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Norrum

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Pentacoro

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62 comments

  1. minkoff
    minkoff
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    Could you do a version that breaks the character's leg? Or arm? As an optional download.
    1. Pentacoro
      Pentacoro
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      ...So you mean, when you equip the item you get a leg injury? But then like, you won't even use a Med Spray for healing, I mean not visually, it would make very little sense lmao. You can do this yourself going to the game folder MGS_TPP/mod/modules and open the Med Spray script "FirstAidBait.lua", then look for every instance of the instruction "Player.SetForceInjury{type=3}", and change the 3 to either 1 or 2, those are leg and arm injuries.
  2. RevaziTellorito
    RevaziTellorito
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    some how it works with real weapon name mods and gun textueres replacing mods with no description but the med spreay icon works and the functionality works too thx for this mod it realy changes the gameplay 

    at least on the last version idk if it will work now hope it does
  3. MIKE20160236
    MIKE20160236
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    Does Lower Health Regen has lua file? Because I couldn't find one in MGS_TPP\mod\modules
    i want to change the regen rate as high as possible
    1. Pentacoro
      Pentacoro
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      It does not. Check its .mgsv file.
    2. MIKE20160236
      MIKE20160236
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      it's sad i thought i could edit it. thanks 
    3. Pentacoro
      Pentacoro
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      You can! It's just not a .lua module, it's an .fpkd. Unpack the .fpkd with the GzsTool, then unpack the .fox2 file at the last directory with the FoxTool. The resulting file will be an .xml you can modify with any text editor, and you'll find what you need at line 68, under the tag named "lifeRecoveryPerSecond". Once you're done just pack it all back in reverse with the same tools.
    4. MIKE20160236
      MIKE20160236
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      i guess this means it will take 30 secs to recover 25 of health , right?
    5. Pentacoro
      Pentacoro
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      Not sure, I never played with it.
    6. MIKE20160236
      MIKE20160236
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      makebite to repack back to .mgsv
      I can't thank you enough for teaching me.
  4. cassiusscrungoman
    cassiusscrungoman
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    heyo.  thanks for making this, it's been great fun to use.  i have no idea if you're ever planning on updating this mod or not, but just incase i wanted to throw a bug report your way.
    i have had the med spray go permanently unusable (even through save loads and game restarts!) several times now, and the only* fix was a mod reinstall.  it seems to be caused by either dying during the healing animation while it's playing, and i believe can also occur by just getting knocked out of the healing animation (by taking enough damage for Venom to flinch).  i *think* managing to lower yourself to the vanilla hp threshold to trigger the serious injury prompt and then healing yourself fixes it, but obviously that's pretty finicky to do.
    you don't have to fix this, but i just wanted to throw it your way because i didn't see anyone else mention it.  thanks for making this mod! :>
    1. Pentacoro
      Pentacoro
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      I've already fixed this locally, I just never bothered to update it. Rahhhh I wish I could take a 6 month vacation from life's responsibilities (?
    2. Pentacoro
      Pentacoro
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      Fixed on the new version!
  5. ArchAngelAlien
    ArchAngelAlien
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    Any way to get this to play nicely with Alternate Weapon Descriptions? One overwrites the other.
    1. Pentacoro
      Pentacoro
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      I wrote a step by step to AkiraFalls's comment down below.
  6. SaltfishSundae
    SaltfishSundae
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    How low is "Lower Health Regen" exactly?
    1. Pentacoro
      Pentacoro
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      *Very* low, I can tell you that lol. It's the one I use, personally, along with medspray and toilette baths.
    2. SaltfishSundae
      SaltfishSundae
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      Thank you!
  7. MK90Tier1Asset
    MK90Tier1Asset
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    looks like no health regen got deleted, anyone know where i can find a similar mod or the download file link?
     much appreciated
    1. SirTyson709
      SirTyson709
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      • 12 kudos
      He re uploaded it. Look at the files.
  8. throwaway621
    throwaway621
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    idk what's going on, but i've uninstalled this mod entirely n yet the bait bottle icon is still that of the med spray. i've tried restarting my game a few times to see if maybe that'd help, but no dice. should also mention the med spray icon doesn't appear at all when the mod is installed, instead it still shows the default bait bottle icon. ultimately it's just a cosmetic issue but eventually it started to get on my nerves and i have no idea how to fix it Lol
  9. SkizB
    SkizB
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    I really love this mod.  But Im not sure if Im doing something wrong or not.  Im using this mod with Project Realism and it seems like I am unable to use the spray on command.

    For example I'll be injured and I will grab my bait bottle / Med Spray but I won't get the prompt to use the spray.  But when I ready the bottle to be thrown I get the text prompt that wounds are healing.  I have gotten the animation to play and have been able to heal all my wounds, but Im not sure what I did to make it work.

    Any help would be apricated. 
    1. Pentacoro
      Pentacoro
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      Could you record it?
    2. SkizB
      SkizB
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      Sure thing. 

      Note that I'm pushing the action button at when I am standing still, holding the spray at the ready and holding it ready to throw.
      This also happens when I don't have an arm injury.

      https://www.youtube.com/watch?v=KvqBAwVWXc8&ab_channel=SkizzleBoots 
    3. Pentacoro
      Pentacoro
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      Oh I see. Whatever mods you're using seem to also interact with the serious injuries system, which is why Venom is posing as if his arm was broken, so wonky stuff happens when both codes overlap.
    4. SkizB
      SkizB
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      Ooh I see.  Thanks for your input Pentacoro.  I guess there's no getting around that and I'll just have to heal the way Project Realism wants me to lol.
  10. AkiraFalls
    AkiraFalls
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    This mod completely rewrites all weapon text, thus is incompatible with Real Weapon Names for example.

    I tried merging the mods together, but I always get blank spaces ingame. Maybe you can figure something out. I am pretty sure there are ways of adding/replacing lines in existing files, and not just simply replacing them.
    1. Pentacoro
      Pentacoro
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      It's surprising enough that SnakeBite was done so it only replaces the packed .lang files into the live .fpk, from there to go even further and replace ONLY the desired lines would be a *very* ambitious implementation. There are open source programs that track line changes, like Git, soe it might be eventually implemented if someone were to care enough about it.

      For now you'll have to manually do the merging yourself, as there are way too many custom weapon names mods to download them all and make Med Spray versions myself. Bait Bottle item name is at line 95 and its description at 354. You'll need the GzsTool and the FoxEngine.TranslationTool.

      Unpack the med spray's .fpk of the language of your choosing, then do the same with the .fpk from your desired mod to merge it with, unpack both lang files (.lng2) to XMLs (.xml) and copy lines 95 and 354 from mine into your mod. Pack everything back together and you'll have a custom version of the mod with Med Spray name and description implemented.
    2. AkiraFalls
      AkiraFalls
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      thank you for instructions, it helped. can you help me out with the no health regen mod? AyyKyu took it down for some reason, do you have a copy?
    3. ZipfsLaw
      ZipfsLaw
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      I could port this to Zeta, if you want. That way, the med spray will be merged with other mods automatically. Lemme know if you're interested!
    4. Pentacoro
      Pentacoro
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      100%, we spoke abt this, you have my full permission to tamper with it and redistribute it