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Juzlus

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Juzlus

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24 comments

  1. ZanderFolf
    ZanderFolf
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    Hello creator, im having an issue running BepInNex, it gives me an error log about a missing file.

    [Message: Preloader] BepInEx 6.0.0-be.697 - MiSideFull
    [Message: Preloader] Built from commit 53625800b86f6c68751445248260edf0b27a71c2
    [Info   :   BepInEx] System platform: Windows 10 64-bit
    [Info   :   BepInEx] Process bitness: 64-bit (x64)
    [Info   :   BepInEx] Running under Unity 2021.3.35f1
    [Info   :   BepInEx] Runtime version: 6.0.7
    [Info   :   BepInEx] Runtime information: .NET 6.0.7
    [Fatal  : Preloader] System.IO.FileNotFoundException: Could not load file or assembly 'AsmResolver.DotNet, Version=5.5.0.0, Culture=neutral, PublicKeyToken=null'. The system cannot find the file specified.
    File name: 'AsmResolver.DotNet, Version=5.5.0.0, Culture=neutral, PublicKeyToken=null'
    at BepInEx.Unity.IL2CPP.Il2CppInteropManager.GenerateInteropAssemblies()
    at BepInEx.Unity.IL2CPP.Il2CppInteropManager.Initialize() in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/Il2CppInteropManager.cs:line 210
    at BepInEx.Unity.IL2CPP.Preloader.Run() in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/Preloader.cs:line 66

    Was wondering if you could help resolve this issue. Thank you.
  2. Thaojebdj
    Thaojebdj
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    Hey creator..why does the mod is not working..i have placed the mod just like you ask.. And my game version is 0.9
  3. WhiteVortex
    WhiteVortex
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    It fails to load when starting the game 



    [Error  :   BepInEx] Error loading [PhotoMode Always Active 1.0.0]: System.TypeLoadException: Could not load type 'PhotoModeMain' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
       at System.Reflection.CustomAttribute._CreateCaObject(RuntimeModule pModule, RuntimeType type, IRuntimeMethodInfo pCtor, Byte** ppBlob, Byte* pEndBlob, Int32* pcNamedArgs)
       at System.Reflection.CustomAttribute.CreateCaObject(RuntimeModule module, RuntimeType type, IRuntimeMethodInfo ctor, IntPtr& blob, IntPtr blobEnd, Int32& namedArgs)
       at System.Reflection.CustomAttribute.AddCustomAttributes(ListBuilder`1& attributes, RuntimeModule decoratedModule, Int32 decoratedMetadataToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, ListBuilder`1 derivedAttributes)
       at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeType type, RuntimeType caType, Boolean inherit)
       at System.RuntimeType.GetCustomAttributes(Boolean inherit)
       at HarmonyLib.HarmonyMethodExtensions.GetFromType(Type type)
       at HarmonyLib.PatchClassProcessor..ctor(Harmony instance, Type type, Boolean allowUnannotatedType)
       at HarmonyLib.Harmony.CreateClassProcessor(Type type, Boolean allowUnannotatedType)
       at HarmonyLib.Harmony.PatchAll(Type type)
       at PhotoModeActive.Plugin.Load()
       at BepInEx.Unity.IL2CPP.IL2CPPChainloader.LoadPlugin(PluginInfo pluginInfo, Assembly pluginAssembly) in /home/runner/work/BepInEx/BepInEx/Runtimes/Unity/BepInEx.Unity.IL2CPP/IL2CPPChainloader.cs:line 134
       at BepInEx.Bootstrap.BaseChainloader`1.LoadPlugins(IList`1 plugins) in /home/runner/work/BepInEx/BepInEx/BepInEx.Core/Bootstrap/BaseChainloader.cs:line 411



    1. Juzlus
      Juzlus
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      • 2 kudos
      What version of the game do you have?
    2. TriRoy
      TriRoy
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      I have the same problem, so I'll just fill in for the person.
      How do I check the game version?
    3. Manito2009
      Manito2009
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      Hello, creator of the mod, I also have the same error and I have version 0.9
    4. Juzlus
      Juzlus
      • member
      • 2 kudos
      If you are using BepInEx before the update with photo mode, it is likely that BepInEx has not updated the game integration files.
      Try deleting the folder (not just the files) 'Miside/BepInEx/interop' and does the error still appear?
    5. yujinhtetnaing69
      yujinhtetnaing69
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      Yep. Someone please what should we do to fix
  4. ilovekonoa
    ilovekonoa
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    it isn't working 
  5. mastergig
    mastergig
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    When I was writing my name, the v key made the mouse disappear and I could not start a new game, I had to restart the game. Besides that, works as intended. Good job
  6. djqwkr99
    djqwkr99
    • member
    • 1 kudos
    Hello, I'm using the mod well, but when I applied the latest update mod, only half of the HUD interface window is covered. The resolution is 4k and I'm trying to capture it with RTS, but is there no way to hide the entire HUD?
    1. Juzlus
      Juzlus
      • member
      • 2 kudos
      This is a mistake on my part, everything should be fine now.
    2. djqwkr99
      djqwkr99
      • member
      • 1 kudos
      Thank you. I replaced it with the update file and it works fine.
    3. JAsx178
      JAsx178
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      • 0 kudos
      hola ,disculpa ,pero me podas ayudar a darme un tutorial de como ponerlo porfavor
    4. JAsx178
      JAsx178
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      (el binpex ya lo tengo pusto pero, con los mods como por ejemplo el de cj de san andreas) no se si eso afecte en el mod , que debería hacer
  7. jfghnbsfjkgnsd
    jfghnbsfjkgnsd
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    mod çalışmıyor başka bunun gibi mod varmı?
  8. KuromiTV
    KuromiTV
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    The [hold to pan the camera] button doesn't work after I got this mod. Can you fix this?
  9. Amatsu8
    Amatsu8
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    Hello, I dont know how to place the BepInEx. Can you help me ? Do I place in the game folder or not ?
    1. Juzlus
      Juzlus
      • member
      • 2 kudos
      I'm probably late, but yes to the game's root folder.

      The game folder should look like this:
      MiSide/
      ├── BepInEx/
      │└── plugins/
      │ └── PhotoModeActive.dll
      ├── Data/
      ├── dotnet/
      ├── MiSideFull_Data/
      ├── Voice Editor/
      ├── .doorstop_version
      ├── baselib.dll
      ├── changelog.txt
      ├── doorstop_config.ini
      ├── GameAssembly.dll
      ├── MiSideFull.exe
      ├── UnityCrashHandler64.exe
      ├── UnityPlayer.dll
      └── winhttp.dll
  10. Angroooo
    Angroooo
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    is there any way we can unpause in photo mode?
    1. Juzlus
      Juzlus
      • member
      • 2 kudos
      
      In photo mode, you have the 'Control in-game time' slider, which changes the game time from the range [0; 1].