v1.2 - Add Japanese to Options - When using the Custom In-Game Mod Menu API, the menu name is changed to the corresponding language when the language is changed in the options of my mod (not in-game options). - "Infinite Consumables" mod support (https://www.nexusmods.com/monsterhunterrise/mods/97)
v1.21 support with "Buffer" mod - Unlimited Consumables (https://www.nexusmods.com/monsterhunterrise/mods/685)
v1.3 - Automatically use Auto Resupply Item Set(https://www.nexusmods.com/monsterhunterrise/mods/1088) or AutoDango(https://www.nexusmods.com/monsterhunterrise/mods/783) when "You've fainted" if you have one. - When you've fainted, Auto buff logic change - Option add(turn off the message pop-up) - Option add(At the start of quest) - Auto Resupply Item Set fix(PaletteSet)
If possible, if the skill "Satisfaction" is granted, would it be possible to take that into account? Also, it would be nice to have mushrooms for "I love mushrooms"
if anybody ask if it still work or not, the answer is autobuff still working in TU4... mod show up in reframework but in mod menu api only showing auto save, the mod works fine autobuff at start or show off2. just idk with these (????) maybe need lil update. thank you very much with these huge quality of life upgrade mod ^^
I just realized that this mod is not working. I don't know when it stopped working. It shows up in ReFramework but not in the "Mods" option with Custom-In-Game Controls. Downloading and re-installing both Custom Controls and this mod don't correct the issue. Any suggestions?
97 comments
v1.2
- Add Japanese to Options
- When using the Custom In-Game Mod Menu API, the menu name is changed to the corresponding language when the language is changed in the options of my mod (not in-game options).
- "Infinite Consumables" mod support (https://www.nexusmods.com/monsterhunterrise/mods/97)
v1.21
support with "Buffer" mod - Unlimited Consumables (https://www.nexusmods.com/monsterhunterrise/mods/685)
v1.3
- Automatically use Auto Resupply Item Set(https://www.nexusmods.com/monsterhunterrise/mods/1088) or AutoDango(https://www.nexusmods.com/monsterhunterrise/mods/783) when "You've fainted" if you have one.
- When you've fainted, Auto buff logic change
- Option add(turn off the message pop-up)
- Option add(At the start of quest)
- Auto Resupply Item Set fix(PaletteSet)
I picked the game back after 2 years, didn't update the mod, it worked fine with Buffer's "infinite consumables".
Updated AutoBuff, no longer works. Getting the old file I had to see if it changes anything.
If possible, if the skill "Satisfaction" is granted, would it be possible to take that into account?
Also, it would be nice to have mushrooms for "I love mushrooms"
if anybody ask if it still work or not, the answer is autobuff still working in TU4...
mod show up in reframework but in mod menu api only showing auto save, the mod works fine autobuff at start or show off2. just idk with these (????) maybe need lil update. thank you very much with these huge quality of life upgrade mod ^^