpha Galaxy
+ Clan Wolf In Exile Beta Galaxy
+ Clan Wolf In Exile Omega Galaxy
+ Clan Wolf In Exile Golden Keshik
+ Clan Wolf Alpha Galaxy
+ Clan Wolf Beta Galaxy
+ Clan Wolf Beta Galaxy 2 (Covers more with tan)
+ Clan Wolf Blue Keshik
+ Clan Wolf Bronze Keshik
+ Clan Wolf Delta Galaxy
+ Clan Wolf Delta Galaxy 2
+ Clan Wolf Epsilon Galaxy
+ Clan Wolf Gamma Galaxy
+ Clan Wolf Golden Keshik
+ Clan Wolf Grey Keshik
+ Clan Wolf Iota Galaxy
+ Clan Wolf Kappa Galaxy
+ Clan Wolf Omega Galaxy
+ Clan Wolf Omicron Galaxy
+ Clan Wolf Red Keshik
+ Clan Wolf Silver Keshik
+ Clan Wolf Tau Galaxy
+ Clan Wolf Theta Galaxy
+ Clan Wolf Unknown Camo pattern (https://mwomercs.com/forums/topic/235901-clan-wolf-camo/)
+ Clan Jade Falcon Alpha Galaxy
+ Clan Jade Falcon Delta Galaxy
+ Clan Jade Falcon Epsilon Galaxy
+ Clan Jade Falcon Gamma Galaxy
+ Clan Jade Falcon Iota Galaxy
+ Clan Jade Falcon Kappa Galaxy
+ Clan Jade Falcon Kappa Galaxy 2
+ Clan Jade Falcon Lambda Galaxy
+ Clan Jade Falcon Lambda Galaxy 2
+ Clan Jade Falcon Mu Galaxy
+ Clan Jade Falcon Omega Galaxy
+ Clan Jade Falcon Phi Galaxy
+ Clan Jade Falcon Rho Galaxy
+ Clan Jade Falcon Sigma Galaxy
+ Clan Jade Falcon Turkina Keshik
+ Clan Jade Falcon Vau Galaxy
+ Clan Jade Falcon Zeta Galaxy
Extras
+ USA Woodland Marpat
+ USA Desert Marpat
+ USA Digital Tiger Stripe
+ USA Navy Working Uniform
+ USA Universal Camo Pattern
+ USA Multicam
+ RUSFED Brezhka Tan
+ RUSFED Flora
+ RUSFED Tigr
+ Mountainline 1
Dante1327
+ Cresent Hawks
+ 5th Davion Crucis Lancers
+ 3rd Davion Crucis Lancers
+ 11th Lyran Regulars
NinjaRC1217
+ Clan Wolf Beta Galaxy
Version v1
Initial Mod Release
I was looking at potentially painting some of my MWO Battletech miniatures, but didn't know what scheme to do for them. I went looking and found the unit color compendium and started scrolling. I ended up finding a few paint schemes that looked possible in Mechwarrior 5, and thus spent hours remaking a lot of them in game. Figured I might as well share.
I tried to use the in-game paint styles to match as close as I could to the image previews on the unit color compendium. THIS MOD REQUIRES HIDDEN COLOR SCHEMES. Obviously I can't perfectly match every paint scheme with more than 3 colors or special "the right arm is painted" styles, so I did my best to get as close/similar as I could with what was available to me. Additionally, I named the schemes after the unit that used them. However, MW5 has an incredibly short character limit so I had to shorten some words. The first word/name will be full length, but the other words wont. I did mostly Mercenary companies that I thought looked interesting, but also did some star league and Steiner colors. If you have suggestions I'll attempt them. If you have schemes you've made that you want added, I'll add them. Just give me a screenshot or hex codes with the camo type.
There shouldn't possibly be any mod conflicts since this is technically just a file drop, as opposed to mod as it doesn't add content. However, since it is a replacement, take screenshots of your paint schemes before you replace the file (therefore deleting them).
REPLACING THE CustomSkins.json FILE WILL DELETE YOUR CURRENT CUSTOM SKINS.
Install to your "...AppData/Local/MW5Mercs/Saved" folder, replace CustomSkins.json
Known Issue: Sometimes if you quick load a save into a mission, it might reset your paint scheme back to the default colors of the original scheme. Since this mod doesn't touch any code, and simply uses default/hidden paint schemes, this is likely a PGI issue.