But I've noticed that the your other mod "Yet another Mech" seems to have more Hero color variants than this one. For example Oxide has no color scheme on this mod but it has one on the "Yet Another Mech". Could you add the same color schemes on this mod too?
If I'm doing something wrong on the installation please let me know.
It's because hero mechs have the color scheme in their own loadout file. I'd have to include the mech loadout files, and that would make this mod incompatible with any mod that changes mechs (like MercTech or Reloaded). It'd take some work to include their color schemes separately, but eventually I might get to it.
That's not possible, unfortunately. But Navid A1 will add all missing variants to Reloaded, and when that happens the Yet Another Mech will have no reason to exist anymore :)
Hey there, love the work you've put in already. I was wondering if you knew if your father's Victor from the main story had an equip able paint job, as its one of my favourites. Thanks for the great mod!
Yes, there are two special (preorder) skins that are locked to non-preorder game owners, the "Cavaliers" and the "Interstellar Expeditions". The Victor had the Cavaliers skin (nice white / teal-green / yellow).
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Though the paintjobs are limited to Vanilla and DLC 1
But I've noticed that the your other mod "Yet another Mech" seems to have more Hero color variants than this one. For example Oxide has no color scheme on this mod but it has one on the "Yet Another Mech". Could you add the same color schemes on this mod too?
If I'm doing something wrong on the installation please let me know.
Thanks a lot!
It'd take some work to include their color schemes separately, but eventually I might get to it.
I`ll sure test it if you do it. Or even better, make Yet Another Mech compatible with Reloaded and MerchTech!
I can`t even imagine if it is possible or not, but you moders are kind of superheroes to me! haha