Is there a way to edit these files? There are some of the old ones I really like but also some of the new ones I also really like, so I want to mix both
It's very simple, all the tools you need are on this page, they are:
MHR Tex Chopper: Used to convert between .dds and .tex files (when you convert .dds to .tex, don't forget to add .28)
Intel DDS Plugin for Photoshop: This is a photoshop plugin through which .dds files can be opened and saved
When you want to modify the icon of a certain monster, you can find its corresponding ID here: https://github.com/mhvuze/MonsterHunterRiseModding/wiki/Monster-IDs
One more thing, each monster has a total of three icons, a single one, and two icons displayed in the upper right corner of the map, which are divided into two types: normal version and mystery version.
For example: If I want to modify the icon of Scorned Magnamalo
No.1: I found the number of Scorned Magnamalo on the website https://github.com/mhvuze/MonsterHunterRiseModding/wiki/Monster-IDs is 089_05
No.2: I made the required icon in photoshop and saved it as em089_05_IAM.dds, then converted it to em089_05_IAM.tex, and replaced the original em089_05_IAM.tex Here are the options when saving the dds file: https://imgur.com/a/Uj076Jw
No.3: Scorned Magnamalo is a monster from Sunbreak, so I need to modify the Scorned Magnamalo icon in boss_icon_mini_MR_IAM.tex and boss_icon_mini_mystery_MR_IAM.tex, otherwise only the icon in the illustration book has changed in the game, and the icon in the upper right corner of the map will not change.
Finally, there are caveats. The size of a single icon must be 256x256. The size of group icons can be enlarged proportionally to make them clearer on the map. However, after zooming in, it may not be able to load on some computers, which is why I want to upload optional For file reasons, those are the original size group icons.
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V13.0.0.1
There are some of the old ones I really like but also some of the new ones I also really like, so I want to mix both
It's very simple, all the tools you need are on this page, they are:
MHR Tex Chopper: Used to convert between .dds and .tex files (when you convert .dds to .tex, don't forget to add .28)
Intel DDS Plugin for Photoshop: This is a photoshop plugin through which .dds files can be opened and saved
When you want to modify the icon of a certain monster, you can find its corresponding ID here:
https://github.com/mhvuze/MonsterHunterRiseModding/wiki/Monster-IDs
One more thing, each monster has a total of three icons, a single one, and two icons displayed in the upper right corner of the map, which are divided into two types: normal version and mystery version.
For example: If I want to modify the icon of Scorned Magnamalo
No.1: I found the number of Scorned Magnamalo on the website https://github.com/mhvuze/MonsterHunterRiseModding/wiki/Monster-IDs is 089_05
No.2: I made the required icon in photoshop and saved it as em089_05_IAM.dds, then converted it to em089_05_IAM.tex, and replaced the original em089_05_IAM.tex
Here are the options when saving the dds file: https://imgur.com/a/Uj076Jw
No.3: Scorned Magnamalo is a monster from Sunbreak, so I need to modify the Scorned Magnamalo icon in boss_icon_mini_MR_IAM.tex and boss_icon_mini_mystery_MR_IAM.tex, otherwise only the icon in the illustration book has changed in the game, and the icon in the upper right corner of the map will not change.
Finally, there are caveats. The size of a single icon must be 256x256. The size of group icons can be enlarged proportionally to make them clearer on the map. However, after zooming in, it may not be able to load on some computers, which is why I want to upload optional For file reasons, those are the original size group icons.
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中文原文:
这很简单,你所需要的工具都在这个页面,它们分别是:
MHR Tex Chopper:用来在.dds和.tex文件之间相互转换(当你把.dds转换为.tex的时候,不要忘记在后面加上.28)
Intel DDS Plugin for Photoshop:这是一个photoshop插件,通过它可以打开和保存.dds文件
当你希望修改某个怪物的图标时,在这里可以查询到它对应的编号:https://github.com/mhvuze/MonsterHunterRiseModding/wiki/Monster-IDs
还有一件事,每只怪物总共有三个图标,单独的一个,还有两个图标是在地图中右上角显示的图标,分为普通版和mystery版本两种。
举例来说:如果我想修改Scorned Magnamalo的图标
No.1:我在https://github.com/mhvuze/MonsterHunterRiseModding/wiki/Monster-IDs这个网站上面找到Scorned Magnamalo的编号是089_05
No.2:我在photoshop中制作好所需要的图标并将它保存为em089_05_IAM.dds,之后将它转换为em089_05_IAM.tex,并替换原本的em089_05_IAM.tex
这是保存dds文件时的选项:https://imgur.com/a/Uj076Jw
No.3:Scorned Magnamalo是来自Sunbreak的怪物,所以我需要将boss_icon_mini_MR_IAM.tex和boss_icon_mini_mystery_MR_IAM.tex中的Scorned Magnamalo图标也都进行修改,否则游戏中只是图鉴中的图标变了,地图里右上角的图标不会改变。
最后是注意事项,单个图标的大小必须是256x256,群体图标的大小可以等比例放大,使得它们在地图当中更加清晰,但是放大之后可能在某些电脑上无法加载,这也是我为什么要上传可选文件的原因,那些是原版大小的群体图标。
I've been trying and I have no idea what I'm doing
Why are Valstrax and Risen Valstrax's icons completely different, instead of Risen's just being an edited version of the original's?