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Crimsomrider

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Crimsomrider

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  1. Crimsomrider
    Crimsomrider
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    WILL MODS GET ME BANNED FROM FOB/ONLINE?

    I personally played all of the online weekly FOB events with a ton of mods installed and never had an issue. However I never played an actual online PVP session against another player's motherbase. Therefore;

    • If all you care about are the online weekly FOB Events and their rewards, there won't be any issues using mods while playing them.
    • If you however care about online PVP against other player's motherbase, use mods at your own risk.
  2. Heatme
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    Действительно хороший мод
  3. xdxdxd203
    xdxdxd203
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    I remember reading that depending the stats the character you're playing as, some things may change. For example, higher intel stat will make you mark enemies faster and such.
    So this should buff Snake and make him do things faster and better, it's not really a problem but i thought it'd be interesting to mention. I'm not sure if this true or not, but ever since i'm playing with this mod Snake does feel stronger. It might be only me though
    Cool mod! Really helps not to farm FOBs
  4. Tumbler007
    Tumbler007
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    This just makes A++ and S tiers spawn literally everywhere (yes every soldier is some kind of elite spawn), even with me starting with B and A ranked soldiers. Def an end game mod that breaks mid game balance
  5. DboyF4
    DboyF4
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    This mod actually gives me a reason to keep going into free roam after 100% completion, love it (can't speak for the progression, sadly). Very immersive, I feel like the dispersion of S++ soldiers and E-S soldiers is balanced really well.
  6. SDFFCJH11
    SDFFCJH11
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    Huey S++ combat rank? Does he transform into a Disabled-Gear and crush enemies?
    1. yoyo677
      yoyo677
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      he fight with his brain iqc
  7. Scharfeichen
    Scharfeichen
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    Mod still works good. I think other mods might not have the spread right. It's a shock it wasn't tweaked this way in the base game. S++ enemies aren't totally blind like the base game stats. Makes the game feel a lot better.
  8. mgsvfan11122
    mgsvfan11122
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    Most of my spawns are a++ and s, there is no feeling of gradual progression
    1. Grub
      Grub
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      Same here. After about a fifth of the game, 80% of the soldiers and prisoners go into A+-S++ range. I guess the Les Enfantes Terribles project worked really well. Not that I'm complaining, it makes the grind more manageable, but yeah there are an insane number of super talented mercs.
  9. HollywoodBigBoss
    HollywoodBigBoss
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    Could you add a patch that gives Eye & Finger as well as the Ground Zeroes bonus staff the S++ Bonus as well?
  10. dannykid799
    dannykid799
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    I tried the v 1.0.15 version (an old file), and the S++ 100% rate option works just fine. However, with the S++ gradual option turned on for snakebite, the highest I've ever gotten were S ranks (even after collecting a total of around 100+ S rank soldiers). The highest I've seen in the scanner was an S+ (from a boaster soldier, meaning they wouldn't even be S+ after extraction). How many S rank soldiers do I need to collect in order for the gradual progression to move to S+/S++?
  11. Great mod, so far the only mod that generates S++ soldiers in more than one category. The only issue though is the game's load times have significantly increased, like I'm talking 4x as long to load. Anyone else have this issue? Perfect mod otherwise