For some reason, reshade isn't recognizing ANY of the presets, i've made sure the .ini files are in Mh rise's folder, yet Reshade just keeps saying no effect files were find in the configured effect search paths, what's the matter?
I have a question, why the first file doesn't require anything from the nexus but the second one has required mod. Isn't the same files? And second, which api should I choose?
Hi there, probably a bit late for a response, but as for the requirements there was a blunder on my part, there shouldn't be any mods necessary. As for which API the game uses, Rise uses DirectX 10/11/12
This mod looks phenomenal, I messed around with some settings and instead of using TAA I use DLAA instead because I think it looks better, I use an RTX 4070TI and get around 113 FPS at 1440p with this reshade on and no upscaling, and around 140 with DLSS on performance. Latency is usually around or under 10 milliseconds as well. Great job! I recommend this mod to anyone who wants their game to look a little bit better.
Reshade is telling me that it is not starting with the game simultaneously therfore there is no way for me to enter the home menu. I am also confused as to how to do the preset. Cause of that the game usually crashes. I am very new to moding, any help is very apreciated!
I load the REFramework successfully (I can see the menu on the top left corner, can hide it with INSERT) but when I try to load the Reshade menu (by pressing HOME) to load the preset, nothing happens. I'm on Steamdeck, I used this to load the REFramework: WINEDLLOVERRIDES="dinput8.dll=n,b" %command%
Other than that, I followed the instructions: 1. drop the DLL on the MHR folder 2. Drop the .ini on the MHR folder 3. Start the game
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As for which API the game uses, Rise uses DirectX 10/11/12
no way for me to enter the home menu. I am also confused as to how to do the preset. Cause of that the game usually crashes. I am very new to moding, any help is very apreciated!
I'm on Steamdeck, I used this to load the REFramework: WINEDLLOVERRIDES="dinput8.dll=n,b" %command%
Other than that, I followed the instructions:
1. drop the DLL on the MHR folder
2. Drop the .ini on the MHR folder
3. Start the game