patch notes, actually use Changelogs now, refer to them for updates.
Future major updates, ?Looking into creating a WWISE project to add custom sounds back into the mod.
Can find me on Discord, Merciless20#0042
>>Make sure to<< -Changed input for toggling AC fire modes to "AC-Mode Swap", Need "Mod options" by Bobbert to change the key to "num -". Link to "mod options"?
my apologies, I thought you were having issues with an upgrade equipment for the autocannon however, the issues is probably a conflict or just how YAML has their upgrade system set-up.
Any idea how this interacts with mech quirks that mention specific weapons? the DRG-SDW's Sidewinder quirk gives buffs specifically to LBX and AC/20's. But there's no more AC/20's so would using the equivalent weapon actually work or is this quirk just useless with the mod?
Keep getting a Lowlevel fatal error file unknown line:3146
when I try to put the AC/30MM-4B/4S onto a mech. May be mods interfering I'll have to play with it.
update: shifted the mods around this is priority.
Seems only the AC/30MM variants of the weapon cause the crashes. Same error is thrown.
Another update: Whelp I got nothing. It keeps throwing the same error line:3146. I've tried with mods, ive tried with Just YAML, I've tried with no mods and this being the only mod. All that on multiple mechs on multiple hard points same crash and it only happens with the AC/30MM variations.
Anyone have a solution or walk around? I would love to use this mod.
Bump for this I had the same error but with the **20mm** BF3 variant. Have a look at this image, hope it helps. Would love to activate this mod for the juicy variety in dakka! Thanks for the great work!
Hello there. I hope I don't sound annoying but I would like to report that the small audio bug of the GAC/20MM playing machine gun sounds forever until the end of mission still persist. Granted this time I'm also using a sound mod 'nostalgic sound redux' so it could be a mod conflict
you dont at all man, I have way too many projects going and soloing them all so by all means let me know what you find because a lot of my stuff has to be released without thorough testing due the shear amount of material I produce.. but I feel like i'm close to just playing the game all out very soon so any small things I can flesh out with the help of your nit picking is very welcome. The GAC.. still have yet to test in game so I'll def. take a look soon now that the HUD is looking about golden and MechTech is feeling great too.
Cool. And yeah I basically just reinstalled mechwarrior 5 today with all the mods. I'm currently discovering things as I play along. Your mod is very expansive and I like it but yeah this resulted in quite a lot of minor bugs.
Like for example. I was trying to see what's this modular equipment is all about. Sounds cool. But I... Can't install it. I was trying to install modular equipment for my hati modular carbine. But it says not enough free slots. Even though I had free slots.
Still having issues not finding the weapons in the markets. I can find the ammo there no problem, have the latest version of the mod as well. Also, there seems to be some weird bug where the mod slows the game's frame rate the longer you play.
Sounds like you don't have it installed properly or a mod conflict perhaps and the slowing of the game is likely from garbage not being collected which shouldn't be an issue with this mod.
this mod is compatable with LCT? I mean, I find the grey coloured autocannons in the market, and I tested earlier and I believe there may have been an orange gauss weapon on market. I'll let you know, I don't know if they're supposed to be quite rare on the market or not.
Having problems with ballistic weapon ammo. Can't move them, and when removing and returning them, it says no free slots. Tried to remove the weapon and put the ammo first, still same issue. I have YAML.
should work either way, I believe with this taking priority.. you will see hooked and unhooked muzzle effects.. basically effects that shouldnt follow your muzzle wont anymore.
81 comments
actually use Changelogs now, refer to them for updates.
Future major updates,
?Looking into creating a WWISE project to add custom sounds back into the mod.
Can find me on Discord, Merciless20#0042
>>Make sure to<<
-Changed input for toggling AC fire modes to "AC-Mode Swap", Need "Mod options" by Bobbert to change the key to "num -".
Link to "mod options"?
When I try to right click weapons like the "assault autocannon/88mm" it plays a sound effect but nothing else happens.
This is with BLS being loaded in before any YA mod, I'll try loading it after and see if anything changes
Important?
But there's no more AC/20's so would using the equivalent weapon actually work or is this quirk just useless with the mod?
when I try to put the AC/30MM-4B/4S onto a mech. May be mods interfering I'll have to play with it.
update: shifted the mods around this is priority.
Seems only the AC/30MM variants of the weapon cause the crashes. Same error is thrown.
Another update: Whelp I got nothing. It keeps throwing the same error line:3146. I've tried with mods, ive tried with Just YAML, I've tried with no mods and this being the only mod. All that on multiple mechs on multiple hard points same crash and it only happens with the AC/30MM variations.
Anyone have a solution or walk around? I would love to use this mod.
Like for example. I was trying to see what's this modular equipment is all about. Sounds cool. But I... Can't install it. I was trying to install modular equipment for my hati modular carbine. But it says not enough free slots. Even though I had free slots.